Player Matchup

Pele
Pele
Gold II
LokiOrTroIl
Pele
Gold II
Level 149
God Stats
1W - 1L
1,729 SR
Queue Stats
6W - 6L
1,745 MMR
Solo
Hercules
Hercules
Gold II
duckbomb007
Hercules
Gold II
Level 141
God Stats
5W - 7L
1,599 SR
Queue Stats
98W - 85L
1,739 MMR
Solo
Hachiman
Hachiman
Platinum IV
otyxe9704
Hachiman
Platinum IV
Level 146
God Stats
38W - 19L
1,728 SR
Queue Stats
300W - 285L
1,747 MMR
Solo
Hera
Hera
Platinum IV
unlococonmoto
Hera
Platinum IV
Level 147
God Stats
3W - 5L
1,559 SR
Queue Stats
300W - 293L
1,750 MMR
Solo
Hel
Hel
Platinum V
zR Trixzy
Hel
Platinum V
Level 123
God Stats
0W - 2L
1,580 SR
Queue Stats
152W - 146L
1,734 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 141
1,639 SR
1,743 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,645 SR
1,743 MMR
Chaac
Chaac
Platinum IV
A1BackStabber513
Chaac
Platinum IV
Level 158
God Stats
39W - 25L
1,719 SR
Queue Stats
998W - 1,009L
1,745 MMR
Solo
Hun Batz
Hun Batz
Platinum IV
Coltssuperfan87
Hun Batz
Platinum IV
Level 109
God Stats
67W - 56L
1,604 SR
Queue Stats
98W - 96L
1,754 MMR
Solo
Hou Yi
Hou Yi
Platinum V
CuTeXoPrInCeSs
Hou Yi
Platinum V
Level 117
God Stats
15W - 5L
1,664 SR
Queue Stats
176W - 152L
1,729 MMR
Solo
Hades
Hades
Platinum IV
Vdhump1105
Hades
Platinum IV
Level 124
God Stats
35W - 21L
1,683 SR
Queue Stats
317W - 264L
1,732 MMR
Solo
Merlin
Merlin
Bronze III
midwayguitar
Merlin
Bronze III
Level 86
God Stats
1W - 1L
1,557 SR
Queue Stats
2W - 1L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 2
7,740
484
4,238
9,463
3,105
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hercules
duckbomb007
Hercules
10
1 / 2 / 7
7,482
468
4,067
13,128
9,941
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hachiman
otyxe9704
Hachiman
13
2 / 2 / 3
7,877
492
7,779
9,895
3,445
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

15
5 / 2 / 2
9,192
575
8,963
9,319
3,641
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 4 / 2
7,456
466
9,603
11,321
5,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
PersephoneCthulhuTsukuyomiAchillesAphrodite

VS

Bans
SkadiMedusaCupidJing WeiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
8,274
517
4,410
16,618
8,087
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
16
3 / 2 / 3
9,814
613
4,096
9,221
3,525
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 4 / 0
8,023
501
5,584
8,878
3,023
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hades
15
3 / 2 / 4
9,535
596
12,441
15,071
8,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Merlin
15
4 / 1 / 3
8,997
562
11,901
5,480
2,058
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
27
12
Kills
12
12
Deaths
12
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
W
Hun Batz
3
2
3
2.25
W
1
4
0
0.25
L
3
2
2
2
W
Hades
3
2
4
2.5
L
Hercules
duckbomb007
Hercules
1
2
7
2.25
W
Merlin
4
1
3
5.5
L
Hachiman
otyxe9704
Hachiman
2
2
3
1.75
L
5
2
2
3
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,650
Damage
38,432
53,126
Taken
55,268
25,852
Mitigated
24,917
21,953
Healing
23,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,410
1,014
0
7,151
16,618
8,087
327
4,260
12,358
0
20,906
W
Hun Batz
4,096
784
0
3,262
9,221
3,525
2,386
2,569
6,652
0
75,332
W
5,584
2,423
0
2,180
8,878
3,023
1,578
1,082
7,796
0
45,826
L
4,238
909
0
3,906
9,463
3,105
0
3,405
6,058
0
43,718
W
Hades
12,441
1,892
0
9,261
15,071
8,224
2,490
9,061
6,010
57,138
0
L
Hercules
duckbomb007
Hercules
4,067
1,594
0
4,541
13,128
9,941
26
4,383
8,745
0
10,432
W
Merlin
11,901
239
0
1,647
5,480
2,058
186
1,594
3,886
55,329
0
L
Hachiman
otyxe9704
Hachiman
7,779
3,465
0
3,183
9,895
3,445
634
3,440
6,455
0
47,957
L
8,963
2,706
0
3,255
9,319
3,641
0
3,900
5,419
65,099
0
L
9,603
1,620
1,196
5,872
11,321
5,720
76
9,214
2,107
47,347
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,747
Gold Earned
44,643
395
Minions Killed
476
0
Camps Cleared
0
1,416,967
Distance Traveled
1,501,341
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,274
517
32
2
0
312,498
7
W
Hun Batz
9,814
613
133
8
0
341,212
4
W
Hou Yi
8,023
501
102
6
0
267,692
4
L
Pele
7,740
484
78
5
0
240,137
2
W
Hades
9,535
596
114
7
0
275,932
4
L
Hercules
7,482
468
16
1
0
305,552
8
W
Merlin
8,997
562
95
6
0
304,007
6
L
Hachiman
7,877
492
89
6
0
277,660
6
L
Hera
9,192
575
123
8
0
301,929
8
L
Hel
7,456
466
89
6
0
291,689
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role