Player Matchup

Yemoja
Yemoja
Aretoria
Yemoja
Level 7
God Stats
0W - 2L
1,299 SR
Queue Stats
2W - 15L
930 Elo+
Solo
Bakasura
Bakasura
KraZy_BrYaNN
Bakasura
Level 18
God Stats
1W - 2L
1,230 SR
Queue Stats
287W - 269L
1,284 Elo+
Party 1
Mulan
Mulan
Narrvi
Mulan
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 11L
1,227 Elo+
Solo
Neith
Neith
XRuBeN_7X
Neith
Level 28
God Stats
4W - 3L
1,736 SR
Queue Stats
131W - 126L
1,298 Elo+
Party 1
Cthulhu
Cthulhu
maxi177
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 12
1,453 SR
1,248 Elo+

VS

Team Averages
Level 24
1,505 SR
1,255 Elo+
Pele
Pele
FortnitGaveMeAid
Pele
Level 17
God Stats
10W - 4L
1,500 SR
Queue Stats
18W - 16L
1,100 Elo+
Party 2
Cerberus
Cerberus
breadsticks045
Cerberus
Level 37
God Stats
42W - 22L
1,596 SR
Queue Stats
120W - 114L
1,376 Elo+
Party 3
Bakasura
Bakasura
garethrko
Bakasura
Level 14
God Stats
4W - 4L
1,430 SR
Queue Stats
66W - 63L
1,123 Elo+
Party 2
Medusa
Medusa
pooleyssek22
Medusa
Level 29
God Stats
33W - 22L
1,500 SR
Queue Stats
62W - 55L
1,322 Elo+
Party 3
Persephone
Persephone
waveman101
Persephone
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 65L
1,355 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Aretoria
Yemoja
4
0 / 4 / 0
3,886
353
218
3,293
723
Bakasura
KraZy_BrYaNN
Bakasura
9
1 / 4 / 0
5,560
505
3,482
9,808
3,084
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mulan
Narrvi
Mulan
8
0 / 2 / 1
4,491
408
2,439
5,679
2,859
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Neith
XRuBeN_7X
Neith
7
0 / 4 / 1
4,615
420
4,040
5,119
1,177
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
maxi177
Cthulhu
5
1 / 2 / 0
4,418
402
1,044
3,477
1,324
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
5,796
527
3,793
4,443
1,315
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
10
2 / 1 / 6
6,310
574
4,886
6,985
3,663
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
garethrko
Bakasura
11
3 / 1 / 4
6,716
611
4,253
5,144
1,745
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Medusa
10
7 / 0 / 1
6,803
618
3,190
3,679
1,030
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Persephone
waveman101
Persephone
10
1 / 0 / 4
6,371
579
4,309
2,437
739
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
34
2
Kills
15
16
Deaths
2
2
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Aretoria
Yemoja
0
4
0
0
W
2
0
4
4
L
Bakasura
KraZy_BrYaNN
Bakasura
1
4
0
0.25
L
Mulan
Narrvi
Mulan
0
2
1
0.25
L
Neith
XRuBeN_7X
Neith
0
4
1
0.13
W
Cerberus
2
1
6
5
W
Bakasura
garethrko
Bakasura
3
1
4
5
L
Cthulhu
maxi177
Cthulhu
1
2
0
0.5
W
Medusa
7
0
1
7.5
W
Persephone
waveman101
Persephone
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,223
Damage
20,431
27,376
Taken
22,688
9,167
Mitigated
8,492
4,478
Healing
9,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Aretoria
Yemoja
218
182
171
0
3,293
723
0
1,677
1,616
1,463
0
W
3,793
983
0
253
4,443
1,315
192
170
4,173
0
12,976
L
Bakasura
KraZy_BrYaNN
Bakasura
3,482
1,983
0
2,894
9,808
3,084
0
3,050
6,733
0
27,092
L
Mulan
Narrvi
Mulan
2,439
128
0
462
5,679
2,859
0
3,221
2,458
0
11,990
L
Neith
XRuBeN_7X
Neith
4,040
1,572
0
951
5,119
1,177
0
116
4,894
0
18,746
W
Cerberus
4,886
798
542
3,461
6,985
3,663
447
266
6,444
25,379
0
W
Bakasura
garethrko
Bakasura
4,253
3,090
0
1,944
5,144
1,745
1,145
578
4,556
0
22,118
L
Cthulhu
maxi177
Cthulhu
1,044
30
0
0
3,477
1,324
0
1,131
2,346
6,171
0
W
Medusa
3,190
1,458
329
1,645
3,679
1,030
1,341
181
3,448
0
24,035
W
Persephone
waveman101
Persephone
4,309
765
366
637
2,437
739
1,226
67
2,345
28,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,970
Gold Earned
31,996
126
Minions Killed
225
0
Camps Cleared
0
848,541
Distance Traveled
1,001,510
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
3,886
353
2
0
0
150,971
0
W
Pele
5,796
527
14
1
0
251,977
1
L
Bakasura
5,560
505
73
7
0
180,602
0
L
Mulan
4,491
408
21
2
0
196,846
0
L
Neith
4,615
420
24
2
0
169,476
0
W
Cerberus
6,310
574
59
5
0
178,203
0
W
Bakasura
6,716
611
56
5
0
195,452
0
L
Cthulhu
4,418
402
6
1
0
150,646
1
W
Medusa
6,803
618
50
5
0
192,216
1
W
Persephone
6,371
579
46
4
0
183,662
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role