Player Matchup

Mercury
Mercury
Spooky_Logan
Mercury
Level 138
God Stats
0W - 1L
1,471 SR
Queue Stats
77W - 59L
1,594 Elo+
Party 1
Anhur
Anhur
cmechill
Anhur
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 26L
1,460 Elo+
Party 1
Medusa
Medusa
m21woody
Medusa
Level 58
God Stats
2W - 1L
1,736 SR
Queue Stats
38W - 34L
1,508 Elo+
Party 1
Artio
Artio
richertswine
Artio
Level 93
God Stats
1W - 2L
1,306 SR
Queue Stats
79W - 54L
1,568 Elo+
Party 1
Fenrir
Fenrir
sadaustin
Fenrir
Level 147
God Stats
1W - 1L
1,702 SR
Queue Stats
50W - 33L
1,647 Elo+
Party 1
Team Averages
Level 98
1,543 SR
1,555 Elo+

VS

Team Averages
Level 99
1,607 SR
1,526 Elo+
Chaac
Chaac
HonestMemo
Chaac
Level 107
God Stats
6W - 3L
1,580 SR
Queue Stats
295W - 290L
1,507 Elo+
Solo
Athena
Athena
SpaghettiTom22
Athena
Level 99
God Stats
7W - 3L
1,708 SR
Queue Stats
304W - 275L
1,593 Elo+
Party 2
Nox
Nox
beattyboii_
Nox
Level 123
God Stats
22W - 10L
1,667 SR
Queue Stats
526W - 489L
1,510 Elo+
Party 2
Ymir
Ymir
invisibeast
Ymir
Level 103
God Stats
13W - 10L
1,580 SR
Queue Stats
440W - 382L
1,517 Elo+
Party 2
Anhur
Anhur
kuriichan
Anhur
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Spooky_Logan
Mercury
18
2 / 5 / 14
10,588
662
14,955
13,725
6,913
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
cmechill
Anhur
18
6 / 5 / 6
11,013
688
9,011
12,914
7,077
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
m21woody
Medusa
19
6 / 6 / 6
11,561
723
15,953
14,001
7,219
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
0 / 5 / 6
10,109
632
10,054
26,070
28,622
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
sadaustin
Fenrir
18
6 / 4 / 7
10,785
674
13,503
16,526
12,004
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
18
5 / 4 / 13
11,591
724
20,110
14,925
14,734
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
8 / 3 / 13
12,051
753
11,899
19,913
27,266
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
6 / 4 / 16
12,782
799
20,787
14,148
9,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 4 / 16
11,024
689
8,977
18,113
23,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anhur
kuriichan
Anhur
17
3 / 5 / 13
10,817
676
9,711
12,339
5,918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
96
20
Kills
25
25
Deaths
20
39
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Chaac
5
4
13
2.88
W
8
3
13
4.83
L
Mercury
Spooky_Logan
Mercury
2
5
14
1.8
W
6
4
16
3.5
L
Anhur
cmechill
Anhur
6
5
6
1.8
W
3
4
16
2.75
W
Anhur
kuriichan
Anhur
3
5
13
1.9
L
Medusa
m21woody
Medusa
6
6
6
1.5
L
0
5
6
0.6
L
Fenrir
sadaustin
Fenrir
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,476
Damage
71,484
83,236
Taken
79,438
61,835
Mitigated
80,481
32,099
Healing
20,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
20,110
1,124
40
3,813
14,925
14,734
3,201
1,435
13,490
0
43,318
W
11,899
1,644
1,849
2,472
19,913
27,266
145
4,372
15,541
21,679
0
L
Mercury
Spooky_Logan
Mercury
14,955
6,202
2,923
2,374
13,725
6,913
943
6,912
6,813
0
23,838
W
20,787
1,486
3,371
1,866
14,148
9,117
662
1,063
13,085
45,953
0
L
Anhur
cmechill
Anhur
9,011
4,390
1,815
840
12,914
7,077
1,293
8,341
4,573
0
19,173
W
8,977
606
2,309
3,223
18,113
23,446
262
1,950
16,163
14,973
0
W
Anhur
kuriichan
Anhur
9,711
3,551
1,031
325
12,339
5,918
602
1,234
11,105
0
17,821
L
Medusa
m21woody
Medusa
15,953
9,345
0
1,336
14,001
7,219
0
6,950
7,051
0
41,483
L
10,054
501
6,541
7,373
26,070
28,622
0
11,088
14,982
18,767
0
L
Fenrir
sadaustin
Fenrir
13,503
4,116
3,594
5,303
16,526
12,004
0
8,372
8,154
0
20,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,056
Gold Earned
58,265
135
Minions Killed
146
0
Camps Cleared
0
1,323,137
Distance Traveled
1,394,536
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,591
724
45
3
0
271,023
1
W
Athena
12,051
753
14
1
0
296,407
0
L
Mercury
10,588
662
22
1
0
304,916
3
W
Nox
12,782
799
60
4
0
282,539
0
L
Anhur
11,013
688
22
1
0
248,648
0
W
Ymir
11,024
689
14
1
0
278,777
0
W
Anhur
10,817
676
13
1
0
265,790
0
L
Medusa
11,561
723
52
3
0
227,466
2
L
Artio
10,109
632
24
2
0
261,867
1
L
Fenrir
10,785
674
15
1
0
280,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role