Player Matchup

Fenrir
Fenrir
Gfly-_-xTc
Fenrir
Level 62
God Stats
0W - 1L
1,446 SR
Queue Stats
22W - 44L
950 Elo+
Party 2
Hercules
Hercules
HarambesGhostMF
Hercules
Level 106
God Stats
0W - 2L
1,323 SR
Queue Stats
1W - 13L
967 Elo+
Party 2
Bacchus
Bacchus
L1LC1CS
Bacchus
Level 107
God Stats
1W - 5L
1,494 SR
Queue Stats
2W - 11L
1,500 Elo+
Party 2
Vulcan
Vulcan
MidnitePurp40
Vulcan
Level 36
God Stats
0W - 1L
1,468 SR
Queue Stats
2W - 21L
950 Elo+
Party 2
Chiron
Chiron
RyanStylez209
Chiron
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,500 Elo+
Party 2
Team Averages
Level 67
1,446 SR
1,174 Elo+

VS

Team Averages
Level 35
1,381 SR
1,283 Elo+
Khepri
Khepri
Mithicalraptor
Khepri
Level 42
God Stats
1W - 4L
1,165 SR
Queue Stats
175W - 214L
1,327 Elo+
Solo
Cabrakan
Cabrakan
SPONGEMONKEY10
Cabrakan
Level 40
God Stats
40W - 27L
1,500 SR
Queue Stats
207W - 231L
1,325 Elo+
Party 1
Aphrodite
Aphrodite
Schwanee
Aphrodite
Level 48
God Stats
2W - 4L
1,506 SR
Queue Stats
105W - 134L
1,261 Elo+
Party 1
Izanami
Izanami
aymee_lhx
Izanami
Level 29
God Stats
16W - 32L
1,354 SR
Queue Stats
121W - 177L
1,229 Elo+
Party 1
Jormungandr
Jormungandr
yokai_diner
Jormungandr
Level 14
God Stats
4W - 7L
1,382 SR
Queue Stats
214W - 242L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Gfly-_-xTc
Fenrir
10
0 / 5 / 0
6,386
336
4,089
9,643
3,226
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
12
2 / 3 / 0
7,540
397
8,142
15,809
12,195
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bacchus
L1LC1CS
Bacchus
9
0 / 4 / 0
6,709
353
5,115
10,723
8,038
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
0 / 8 / 0
6,595
347
7,530
11,039
5,884
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 6 / 0
6,924
364
5,707
12,182
4,135
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 12
8,830
465
5,535
13,694
7,493
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
16
8 / 1 / 6
11,296
595
10,591
17,155
12,572
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
Schwanee
Aphrodite
16
7 / 0 / 14
10,812
569
12,430
8,918
4,140
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
aymee_lhx
Izanami
14
6 / 0 / 9
9,752
513
4,494
4,472
1,870
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
yokai_diner
Jormungandr
16
5 / 1 / 8
10,815
569
12,689
10,855
7,550
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
75
2
Kills
26
26
Deaths
2
0
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Gfly-_-xTc
Fenrir
0
5
0
0
L
Hercules
2
3
0
0.67
L
Bacchus
L1LC1CS
Bacchus
0
4
0
0
L
0
8
0
0
W
0
0
12
6
L
0
6
0
0
W
Cabrakan
8
1
6
11
W
Aphrodite
Schwanee
Aphrodite
7
0
14
14
W
Izanami
aymee_lhx
Izanami
6
0
9
10.5
W
Jormungandr
yokai_diner
Jormungandr
5
1
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,583
Damage
45,739
59,396
Taken
55,094
33,478
Mitigated
33,625
13,338
Healing
26,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Gfly-_-xTc
Fenrir
4,089
260
0
1,276
9,643
3,226
0
5,109
4,434
0
27,547
L
Hercules
8,142
3,160
561
5,436
15,809
12,195
0
11,650
3,684
381
30,796
L
Bacchus
L1LC1CS
Bacchus
5,115
132
844
822
10,723
8,038
0
6,523
4,105
17,001
0
L
7,530
1,935
0
1,007
11,039
5,884
0
9,859
1,105
29,241
0
W
5,535
511
738
2,236
13,694
7,493
1,494
2,480
11,164
29,676
0
L
5,707
2,137
475
2,917
12,182
4,135
0
7,334
4,822
0
37,606
W
Cabrakan
10,591
1,065
0
8,332
17,155
12,572
305
1,231
15,742
77,464
0
W
Aphrodite
Schwanee
Aphrodite
12,430
1,990
6,543
6,644
8,918
4,140
2,614
5,063
3,506
57,896
0
W
Izanami
aymee_lhx
Izanami
4,494
3,163
0
424
4,472
1,870
5,481
2,049
2,423
0
44,989
W
Jormungandr
yokai_diner
Jormungandr
12,689
2,220
0
1,144
10,855
7,550
208
1,712
8,794
51,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
51,505
226
Minions Killed
441
0
Camps Cleared
0
1,419,961
Distance Traveled
1,781,457
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
6,386
336
34
2
0
330,275
0
L
Hercules
7,540
397
53
3
0
305,564
2
L
Bacchus
6,709
353
17
1
0
273,718
1
L
Vulcan
6,595
347
51
3
0
251,559
1
W
Khepri
8,830
465
29
2
0
389,832
3
L
Chiron
6,924
364
71
4
0
258,845
3
W
Cabrakan
11,296
595
110
6
0
321,757
1
W
Aphrodite
10,812
569
105
6
0
347,406
1
W
Izanami
9,752
513
97
5
0
361,352
4
W
Jormungandr
10,815
569
100
5
0
361,110
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role