Player Matchup

Fenrir
Fenrir
AlphyVI
Fenrir
Level 6
God Stats
6W - 4L
1,765 SR
Queue Stats
8W - 7L
1,414 Elo+
Party 2
Anubis
Anubis
VanaKafa
Anubis
Level 41
God Stats
9W - 6L
1,516 SR
Queue Stats
12W - 12L
1,316 Elo+
Party 2
Chaac
Chaac
ech0v1
Chaac
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 9L
1,330 Elo+
Party 2
Team Averages
Level 17
1,594 SR
1,353 Elo+

VS

Team Averages
Level 28
1,588 SR
1,233 Elo+
Merlin
Merlin
ealwyes
Merlin
Level 15
God Stats
4W - 5L
1,569 SR
Queue Stats
19W - 62L
1,107 Elo+
Party 1
Zeus
Zeus
xFRx Axel
Zeus
Level 62
God Stats
21W - 33L
1,383 SR
Queue Stats
34W - 82L
1,127 Elo+
Party 1
Nemesis
Nemesis
znxp
Nemesis
Level 6
God Stats
2W - 1L
1,813 SR
Queue Stats
61W - 51L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlphyVI
Fenrir
20
13 / 7 / 11
17,739
739
16,713
23,748
10,070
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
VanaKafa
Anubis
20
7 / 8 / 18
16,922
705
17,093
18,418
6,639
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
ech0v1
Chaac
20
9 / 2 / 15
16,720
697
20,522
30,937
33,276
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ealwyes
Merlin
19
1 / 8 / 11
15,015
626
15,212
17,236
4,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zeus
20
9 / 11 / 6
17,406
725
26,157
21,979
5,605
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
znxp
Nemesis
18
7 / 10 / 5
15,938
664
15,249
22,894
8,829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
39
29
Kills
17
17
Deaths
29
44
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AlphyVI
Fenrir
13
7
11
2.64
W
Anubis
VanaKafa
Anubis
7
8
18
2
L
Merlin
ealwyes
Merlin
1
8
11
0.81
W
Chaac
ech0v1
Chaac
9
2
15
8.25
L
Zeus
9
11
6
1.09
L
Nemesis
znxp
Nemesis
7
10
5
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,328
Damage
56,618
73,103
Taken
62,109
49,985
Mitigated
19,246
21,627
Healing
6,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AlphyVI
Fenrir
16,713
4,106
0
4,495
23,748
10,070
1,344
15,134
8,614
0
75,016
W
Anubis
VanaKafa
Anubis
17,093
526
0
7,409
18,418
6,639
976
9,055
9,363
90,140
0
L
Merlin
ealwyes
Merlin
15,212
198
0
266
17,236
4,812
0
4,877
12,109
92,098
0
W
Chaac
ech0v1
Chaac
20,522
3,477
0
9,723
30,937
33,276
858
18,428
12,509
0
72,798
L
Zeus
26,157
3,172
0
3,583
21,979
5,605
736
3,653
18,051
68,898
0
L
Nemesis
znxp
Nemesis
15,249
5,480
0
2,314
22,894
8,829
0
8,676
13,912
0
57,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,381
Gold Earned
48,359
241
Minions Killed
246
0
Camps Cleared
0
1,202,626
Distance Traveled
1,084,979
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
17,739
739
67
3
0
386,063
1
W
Anubis
16,922
705
102
4
0
369,049
0
L
Merlin
15,015
626
132
6
0
361,731
5
W
Chaac
16,720
697
72
3
0
447,514
3
L
Zeus
17,406
725
62
3
0
316,069
0
L
Nemesis
15,938
664
52
2
0
407,179
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role