Player Matchup

Anhur
Anhur
Harkast
Anhur
Level 7
God Stats
18W - 15L
1,500 SR
Queue Stats
47W - 43L
1,383 Elo+
Solo
Skadi
Skadi
Nodmak
Skadi
Level 8
God Stats
1W - 1L
1,678 SR
Queue Stats
2W - 1L
1,400 Elo+
Party 2
Jing Wei
Jing Wei
Quack7118
Jing Wei
Level 15
God Stats
4W - 0L
1,128 SR
Queue Stats
5W - 7L
1,132 Elo+
Party 2
Raijin
Raijin
gabrielf1995
Raijin
Level 127
God Stats
7W - 5L
1,503 SR
Queue Stats
240W - 225L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
theman_jake1
Kukulkan
Level 12
God Stats
22W - 16L
1,565 SR
Queue Stats
30W - 29L
1,430 Elo+
Party 1
Team Averages
Level 34
1,475 SR
1,356 Elo+

VS

Team Averages
Level 10
1,330 SR
1,233 Elo+
Cthulhu
Cthulhu
Cthulhu2000
Cthulhu
Level 6
God Stats
4W - 6L
1,128 SR
Queue Stats
7W - 7L
992 Elo+
Solo
Neith
Neith
Rogerzeus834
Neith
Level 4
God Stats
0W - 2L
1,290 SR
Queue Stats
0W - 2L
1,241 Elo+
Party 3
Bellona
Bellona
ValhallasHero
Bellona
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,471 Elo+
Solo
Cerberus
Cerberus
frankoopellittaa
Cerberus
Level 6
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 3L
1,148 Elo+
Solo
Thor
Thor
kadusouzak
Thor
Level 7
God Stats
0W - 2L
1,449 SR
Queue Stats
0W - 2L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Harkast
Anhur
17
0 / 1 / 21
9,907
991
4,614
4,887
1,479
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Skadi
Nodmak
Skadi
18
8 / 0 / 19
11,452
1,145
16,956
6,430
2,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jing Wei
Quack7118
Jing Wei
19
12 / 0 / 16
12,188
1,219
20,270
10,162
3,798
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Raijin
18
16 / 1 / 17
12,613
1,261
17,224
7,543
3,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
theman_jake1
Kukulkan
18
6 / 1 / 26
11,312
1,131
18,211
4,806
1,772
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

367

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cthulhu2000
Cthulhu
14
2 / 9 / 0
9,327
933
6,819
22,142
17,489
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
1 / 12 / 0
9,972
997
8,506
16,534
6,907
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
13
0 / 3 / 0
8,174
817
455
2,795
1,302
15
0 / 5 / 2
9,106
911
8,216
23,751
21,936
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 13 / 1
8,655
866
4,866
20,459
9,462
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
6
42
Kills
3
3
Deaths
42
99
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cthulhu2000
Cthulhu
2
9
0
0.22
W
Anhur
Harkast
Anhur
0
1
21
10.5
W
Skadi
Nodmak
Skadi
8
0
19
17.5
W
Jing Wei
Quack7118
Jing Wei
12
0
16
20
L
1
12
0
0.08
L
Bellona
0
3
0
0
L
0
5
2
0.2
W
Raijin
16
1
17
24.5
L
0
13
1
0.04
W
Kukulkan
theman_jake1
Kukulkan
6
1
26
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,275
Damage
28,862
33,828
Taken
85,681
12,892
Mitigated
57,096
3,177
Healing
2,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cthulhu2000
Cthulhu
6,819
538
0
0
22,142
17,489
0
8,691
12,826
17,081
0
W
Anhur
Harkast
Anhur
4,614
1,922
0
413
4,887
1,479
0
2,392
2,420
0
11,567
W
Skadi
Nodmak
Skadi
16,956
9,561
0
1,231
6,430
2,450
0
3,342
3,038
0
34,385
W
Jing Wei
Quack7118
Jing Wei
20,270
16,471
0
1,533
10,162
3,798
0
4,167
5,845
0
33,591
L
8,506
3,123
0
815
16,534
6,907
0
6,329
10,205
0
34,162
L
Bellona
455
455
0
0
2,795
1,302
0
1,233
1,562
0
1,584
L
8,216
340
0
1,257
23,751
21,936
0
9,036
14,715
17,110
0
W
Raijin
17,224
4,379
0
0
7,543
3,393
0
2,553
4,915
28,872
0
L
4,866
954
0
0
20,459
9,462
0
10,146
10,313
0
12,119
W
Kukulkan
theman_jake1
Kukulkan
18,211
1,185
0
0
4,806
1,772
0
2,181
2,575
32,869
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,472
Gold Earned
45,234
140
Minions Killed
110
3
Camps Cleared
5
901,731
Distance Traveled
679,423
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,327
933
17
2
3
170,877
0
W
Anhur
9,907
991
14
1
1
163,590
2
W
Skadi
11,452
1,145
23
2
2
158,919
0
W
Jing Wei
12,188
1,219
44
4
0
200,118
0
L
Neith
9,972
997
64
6
0
160,231
1
L
Bellona
8,174
817
2
0
1
35,690
0
L
Cerberus
9,106
911
18
2
1
172,843
0
W
Raijin
12,613
1,261
22
2
0
197,449
0
L
Thor
8,655
866
9
1
0
139,782
0
W
Kukulkan
11,312
1,131
37
4
0
181,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role