Player Matchup

Thanatos
Thanatos
CROSHEART24_CR
Thanatos
Level 6
God Stats
1W - 4L
1,331 SR
Queue Stats
35W - 39L
1,046 Elo+
Party 1
Sun Wukong
Sun Wukong
MiguelOlvera23
Sun Wukong
Level 28
God Stats
7W - 12L
1,359 SR
Queue Stats
83W - 83L
1,150 Elo+
Solo
Fenrir
Fenrir
TheArtavia
Fenrir
Level 5
God Stats
1W - 4L
1,503 SR
Queue Stats
29W - 23L
1,011 Elo+
Party 1
Thor
Thor
VALERIAN7333
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
wili007pro
Anubis
Level 18
God Stats
2W - 7L
1,500 SR
Queue Stats
91W - 83L
1,173 Elo+
Solo
Team Averages
Level 12
1,438 SR
1,176 Elo+

VS

Team Averages
Level 17
1,565 SR
1,353 Elo+
Ymir
Ymir
AdonisTake3
Ymir
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 71L
1,181 Elo+
Party 2
Nemesis
Nemesis
JABZILLA
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Solo
Artemis
Artemis
Scaryfoal130488
Artemis
Level 27
God Stats
12W - 3L
1,903 SR
Queue Stats
60W - 59L
1,348 Elo+
Solo
Heimdallr
Heimdallr
Wadford01
Heimdallr
Level 29
God Stats
27W - 30L
1,420 SR
Queue Stats
78W - 62L
1,234 Elo+
Party 2
Olorun
Olorun
bnehehnenen
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
9
1 / 7 / 2
5,989
428
1,590
9,912
3,232
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
MiguelOlvera23
Sun Wukong
12
3 / 1 / 0
7,270
519
4,134
7,383
2,919
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
TheArtavia
Fenrir
8
0 / 2 / 0
5,282
377
2,156
7,370
2,382
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

9
3 / 7 / 0
6,787
485
3,733
11,166
3,434
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
wili007pro
Anubis
9
1 / 3 / 2
5,976
427
1,309
5,496
1,999
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
8,173
584
4,005
8,273
4,492
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nemesis
JABZILLA
Nemesis
13
1 / 2 / 0
7,640
546
5,581
7,220
2,695
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

13
6 / 1 / 4
8,127
581
6,862
6,549
2,129
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
Wadford01
Heimdallr
13
8 / 1 / 4
8,280
591
10,696
3,570
1,230
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Olorun
5
0 / 5 / 1
5,121
366
263
3,395
748
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
8
Kills
19
20
Deaths
9
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Thanatos
1
7
2
0.29
W
Nemesis
JABZILLA
Nemesis
1
2
0
0.5
L
Sun Wukong
MiguelOlvera23
Sun Wukong
3
1
0
3
W
6
1
4
8
L
Fenrir
TheArtavia
Fenrir
0
2
0
0
L
3
7
0
0.43
W
Heimdallr
Wadford01
Heimdallr
8
1
4
10
W
Olorun
0
5
1
0.1
L
Anubis
wili007pro
Anubis
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,922
Damage
27,407
41,327
Taken
29,007
13,966
Mitigated
11,294
10,262
Healing
7,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,005
977
0
1,360
8,273
4,492
260
0
8,273
27,428
0
L
Thanatos
1,590
597
306
3,069
9,912
3,232
39
1,729
8,183
0
17,427
W
Nemesis
JABZILLA
Nemesis
5,581
923
0
2,635
7,220
2,695
46
411
6,809
0
49,358
L
Sun Wukong
MiguelOlvera23
Sun Wukong
4,134
1,391
0
2,829
7,383
2,919
364
1,532
5,851
0
36,613
W
6,862
3,097
0
2,690
6,549
2,129
2,929
658
5,891
0
35,549
L
Fenrir
TheArtavia
Fenrir
2,156
903
135
780
7,370
2,382
116
628
6,742
0
11,478
L
3,733
766
0
1,673
11,166
3,434
0
267
10,895
0
26,618
W
Heimdallr
Wadford01
Heimdallr
10,696
7,515
0
1,117
3,570
1,230
1,051
22
3,548
0
40,577
W
Olorun
263
100
0
2
3,395
748
70
218
3,177
1,409
0
L
Anubis
wili007pro
Anubis
1,309
187
0
1,470
5,496
1,999
215
112
5,384
15,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,304
Gold Earned
37,341
196
Minions Killed
262
0
Camps Cleared
0
1,264,314
Distance Traveled
1,060,724
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,173
584
39
3
0
208,885
2
L
Thanatos
5,989
428
40
3
0
247,729
0
W
Nemesis
7,640
546
92
7
0
267,539
2
L
Sun Wukong
7,270
519
65
5
0
266,437
2
W
Artemis
8,127
581
71
5
0
251,222
0
L
Fenrir
5,282
377
23
2
0
235,506
1
L
Thor
6,787
485
34
2
0
285,072
1
W
Heimdallr
8,280
591
58
4
0
223,874
0
W
Olorun
5,121
366
2
0
0
109,204
0
L
Anubis
5,976
427
34
2
0
229,570
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role