Player Matchup

Skadi
Skadi
Exotic_Bobby
Skadi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,154 Elo+
Party 1
Ra
Ra
MetikosJP
Ra
Level 45
God Stats
36W - 28L
1,359 SR
Queue Stats
266W - 274L
1,386 Elo+
Solo
Scylla
Scylla
RiskHang
Scylla
Level 24
God Stats
7W - 8L
1,529 SR
Queue Stats
12W - 15L
1,358 Elo+
Party 1
Pele
Pele
RiskTheo
Pele
Level 43
God Stats
4W - 3L
1,488 SR
Queue Stats
10W - 12L
1,374 Elo+
Party 1
King Arthur
King Arthur
Risk_Jerry02
King Arthur
Level 60
God Stats
2W - 1L
1,502 SR
Queue Stats
12W - 16L
1,332 Elo+
Party 1
Team Averages
Level 36
1,475 SR
1,321 Elo+

VS

Team Averages
Level 48
1,373 SR
1,406 Elo+
Da Ji
Da Ji
Aschmierer
Da Ji
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 109L
1,436 Elo+
Solo
Olorun
Olorun
DaintyJoey11700
Olorun
Level 63
God Stats
2W - 1L
1,242 SR
Queue Stats
113W - 99L
1,447 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tactical Liger3
Cu Chulainn
Level 45
God Stats
4W - 2L
1,500 SR
Queue Stats
133W - 116L
1,447 Elo+
Party 2
Baron Samedi
Baron Samedi
ViewlessAtol278
Baron Samedi
Level 49
God Stats
11W - 11L
1,446 SR
Queue Stats
81W - 95L
1,444 Elo+
Solo
Loki
Loki
vinicio_xd
Loki
Level 35
God Stats
4W - 9L
1,177 SR
Queue Stats
158W - 158L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 6
12,282
455
4,117
14,975
4,971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
10 / 2 / 6
17,402
645
15,780
17,071
8,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Scylla
RiskHang
Scylla
20
10 / 3 / 7
15,038
557
16,316
12,783
4,086
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pele
18
3 / 3 / 10
13,910
515
11,054
16,791
6,127
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

King Arthur
Risk_Jerry02
King Arthur
20
9 / 3 / 4
15,715
582
20,159
18,299
19,872
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
5 / 10 / 6
13,208
489
15,164
27,844
10,894
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

5
0 / 1 / 1
5,741
213
0
600
139
Cu Chulainn
Tactical Liger3
Cu Chulainn
20
5 / 7 / 4
13,469
499
16,013
21,771
18,359
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Baron Samedi
ViewlessAtol278
Baron Samedi
20
2 / 8 / 3
13,565
502
16,505
21,721
9,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
5 / 9 / 0
13,123
486
10,105
21,113
7,051
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
31
34
Kills
17
17
Deaths
35
33
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
5
10
6
0.8
L
0
1
1
0.5
W
2
6
6
0.83
W
10
2
6
6.5
W
Scylla
RiskHang
Scylla
10
3
7
4.5
W
Pele
3
3
10
2.67
W
King Arthur
Risk_Jerry02
King Arthur
9
3
4
3.67
L
Cu Chulainn
Tactical Liger3
Cu Chulainn
5
7
4
1
L
Baron Samedi
ViewlessAtol278
Baron Samedi
2
8
3
0.44
L
5
9
0
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,426
Damage
57,787
79,919
Taken
93,049
43,296
Mitigated
46,348
21,368
Healing
25,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
15,164
3,939
0
7,830
27,844
10,894
733
6,637
21,107
0
103,314
L
0
0
0
0
600
139
0
600
0
0
0
W
4,117
2,250
0
2,628
14,975
4,971
3,334
0
14,625
0
43,165
W
15,780
1,697
1,027
7,445
17,071
8,240
2,319
9,629
7,417
140,465
0
W
Scylla
RiskHang
Scylla
16,316
1,232
0
823
12,783
4,086
2,567
1,202
11,306
64,081
0
W
Pele
11,054
3,530
0
7,895
16,791
6,127
3,774
2,680
14,111
0
89,023
W
King Arthur
Risk_Jerry02
King Arthur
20,159
4,572
0
1,550
18,299
19,872
2,577
2,994
15,305
737
86,614
L
Cu Chulainn
Tactical Liger3
Cu Chulainn
16,013
4,071
214
5,651
21,771
18,359
720
11,863
9,908
0
95,108
L
Baron Samedi
ViewlessAtol278
Baron Samedi
16,505
1,100
1,314
5,377
21,721
9,905
1,245
12,283
9,363
106,778
0
L
10,105
5,122
0
5,168
21,113
7,051
1,148
1,448
19,062
0
65,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,347
Gold Earned
59,106
692
Minions Killed
537
0
Camps Cleared
0
2,433,028
Distance Traveled
1,617,214
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,208
489
129
5
0
397,755
0
L
Olorun
5,741
213
0
0
0
0
0
W
Skadi
12,282
455
81
3
0
421,702
0
W
Ra
17,402
645
247
9
0
520,477
3
W
Scylla
15,038
557
95
4
0
483,302
0
W
Pele
13,910
515
108
4
0
539,745
6
W
King Arthur
15,715
582
161
6
0
467,802
1
L
Cu Chulainn
13,469
499
133
5
0
449,981
1
L
Baron Samedi
13,565
502
182
7
0
396,774
4
L
Loki
13,123
486
93
3
0
372,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role