Player Matchup

Apollo
Apollo
DuKe_NR
Apollo
Level 17
God Stats
1W - 5L
1,324 SR
Queue Stats
4W - 16L
1,022 Elo+
Solo
Arachne
Arachne
Fansaz_z
Arachne
Level 28
God Stats
3W - 1L
1,700 SR
Queue Stats
12W - 16L
1,240 Elo+
Party 1
Janus
Janus
z666Penguino
Janus
Level 28
God Stats
1W - 0L
1,456 SR
Queue Stats
5W - 12L
1,117 Elo+
Party 1
Team Averages
Level 24
1,493 SR
1,126 Elo+

VS

Team Averages
Level 9
1,333 SR
1,036 Elo+
Merlin
Merlin
HugoRevi_14
Merlin
Level 16
God Stats
4W - 9L
1,256 SR
Queue Stats
23W - 35L
1,134 Elo+
Party 2
Rama
Rama
TabernaCapote
Rama
Level 6
God Stats
0W - 2L
1,346 SR
Queue Stats
2W - 9L
1,007 Elo+
Party 2
Ra
Ra
migperan
Ra
Level 6
God Stats
0W - 3L
1,397 SR
Queue Stats
7W - 13L
967 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DuKe_NR
Apollo
9
0 / 7 / 6
7,687
641
2,981
8,037
2,909
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Arachne
Fansaz_z
Arachne
14
12 / 2 / 5
11,065
922
8,848
8,260
3,796
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
8 / 3 / 6
9,985
832
14,290
6,394
2,472
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
5 / 7 / 6
9,141
762
6,127
10,380
3,793
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
5 / 5 / 7
9,066
756
6,536
10,632
3,281
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
2 / 8 / 6
7,910
659
4,773
9,268
3,967
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
20
Kills
12
12
Deaths
20
17
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Apollo
DuKe_NR
Apollo
0
7
6
0.43
W
Arachne
Fansaz_z
Arachne
12
2
5
7.25
L
Merlin
5
7
6
1.14
L
5
5
7
1.7
L
2
8
6
0.63
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,119
Damage
17,436
22,691
Taken
30,280
9,177
Mitigated
11,041
3,093
Healing
4,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
DuKe_NR
Apollo
2,981
2,257
0
0
8,037
2,909
1,084
4,151
3,886
0
14,496
W
Arachne
Fansaz_z
Arachne
8,848
6,964
0
2,297
8,260
3,796
1,120
3,195
5,065
0
36,904
L
Merlin
6,127
945
0
1,039
10,380
3,793
0
5,602
4,778
33,054
0
L
6,536
4,893
0
1,399
10,632
3,281
0
4,021
6,611
0
23,834
L
4,773
811
598
1,073
9,268
3,967
0
4,699
4,569
18,241
0
W
14,290
366
259
537
6,394
2,472
852
3,642
2,752
49,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,737
Gold Earned
26,117
137
Minions Killed
108
0
Camps Cleared
0
579,749
Distance Traveled
539,184
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,687
641
18
2
0
161,094
0
W
Arachne
11,065
922
51
4
0
240,498
0
L
Merlin
9,141
762
50
4
0
180,191
0
L
Rama
9,066
756
35
3
0
198,920
0
L
Ra
7,910
659
23
2
0
160,073
1
W
Janus
9,985
832
68
6
0
178,157
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role