Player Matchup

Achilles
Achilles
DIRK x BIRD
Achilles
Level 29
God Stats
56W - 50L
1,557 SR
Queue Stats
72W - 65L
1,370 Elo+
Solo
Mercury
Mercury
GreenCenturion1
Mercury
Level 6
God Stats
0W - 2L
1,062 SR
Queue Stats
2W - 6L
1,278 Elo+
Solo
Sol
Sol
Mango-Prodigy
Sol
Level 11
God Stats
8W - 8L
1,500 SR
Queue Stats
37W - 40L
1,331 Elo+
Party 1
Fenrir
Fenrir
ayyy_cori
Fenrir
Level 20
God Stats
0W - 2L
1,284 SR
Queue Stats
57W - 38L
1,329 Elo+
Party 1
Neith
Neith
matmax1719
Neith
Level 23
God Stats
3W - 3L
1,490 SR
Queue Stats
137W - 156L
1,361 Elo+
Solo
Team Averages
Level 18
1,379 SR
1,334 Elo+

VS

Team Averages
Level 23
1,500 SR
1,379 Elo+
Bellona
Bellona
KID_Florian_56
Bellona
Level 12
God Stats
4W - 4L
1,487 SR
Queue Stats
29W - 32L
1,351 Elo+
Party 2
Merlin
Merlin
Tarsions
Merlin
Level 22
God Stats
22W - 13L
1,462 SR
Queue Stats
39W - 35L
1,300 Elo+
Party 3
Ra
Ra
Vex Nexus303
Ra
Level 25
God Stats
6W - 3L
1,485 SR
Queue Stats
45W - 40L
1,286 Elo+
Party 3
Anubis
Anubis
dme_21
Anubis
Level 36
God Stats
19W - 11L
1,564 SR
Queue Stats
24W - 17L
1,467 Elo+
Party 2
Loki
Loki
lKvrma
Loki
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 29L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DIRK x BIRD
Achilles
14
7 / 6 / 1
9,452
497
7,087
16,963
6,769
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 14 / 2
6,834
360
2,932
14,482
4,280
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 8 / 5
8,009
422
11,159
13,145
4,220
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Fenrir
ayyy_cori
Fenrir
12
2 / 9 / 2
8,644
455
5,696
19,964
9,119
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
12
2 / 10 / 1
7,860
414
6,635
13,409
2,349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 18
10,015
527
7,602
10,527
7,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Tarsions
Merlin
18
16 / 0 / 2
12,282
646
15,943
7,862
3,326
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
6 / 4 / 8
10,632
560
11,428
14,687
7,429
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
dme_21
Anubis
16
20 / 3 / 9
11,822
622
21,784
8,726
3,780
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
lKvrma
Loki
14
2 / 4 / 12
9,566
503
4,483
13,691
4,268
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
96
13
Kills
47
47
Deaths
13
11
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Achilles
DIRK x BIRD
Achilles
7
6
1
1.25
L
1
14
2
0.14
W
3
2
18
6
L
1
8
5
0.44
W
Merlin
Tarsions
Merlin
16
0
2
17
W
6
4
8
2.5
L
Fenrir
ayyy_cori
Fenrir
2
9
2
0.33
W
Anubis
dme_21
Anubis
20
3
9
8.17
W
Loki
lKvrma
Loki
2
4
12
2
L
Neith
2
10
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,509
Damage
61,240
77,963
Taken
55,493
26,737
Mitigated
26,689
11,387
Healing
22,528
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DIRK x BIRD
Achilles
7,087
2,650
0
4,643
16,963
6,769
532
8,845
8,118
0
44,729
L
2,932
2,093
0
851
14,482
4,280
0
9,916
4,566
0
12,796
W
7,602
1,988
246
2,096
10,527
7,886
1,414
872
9,399
0
25,477
L
11,159
2,099
0
1,860
13,145
4,220
1,001
8,713
4,432
38,429
0
W
Merlin
Tarsions
Merlin
15,943
1,279
0
1,770
7,862
3,326
1,068
718
7,144
77,478
0
W
11,428
2,100
2,596
8,401
14,687
7,429
2,730
7,246
7,441
64,225
0
L
Fenrir
ayyy_cori
Fenrir
5,696
1,176
282
2,574
19,964
9,119
0
12,769
7,195
0
20,853
W
Anubis
dme_21
Anubis
21,784
1,285
735
2,791
8,726
3,780
2,003
550
8,176
61,282
0
W
Loki
lKvrma
Loki
4,483
2,559
219
3,674
13,691
4,268
821
1,773
11,622
0
49,905
L
Neith
6,635
2,243
0
1,177
13,409
2,349
0
8,912
4,497
0
41,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,799
Gold Earned
54,317
231
Minions Killed
425
0
Camps Cleared
0
1,326,991
Distance Traveled
1,636,043
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,452
497
76
4
0
318,376
0
L
Mercury
6,834
360
18
1
0
303,774
3
W
Bellona
10,015
527
42
2
0
355,518
0
L
Sol
8,009
422
48
3
0
205,818
0
W
Merlin
12,282
646
124
7
0
359,819
0
W
Ra
10,632
560
112
6
0
319,770
6
L
Fenrir
8,644
455
28
1
0
262,712
1
W
Anubis
11,822
622
85
4
0
303,706
2
W
Loki
9,566
503
62
3
0
297,230
0
L
Neith
7,860
414
61
3
0
236,311
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role