Player Matchup

Ymir
Ymir
Norfolk13
Ymir
Level 29
God Stats
34W - 23L
1,622 SR
Queue Stats
111W - 121L
1,479 Elo+
Party 2
Bellona
Bellona
hut456
Bellona
Level 27
God Stats
4W - 4L
1,391 SR
Queue Stats
10W - 21L
1,219 Elo+
Solo
Ra
Ra
shotp0p
Ra
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
58W - 79L
1,126 Elo+
Party 2
Team Averages
Level 24
1,505 SR
1,275 Elo+

VS

Team Averages
Level 24
1,314 SR
1,155 Elo+
Serqet
Serqet
BrothersGrimm33
Serqet
Level 26
God Stats
1W - 4L
1,401 SR
Queue Stats
49W - 61L
1,117 Elo+
Party 1
Baron Samedi
Baron Samedi
Fortune4
Baron Samedi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,346 Elo+
Solo
King Arthur
King Arthur
Wildlion74
King Arthur
Level 18
God Stats
1W - 12L
1,043 SR
Queue Stats
16W - 36L
1,001 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
8 / 1 / 16
15,638
745
9,892
32,400
34,717
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bellona
hut456
Bellona
17
5 / 4 / 19
14,476
689
15,194
19,314
10,369
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
16 / 3 / 11
15,456
736
25,295
14,907
9,603
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 13 / 5
11,166
532
12,964
19,470
7,082
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Baron Samedi
Fortune4
Baron Samedi
17
4 / 8 / 4
13,468
641
27,471
21,767
22,032
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Wildlion74
King Arthur
16
4 / 8 / 3
12,728
606
12,078
24,920
27,003
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
29
Kills
8
8
Deaths
29
46
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
13
5
0.19
L
Baron Samedi
Fortune4
Baron Samedi
4
8
4
0.75
W
Ymir
8
1
16
16
L
King Arthur
Wildlion74
King Arthur
4
8
3
0.69
W
Bellona
hut456
Bellona
5
4
19
3.63
W
16
3
11
7.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,381
Damage
52,513
66,621
Taken
66,157
54,689
Mitigated
56,117
31,711
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,964
2,833
1,316
1,416
19,470
7,082
0
10,227
9,243
0
39,402
L
Baron Samedi
Fortune4
Baron Samedi
27,471
2,656
4,509
5,493
21,767
22,032
42
13,086
8,681
74,557
0
W
Ymir
9,892
1,816
534
9,397
32,400
34,717
680
12,285
17,886
29,711
0
L
King Arthur
Wildlion74
King Arthur
12,078
2,055
0
2,103
24,920
27,003
0
11,976
12,944
0
50,624
W
Bellona
hut456
Bellona
15,194
3,177
2,122
3,047
19,314
10,369
1,489
6,638
11,577
0
82,980
W
25,295
3,219
8,922
7,689
14,907
9,603
1,097
8,718
5,586
95,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,570
Gold Earned
37,362
232
Minions Killed
181
0
Camps Cleared
0
1,142,112
Distance Traveled
920,753
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,166
532
40
2
0
281,448
7
L
Baron Samedi
13,468
641
70
3
0
277,959
2
W
Ymir
15,638
745
33
2
0
356,115
2
L
King Arthur
12,728
606
71
3
0
361,346
2
W
Bellona
14,476
689
90
4
0
404,835
3
W
Ra
15,456
736
109
5
0
381,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role