Player Matchup

Anhur
Anhur
Crazy444Cracka
Anhur
Level 27
God Stats
1W - 1L
1,494 SR
Queue Stats
2W - 3L
1,696 Elo+
Solo
Cthulhu
Cthulhu
Saiachu
Cthulhu
Level 101
God Stats
1W - 1L
1,586 SR
Queue Stats
67W - 81L
1,468 Elo+
Party 2
Cerberus
Cerberus
adiv_vardhan
Cerberus
Level 147
God Stats
1W - 4L
1,655 SR
Queue Stats
72W - 92L
1,459 Elo+
Party 2
Vamana
Vamana
deathy434
Vamana
Level 141
God Stats
1W - 2L
1,603 SR
Queue Stats
53W - 56L
1,512 Elo+
Party 2
Merlin
Merlin
theknownperson
Merlin
Level 147
God Stats
2W - 1L
1,899 SR
Queue Stats
55W - 67L
1,438 Elo+
Party 2
Team Averages
Level 113
1,647 SR
1,515 Elo+

VS

Team Averages
Level 96
1,597 SR
1,537 Elo+
Ymir
Ymir
Mudkipman1
Ymir
Level 111
God Stats
1W - 0L
1,248 SR
Queue Stats
8W - 13L
1,485 Elo+
Party 3
Guan Yu
Guan Yu
RougeShockPoint
Guan Yu
Level 37
God Stats
1W - 1L
1,610 SR
Queue Stats
3W - 6L
1,402 Elo+
Party 3
He Bo
He Bo
janat27
He Bo
Level 157
God Stats
18W - 28L
1,514 SR
Queue Stats
712W - 695L
1,592 Elo+
Party 1
Ah Puch
Ah Puch
villachichis
Ah Puch
Level 156
God Stats
5W - 4L
1,724 SR
Queue Stats
136W - 128L
1,558 Elo+
Solo
Jing Wei
Jing Wei
xSuanfonson
Jing Wei
Level 20
God Stats
1W - 0L
1,887 SR
Queue Stats
15W - 6L
1,648 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
9,033
565
3,979
13,481
4,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
Saiachu
Cthulhu
16
1 / 7 / 2
9,069
567
12,983
19,521
10,988
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
adiv_vardhan
Cerberus
16
0 / 5 / 4
8,957
560
10,413
18,022
9,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
deathy434
Vamana
17
1 / 3 / 2
9,502
594
8,382
16,088
12,548
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
0 / 4 / 1
8,850
553
12,250
14,610
5,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 9
12,105
757
12,202
12,349
5,401
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

16
3 / 1 / 9
10,948
684
3,066
10,970
13,453
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

He Bo
janat27
He Bo
19
6 / 2 / 6
12,203
763
16,202
11,450
4,569
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
villachichis
Ah Puch
19
5 / 0 / 12
12,086
755
21,295
12,235
4,677
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jing Wei
xSuanfonson
Jing Wei
20
5 / 0 / 9
12,606
788
20,109
20,747
7,189
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
70
3
Kills
25
25
Deaths
4
10
Assists
45
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
6
1
9
10.5
W
3
1
9
7.5
L
Cthulhu
Saiachu
Cthulhu
1
7
2
0.29
L
Cerberus
adiv_vardhan
Cerberus
0
5
4
0.4
L
Vamana
deathy434
Vamana
1
3
2
0.67
W
He Bo
janat27
He Bo
6
2
6
4.5
L
0
4
1
0.13
W
Ah Puch
villachichis
Ah Puch
5
0
12
11
W
Jing Wei
xSuanfonson
Jing Wei
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,007
Damage
72,874
81,722
Taken
67,751
43,090
Mitigated
35,289
6,821
Healing
25,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,979
2,125
0
496
13,481
4,527
0
8,818
4,590
0
16,666
W
12,202
2,400
0
2,162
12,349
5,401
188
7,025
5,324
44,277
0
W
3,066
265
4,406
5,299
10,970
13,453
440
4,914
6,056
0
13,648
L
Cthulhu
Saiachu
Cthulhu
12,983
173
63
419
19,521
10,988
0
9,921
9,425
40,000
0
L
Cerberus
adiv_vardhan
Cerberus
10,413
102
0
2,171
18,022
9,748
0
10,947
6,905
29,454
0
L
Vamana
deathy434
Vamana
8,382
2,119
0
2,305
16,088
12,548
1
8,785
7,181
0
31,782
W
He Bo
janat27
He Bo
16,202
1,057
372
2,476
11,450
4,569
968
5,344
6,106
55,345
0
L
12,250
524
0
1,367
14,610
5,279
1
11,038
3,529
43,616
0
W
Ah Puch
villachichis
Ah Puch
21,295
739
0
3,314
12,235
4,677
507
6,920
5,315
52,888
0
W
Jing Wei
xSuanfonson
Jing Wei
20,109
16,535
0
7,661
20,747
7,189
6,415
11,922
8,825
0
76,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,411
Gold Earned
59,948
312
Minions Killed
396
4
Camps Cleared
11
1,399,681
Distance Traveled
1,531,729
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,033
565
48
3
1
242,857
0
W
Ymir
12,105
757
72
5
4
282,042
3
W
Guan Yu
10,948
684
19
1
0
307,417
0
L
Cthulhu
9,069
567
73
5
1
301,960
1
L
Cerberus
8,957
560
55
3
1
268,417
7
L
Vamana
9,502
594
52
3
0
303,280
3
W
He Bo
12,203
763
100
6
3
328,563
3
L
Merlin
8,850
553
84
5
1
283,167
0
W
Ah Puch
12,086
755
71
4
2
286,881
2
W
Jing Wei
12,606
788
134
8
2
326,826
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role