Player Matchup

Ao Kuang
Ao Kuang
Astrolestial
Ao Kuang
Level 15
God Stats
0W - 1L
1,237 SR
Queue Stats
2W - 1L
1,744 Elo+
Party 1
Chronos
Chronos
FatalLeprechaun
Chronos
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,881 Elo+
Solo
Nemesis
Nemesis
GloSoGodly
Nemesis
Level 29
God Stats
11W - 6L
1,623 SR
Queue Stats
18W - 13L
1,409 Elo+
Party 1
Sun Wukong
Sun Wukong
doschem
Sun Wukong
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,608 Elo+
Solo
Ra
Ra
illestAndrew
Ra
Level 27
God Stats
7W - 6L
1,553 SR
Queue Stats
7W - 6L
1,457 Elo+
Party 1
Team Averages
Level 18
1,483 SR
1,620 Elo+

VS

Team Averages
Level 22
1,760 SR
1,545 Elo+
Nemesis
Nemesis
MKxMixy
Nemesis
Level 18
God Stats
30W - 29L
1,690 SR
Queue Stats
51W - 62L
1,557 Elo+
Party 2
Ra
Ra
Rama-is-Drama
Ra
Level 26
God Stats
5W - 0L
1,956 SR
Queue Stats
60W - 32L
1,741 Elo+
Solo
Chang'e
Chang'e
SerialSol
Chang'e
Level 29
God Stats
2W - 1L
1,700 SR
Queue Stats
4W - 4L
1,390 Elo+
Solo
Neith
Neith
SumGlock
Neith
Level 18
God Stats
3W - 4L
1,654 SR
Queue Stats
102W - 123L
1,557 Elo+
Party 2
Achilles
Achilles
vSpectr0
Achilles
Level 17
God Stats
7W - 6L
1,798 SR
Queue Stats
32W - 22L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Astrolestial
Ao Kuang
11
2 / 7 / 0
7,435
391
2,447
11,154
5,521
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
1 / 5 / 1
8,055
424
8,871
12,535
4,176
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nemesis
GloSoGodly
Nemesis
11
2 / 5 / 2
7,773
409
5,835
14,127
4,436
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
doschem
Sun Wukong
17
4 / 1 / 1
10,359
545
11,852
15,953
11,751
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 4 / 2
7,443
392
7,833
8,722
2,850
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
MKxMixy
Nemesis
13
4 / 3 / 1
8,611
453
6,522
13,389
4,453
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
9 / 0 / 2
12,812
674
12,225
12,942
5,980
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
SerialSol
Chang'e
14
0 / 3 / 4
8,641
455
7,776
9,646
3,413
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
SumGlock
Neith
14
5 / 0 / 4
9,735
512
6,845
6,579
2,442
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
vSpectr0
Achilles
12
4 / 3 / 7
9,529
502
11,149
18,604
13,579
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
40
9
Kills
22
22
Deaths
9
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Astrolestial
Ao Kuang
2
7
0
0.29
L
1
5
1
0.3
L
Nemesis
GloSoGodly
Nemesis
2
5
2
0.6
W
Nemesis
MKxMixy
Nemesis
4
3
1
1.5
W
9
0
2
10
W
Chang'e
SerialSol
Chang'e
0
3
4
0.67
W
Neith
SumGlock
Neith
5
0
4
7
L
Sun Wukong
doschem
Sun Wukong
4
1
1
4.5
L
0
4
2
0.25
W
Achilles
vSpectr0
Achilles
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,838
Damage
44,517
62,491
Taken
61,160
28,734
Mitigated
29,867
19,352
Healing
23,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Astrolestial
Ao Kuang
2,447
504
0
1,313
11,154
5,521
295
1,384
9,770
15,131
0
L
8,871
2,934
0
1,905
12,535
4,176
410
6,755
5,780
37,497
0
L
Nemesis
GloSoGodly
Nemesis
5,835
1,849
0
4,954
14,127
4,436
0
4,920
9,207
0
36,797
W
Nemesis
MKxMixy
Nemesis
6,522
3,067
0
1,498
13,389
4,453
0
4,180
9,009
0
32,635
W
12,225
785
1,333
9,002
12,942
5,980
2,476
3,605
9,287
121,781
0
W
Chang'e
SerialSol
Chang'e
7,776
231
2,306
2,939
9,646
3,413
899
1,897
7,549
39,420
0
W
Neith
SumGlock
Neith
6,845
3,021
0
2,986
6,579
2,442
1,055
2,035
4,444
0
47,044
L
Sun Wukong
doschem
Sun Wukong
11,852
2,723
0
8,750
15,953
11,751
585
4,701
11,252
0
72,005
L
7,833
977
659
1,771
8,722
2,850
850
2,241
6,481
47,312
0
W
Achilles
vSpectr0
Achilles
11,149
3,300
513
2,834
18,604
13,579
204
7,434
10,970
0
23,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,065
Gold Earned
49,328
349
Minions Killed
428
0
Camps Cleared
0
1,694,902
Distance Traveled
1,747,622
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
7,435
391
23
1
0
305,521
0
L
Chronos
8,055
424
66
3
0
291,714
2
L
Nemesis
7,773
409
47
2
0
384,613
0
W
Nemesis
8,611
453
41
2
0
343,469
1
W
Ra
12,812
674
194
10
0
395,547
5
W
Chang'e
8,641
455
66
3
0
324,830
1
W
Neith
9,735
512
95
5
0
316,857
0
L
Sun Wukong
10,359
545
140
7
0
362,936
5
L
Ra
7,443
392
73
4
0
350,118
0
W
Achilles
9,529
502
32
2
0
366,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role