Player Matchup

Ah Puch
Ah Puch
Lord1an
Ah Puch
Level 122
God Stats
1W - 1L
1,298 SR
Queue Stats
90W - 74L
1,456 Elo+
Party 1
Anubis
Anubis
Lymril
Anubis
Level 107
God Stats
4W - 2L
1,761 SR
Queue Stats
154W - 166L
1,435 Elo+
Solo
Ganesha
Ganesha
Pered1n
Ganesha
Level 122
God Stats
2W - 0L
1,741 SR
Queue Stats
56W - 42L
1,451 Elo+
Party 1
Da Ji
Da Ji
ZoroRo
Da Ji
Level 88
God Stats
1W - 1L
1,286 SR
Queue Stats
78W - 76L
1,405 Elo+
Solo
Guan Yu
Guan Yu
pansar777
Guan Yu
Level 103
God Stats
1W - 2L
1,366 SR
Queue Stats
80W - 81L
1,407 Elo+
Solo
Team Averages
Level 108
1,490 SR
1,431 Elo+

VS

Team Averages
Level 72
1,589 SR
1,429 Elo+
Terra
Terra
Locolicious
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,419 Elo+
Party 2
Poseidon
Poseidon
McGroin
Poseidon
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,446 Elo+
Party 2
Nemesis
Nemesis
Ricoffie
Nemesis
Level 127
God Stats
1W - 1L
1,851 SR
Queue Stats
28W - 34L
1,411 Elo+
Solo
Thoth
Thoth
SirMemelous
Thoth
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 47L
1,409 Elo+
Solo
Sol
Sol
TheRijstkorrel
Sol
Level 43
God Stats
7W - 7L
1,593 SR
Queue Stats
230W - 190L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Lord1an
Ah Puch
20
8 / 2 / 24
14,460
723
27,615
17,522
6,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
Lymril
Anubis
20
16 / 5 / 17
15,442
772
33,517
14,546
7,602
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ganesha
Pered1n
Ganesha
20
1 / 3 / 35
13,155
658
8,889
20,503
20,908
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Da Ji
ZoroRo
Da Ji
20
13 / 5 / 15
14,514
726
17,694
18,182
8,369
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
pansar777
Guan Yu
20
8 / 5 / 33
14,370
719
14,538
25,417
30,898
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 8 / 11
11,247
562
9,117
28,770
36,498
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
McGroin
Poseidon
20
2 / 10 / 10
12,488
624
12,798
17,401
5,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Ricoffie
Nemesis
18
3 / 10 / 5
11,833
592
6,215
21,130
8,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

20
5 / 8 / 8
12,985
649
22,680
20,169
7,054
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
8 / 10 / 5
13,041
652
23,929
24,406
7,884
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

170
Kill Participation
58
46
Kills
19
20
Deaths
46
124
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
8
11
0.81
W
Ah Puch
Lord1an
Ah Puch
8
2
24
10
W
Anubis
Lymril
Anubis
16
5
17
4.9
L
Poseidon
McGroin
Poseidon
2
10
10
0.7
W
Ganesha
Pered1n
Ganesha
1
3
35
6.17
L
Nemesis
Ricoffie
Nemesis
3
10
5
0.55
L
5
8
8
1.13
L
8
10
5
1.05
W
Da Ji
ZoroRo
Da Ji
13
5
15
4.1
W
Guan Yu
pansar777
Guan Yu
8
5
33
4.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,253
Damage
74,739
96,170
Taken
111,876
74,381
Mitigated
65,282
50,283
Healing
30,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,117
879
8,982
5,500
28,770
36,498
0
16,278
12,492
16,169
0
W
Ah Puch
Lord1an
Ah Puch
27,615
506
2,601
3,165
17,522
6,604
1,778
14,276
3,246
66,853
0
W
Anubis
Lymril
Anubis
33,517
339
1,298
3,206
14,546
7,602
1,896
11,899
2,647
58,366
0
L
Poseidon
McGroin
Poseidon
12,798
1,351
992
971
17,401
5,452
0
13,742
3,659
39,961
0
W
Ganesha
Pered1n
Ganesha
8,889
658
2,495
3,101
20,503
20,908
859
14,636
5,867
23,221
0
L
Nemesis
Ricoffie
Nemesis
6,215
1,328
1,058
2,897
21,130
8,394
0
12,220
8,910
0
16,009
L
22,680
954
911
1,839
20,169
7,054
10
11,896
8,273
46,583
0
L
23,929
6,608
2,031
4,983
24,406
7,884
28
15,885
8,521
45,043
0
W
Da Ji
ZoroRo
Da Ji
17,694
2,340
3,929
2,351
18,182
8,369
2,167
10,913
7,269
0
27,266
W
Guan Yu
pansar777
Guan Yu
14,538
1,042
16,858
11,279
25,417
30,898
1,672
16,800
8,617
0
27,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,941
Gold Earned
61,594
205
Minions Killed
225
0
Camps Cleared
0
1,779,904
Distance Traveled
1,435,054
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
11,247
562
8
0
0
276,172
0
W
Ah Puch
14,460
723
82
4
0
351,154
1
W
Anubis
15,442
772
75
4
0
304,509
0
L
Poseidon
12,488
624
65
3
0
286,613
1
W
Ganesha
13,155
658
0
0
0
348,019
0
L
Nemesis
11,833
592
32
2
0
323,275
0
L
Thoth
12,985
649
61
3
0
309,863
1
L
Sol
13,041
652
59
3
0
239,131
1
W
Da Ji
14,514
726
26
1
0
382,848
1
W
Guan Yu
14,370
719
22
1
0
393,374
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role