Player Matchup

Mercury
Mercury
Axelzenit BK
Mercury
Level 29
God Stats
3W - 3L
1,426 SR
Queue Stats
32W - 26L
1,284 Elo+
Solo
Hera
Hera
Crim_Cram
Hera
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,563 Elo+
Solo
Izanami
Izanami
JakeStaFar
Izanami
Level 28
God Stats
31W - 15L
1,545 SR
Queue Stats
74W - 59L
1,242 Elo+
Solo
Nemesis
Nemesis
TheCosead13
Nemesis
Level 5
God Stats
0W - 2L
1,442 SR
Queue Stats
1W - 3L
1,117 Elo+
Solo
Cerberus
Cerberus
x19Reaper91x
Cerberus
Level 16
God Stats
0W - 2L
1,254 SR
Queue Stats
0W - 2L
1,167 Elo+
Solo
Team Averages
Level 19
1,433 SR
1,275 Elo+

VS

Team Averages
Level 30
1,458 SR
1,293 Elo+
Terra
Terra
batboy570
Terra
Level 27
God Stats
3W - 0L
1,686 SR
Queue Stats
48W - 77L
1,123 Elo+
Solo
Ra
Ra
darkyosh-LGB
Ra
Level 52
God Stats
4W - 8L
1,382 SR
Queue Stats
174W - 213L
1,257 Elo+
Party 1
Cupid
Cupid
loading-loading1
Cupid
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,272 Elo+
Party 1
Amaterasu
Amaterasu
nream
Amaterasu
Level 16
God Stats
4W - 6L
1,388 SR
Queue Stats
23W - 22L
1,419 Elo+
Party 1
Pele
Pele
rural_cd
Pele
Level 39
God Stats
2W - 2L
1,336 SR
Queue Stats
111W - 120L
1,392 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Axelzenit BK
Mercury
10
1 / 3 / 1
9,189
368
2,701
9,531
2,660
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
16
1 / 9 / 6
10,844
434
9,839
17,531
5,432
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
JakeStaFar
Izanami
20
21 / 6 / 1
16,007
640
35,415
20,437
8,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nemesis
TheCosead13
Nemesis
15
2 / 8 / 5
11,049
442
6,934
19,261
11,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cerberus
x19Reaper91x
Cerberus
16
1 / 14 / 3
11,296
452
8,444
29,314
15,284
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
batboy570
Terra
16
0 / 5 / 6
11,029
441
2,792
20,277
26,003
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 7 / 14
14,456
578
12,989
17,210
6,589
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 9 / 5
12,443
498
4,564
14,797
4,689
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Amaterasu
nream
Amaterasu
20
13 / 3 / 9
15,214
609
22,688
21,772
22,988
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pele
20
23 / 2 / 5
18,806
752
29,839
21,826
8,687
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
79
26
Kills
40
40
Deaths
26
16
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mercury
Axelzenit BK
Mercury
1
3
1
0.5
L
Hera
1
9
6
0.44
L
Izanami
JakeStaFar
Izanami
21
6
1
3.58
L
Nemesis
TheCosead13
Nemesis
2
8
5
0.56
W
Terra
batboy570
Terra
0
5
6
0.6
W
4
7
14
1.57
W
0
9
5
0.28
W
Amaterasu
nream
Amaterasu
13
3
9
5.83
W
Pele
23
2
5
12.75
L
Cerberus
x19Reaper91x
Cerberus
1
14
3
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,333
Damage
72,872
96,074
Taken
95,882
43,747
Mitigated
68,956
17,213
Healing
35,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Axelzenit BK
Mercury
2,701
1,634
0
1,759
9,531
2,660
249
2,119
7,362
0
24,596
L
Hera
9,839
2,617
0
1,992
17,531
5,432
773
3,531
13,875
58,262
0
L
Izanami
JakeStaFar
Izanami
35,415
26,323
0
4,691
20,437
8,841
10,155
3,452
16,910
0
118,205
L
Nemesis
TheCosead13
Nemesis
6,934
2,726
0
3,077
19,261
11,530
0
4,212
14,874
0
48,724
W
Terra
batboy570
Terra
2,792
540
467
2,843
20,277
26,003
821
3,692
16,585
28,208
0
W
12,989
2,788
4,322
5,375
17,210
6,589
4,911
5,901
11,192
79,700
0
W
4,564
2,429
1,628
2,895
14,797
4,689
3,457
2,241
12,556
0
70,625
W
Amaterasu
nream
Amaterasu
22,688
11,328
1,196
7,767
21,772
22,988
2,819
5,699
15,380
0
73,823
W
Pele
29,839
16,719
0
9,277
21,826
8,687
0
3,412
17,834
0
148,139
L
Cerberus
x19Reaper91x
Cerberus
8,444
1,931
0
5,694
29,314
15,284
1,269
2,467
26,497
49,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,385
Gold Earned
71,948
497
Minions Killed
532
0
Camps Cleared
0
1,737,182
Distance Traveled
2,152,417
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,189
368
52
2
0
237,506
4
L
Hera
10,844
434
79
3
0
416,600
0
L
Izanami
16,007
640
196
8
0
400,465
1
L
Nemesis
11,049
442
60
2
0
383,630
0
W
Terra
11,029
441
36
1
0
367,092
0
W
Ra
14,456
578
136
5
0
349,787
0
W
Cupid
12,443
498
124
5
0
432,055
3
W
Amaterasu
15,214
609
87
3
0
435,166
2
W
Pele
18,806
752
149
6
0
568,317
0
L
Cerberus
11,296
452
110
4
0
298,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role