Player Matchup

Rama
Rama
Chinto89
Rama
Level 8
God Stats
1W - 4L
1,250 SR
Queue Stats
6W - 16L
1,388 Elo+
Party 2
Loki
Loki
FaKeOGenius
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,605 Elo+
Solo
Ares
Ares
Invlicid530
Ares
Level 2
God Stats
2W - 1L
1,674 SR
Queue Stats
4W - 12L
1,285 Elo+
Solo
Set
Set
Underachiever21
Set
Level 28
God Stats
5W - 6L
1,531 SR
Queue Stats
159W - 144L
1,450 Elo+
Solo
Zhong Kui
Zhong Kui
blackout411
Zhong Kui
Level 59
God Stats
11W - 8L
1,506 SR
Queue Stats
34W - 34L
1,514 Elo+
Party 2
Team Averages
Level 20
1,492 SR
1,448 Elo+

VS

Team Averages
Level 21
1,468 SR
1,477 Elo+
Hachiman
Hachiman
 
Hachiman
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Laughingmonk
Tsukuyomi
Level 29
God Stats
7W - 8L
1,390 SR
Queue Stats
113W - 112L
1,525 Elo+
Solo
Set
Set
Lysol-Injection
Set
Level 23
God Stats
1W - 2L
1,240 SR
Queue Stats
76W - 58L
1,459 Elo+
Party 1
Agni
Agni
Pads33
Agni
Level 9
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 24L
1,439 Elo+
Solo
Ymir
Ymir
TheBanjo2
Ymir
Level 18
God Stats
3W - 0L
1,708 SR
Queue Stats
85W - 73L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
3
0 / 4 / 0
2,995
599
961
2,977
428
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

4
0 / 3 / 0
2,840
568
125
2,029
504
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

3
0 / 2 / 0
2,935
587
354
2,012
551
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

7
2 / 0 / 0
4,332
866
1,452
3,975
1,272
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
blackout411
Zhong Kui
7
1 / 0 / 0
4,025
805
1,056
2,080
917
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
6
3 / 0 / 3
4,209
842
983
1,411
349
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tsukuyomi
Laughingmonk
Tsukuyomi
5
0 / 1 / 0
3,414
683
653
2,944
697
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 1 / 0
3,337
667
1,067
2,318
931
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Agni
Pads33
Agni
7
3 / 1 / 0
4,227
845
2,412
2,326
578
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
7
3 / 0 / 3
4,258
852
2,034
2,179
1,394
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
9
9
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
3
0
3
4.5
L
Rama
0
4
0
0
L
0
3
0
0
L
0
2
0
0
W
Tsukuyomi
Laughingmonk
Tsukuyomi
0
1
0
0
W
0
1
0
0
W
Agni
Pads33
Agni
3
1
0
3
W
Ymir
3
0
3
4.5
L
2
0
0
2
L
Zhong Kui
blackout411
Zhong Kui
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,948
Damage
7,149
13,073
Taken
11,178
3,672
Mitigated
3,949
3,696
Healing
4,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
983
667
0
630
1,411
349
256
153
1,258
0
11,276
L
Rama
961
907
0
162
2,977
428
0
1,214
1,712
0
5,292
L
125
0
0
0
2,029
504
0
924
1,105
0
1,657
L
354
66
0
80
2,012
551
0
719
1,243
2,674
0
W
Tsukuyomi
Laughingmonk
Tsukuyomi
653
312
0
1,040
2,944
697
132
89
2,855
0
11,313
W
1,067
370
0
1,194
2,318
931
0
984
1,334
0
10,101
W
Agni
Pads33
Agni
2,412
320
0
719
2,326
578
168
0
2,326
18,583
0
W
Ymir
2,034
918
0
797
2,179
1,394
168
184
1,995
11,921
0
L
1,452
495
0
1,661
3,975
1,272
0
1,488
2,487
0
18,765
L
Zhong Kui
blackout411
Zhong Kui
1,056
279
0
1,793
2,080
917
65
0
1,930
13,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,127
Gold Earned
19,445
89
Minions Killed
107
0
Camps Cleared
0
428,212
Distance Traveled
494,909
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
4,209
842
21
4
0
95,084
1
L
Rama
2,995
599
13
3
0
93,675
0
L
Loki
2,840
568
6
1
0
63,964
0
L
Ares
2,935
587
4
1
0
65,079
0
W
Tsukuyomi
3,414
683
23
5
0
114,624
2
W
Set
3,337
667
11
2
0
92,548
1
W
Agni
4,227
845
29
6
0
90,315
2
W
Ymir
4,258
852
23
5
0
102,338
2
L
Set
4,332
866
41
8
0
113,908
1
L
Zhong Kui
4,025
805
25
5
0
91,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role