Player Matchup

Merlin
Merlin
At0micP0larBear
Merlin
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 0L
1,616 Elo+
Party 1
Sol
Sol
G_Lo401
Sol
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 23L
1,311 Elo+
Solo
Anhur
Anhur
KimChi8149
Anhur
Level 16
God Stats
2W - 4L
1,232 SR
Queue Stats
38W - 46L
1,291 Elo+
Solo
Eset
Eset
ThunderSteck
Eset
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,616 Elo+
Party 1
Kukulkan
Kukulkan
wetgogurt
Kukulkan
Level 1
God Stats
3W - 0L
1,636 SR
Queue Stats
3W - 0L
1,616 Elo+
Party 1
Team Averages
Level 26
1,474 SR
1,490 Elo+

VS

Team Averages
Level 9
1,383 SR
1,280 Elo+
Ra
Ra
Alpha M Tucker
Ra
Level 22
God Stats
0W - 1L
1,265 SR
Queue Stats
19W - 21L
1,291 Elo+
Solo
Cthulhu
Cthulhu
DroidKiller007
Cthulhu
Level 4
God Stats
1W - 4L
1,389 SR
Queue Stats
5W - 12L
1,352 Elo+
Party 2
Ymir
Ymir
Lowkeyballz
Ymir
Level 10
God Stats
3W - 4L
1,411 SR
Queue Stats
4W - 13L
1,202 Elo+
Party 2
Thanatos
Thanatos
Zr8e
Thanatos
Level 8
God Stats
3W - 2L
1,351 SR
Queue Stats
4W - 9L
1,202 Elo+
Party 2
Thor
Thor
zwm5151
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
22 / 1 / 21
17,341
1,445
35,742
14,203
5,932
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
20
2 / 4 / 24
12,634
1,053
11,315
12,620
4,429
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
17
1 / 2 / 14
10,664
889
4,296
6,323
1,977
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
12 / 5 / 23
13,732
1,144
20,202
10,625
3,944
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
wetgogurt
Kukulkan
20
13 / 3 / 20
14,501
1,208
25,104
11,193
4,506
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

167

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 11 / 4
12,295
1,025
10,969
18,862
6,560
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
3 / 8 / 3
11,574
965
10,744
24,571
20,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
1 / 12 / 6
11,614
968
8,963
30,478
13,813
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Thanatos
Zr8e
Thanatos
18
7 / 11 / 3
12,592
1,049
7,697
18,879
8,473
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Thor
zwm5151
Thor
17
1 / 10 / 6
11,103
925
8,970
18,320
6,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

152
Kill Participation
37
50
Kills
15
15
Deaths
52
102
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
11
4
0.45
W
22
1
21
32.5
L
3
8
3
0.56
W
Sol
2
4
24
3.5
W
Anhur
1
2
14
4
L
1
12
6
0.33
W
12
5
23
4.7
L
Thanatos
Zr8e
Thanatos
7
11
3
0.77
W
Kukulkan
wetgogurt
Kukulkan
13
3
20
7.67
L
Thor
zwm5151
Thor
1
10
6
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,659
Damage
47,343
54,964
Taken
111,110
20,788
Mitigated
55,868
10,592
Healing
7,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,969
1,102
1,460
1,675
18,862
6,560
0
16,086
2,776
51,658
0
W
35,742
4,932
132
2,076
14,203
5,932
0
7,388
6,815
51,763
0
L
10,744
2,397
0
0
24,571
20,152
0
17,390
7,181
37,239
0
W
Sol
11,315
5,153
0
5,482
12,620
4,429
0
7,564
5,056
31,847
0
W
Anhur
4,296
2,386
0
0
6,323
1,977
0
3,577
2,746
0
9,664
L
8,963
2,111
0
0
30,478
13,813
0
27,664
2,814
20,496
0
W
20,202
1,450
468
1,402
10,625
3,944
0
5,223
5,402
34,781
0
L
Thanatos
Zr8e
Thanatos
7,697
1,022
0
4,576
18,879
8,473
0
16,926
1,953
0
22,141
W
Kukulkan
wetgogurt
Kukulkan
25,104
3,069
454
578
11,193
4,506
0
6,924
4,269
52,796
0
L
Thor
zwm5151
Thor
8,970
1,962
0
0
18,320
6,870
0
14,297
4,023
0
20,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,872
Gold Earned
59,178
211
Minions Killed
203
5
Camps Cleared
3
962,756
Distance Traveled
1,005,036
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,295
1,025
95
8
0
225,659
1
W
Merlin
17,341
1,445
35
3
3
219,297
1
L
Cthulhu
11,574
965
35
3
3
210,875
1
W
Sol
12,634
1,053
54
5
1
192,171
0
W
Anhur
10,664
889
10
1
0
138,497
0
L
Ymir
11,614
968
26
2
0
188,145
3
W
Eset
13,732
1,144
38
3
1
195,298
0
L
Thanatos
12,592
1,049
27
2
0
214,683
1
W
Kukulkan
14,501
1,208
74
6
0
217,493
2
L
Thor
11,103
925
20
2
0
165,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role