Player Matchup

Da Ji
Da Ji
Chief Dragon8
Da Ji
Level 24
God Stats
1W - 1L
1,272 SR
Queue Stats
20W - 24L
1,235 Elo+
Party 1
Discordia
Discordia
GabriZu
Discordia
Level 22
God Stats
2W - 0L
1,758 SR
Queue Stats
8W - 5L
1,500 Elo+
Party 1
Ymir
Ymir
xXDeltaForceXx
Ymir
Level 17
God Stats
19W - 26L
1,394 SR
Queue Stats
26W - 40L
1,182 Elo+
Solo
Team Averages
Level 21
1,475 SR
1,306 Elo+

VS

Team Averages
Level 16
1,306 SR
1,219 Elo+
Sylvanus
Sylvanus
Abdinego
Sylvanus
Level 19
God Stats
5W - 5L
1,624 SR
Queue Stats
7W - 7L
1,402 Elo+
Solo
Neith
Neith
SEBASTIANMM48
Neith
Level 14
God Stats
0W - 3L
1,254 SR
Queue Stats
23W - 34L
1,331 Elo+
Solo
Hel
Hel
fambam7
Hel
Level 14
God Stats
1W - 1L
1,040 SR
Queue Stats
5W - 20L
923 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 3
12,838
642
9,606
14,866
5,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
GabriZu
Discordia
17
3 / 3 / 6
12,906
645
13,674
11,433
3,435
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

16
4 / 1 / 8
13,388
669
10,333
17,770
12,853
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abdinego
Sylvanus
17
7 / 4 / 2
13,904
695
9,806
20,555
22,622
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 3 / 5
12,960
648
12,993
16,163
6,786
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hel
7
0 / 5 / 2
9,882
494
808
4,817
1,100
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
19
12
Kills
10
11
Deaths
12
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Abdinego
Sylvanus
7
4
2
2
W
5
7
3
0.93
W
Discordia
GabriZu
Discordia
3
3
6
2
L
3
3
5
1.83
L
Hel
0
5
2
0.2
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,613
Damage
23,607
44,069
Taken
41,535
22,066
Mitigated
30,508
8,054
Healing
10,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Abdinego
Sylvanus
9,806
2,122
2,998
5,428
20,555
22,622
0
13,587
6,968
33,832
0
W
9,606
1,129
0
1,400
14,866
5,778
1,183
2,546
12,320
0
38,218
W
Discordia
GabriZu
Discordia
13,674
1,474
267
782
11,433
3,435
1,552
3,464
7,969
67,937
0
L
12,993
6,007
0
2,516
16,163
6,786
1,365
8,646
7,517
0
92,638
L
Hel
808
168
0
0
4,817
1,100
0
1,790
3,027
867
0
W
10,333
1,991
580
5,025
17,770
12,853
438
5,220
12,550
66,576
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,132
Gold Earned
36,746
214
Minions Killed
177
0
Camps Cleared
0
1,076,681
Distance Traveled
691,466
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
13,904
695
33
2
0
287,808
10
W
Da Ji
12,838
642
48
2
0
348,420
0
W
Discordia
12,906
645
84
4
0
350,611
3
L
Neith
12,960
648
143
7
0
343,144
4
L
Hel
9,882
494
1
0
0
60,514
0
W
Ymir
13,388
669
82
4
0
377,650
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role