Player Matchup

Yemoja
Yemoja
Ambrosemoonrise
Yemoja
Level 15
God Stats
76W - 115L
1,270 SR
Queue Stats
83W - 132L
1,174 Elo+
Party 2
Fenrir
Fenrir
BACKinJACK12
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,268 Elo+
Solo
Cthulhu
Cthulhu
Emikiano
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
MightyMike5683
Bellona
Level 19
God Stats
11W - 8L
1,195 SR
Queue Stats
40W - 49L
1,070 Elo+
Solo
Neith
Neith
MommaDiz
Neith
Level 26
God Stats
67W - 64L
1,397 SR
Queue Stats
78W - 87L
1,252 Elo+
Party 2
Team Averages
Level 18
1,372 SR
1,253 Elo+

VS

Team Averages
Level 32
1,380 SR
1,282 Elo+
Ratatoskr
Ratatoskr
HeIIbourn
Ratatoskr
Level 1
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Sol
Sol
Omi00
Sol
Level 12
God Stats
6W - 15L
1,255 SR
Queue Stats
74W - 93L
1,174 Elo+
Solo
Ra
Ra
OutIxst
Ra
Level 109
God Stats
3W - 6L
1,239 SR
Queue Stats
55W - 74L
1,412 Elo+
Party 1
Scylla
Scylla
misanthrope1165
Scylla
Level 27
God Stats
20W - 30L
1,455 SR
Queue Stats
80W - 108L
1,214 Elo+
Solo
Jing Wei
Jing Wei
mora-martu
Jing Wei
Level 12
God Stats
9W - 9L
1,449 SR
Queue Stats
23W - 47L
1,111 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 15 / 0
7,168
326
3,640
19,526
5,320
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Fenrir
11
0 / 2 / 4
8,260
375
3,190
16,833
4,073
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Emikiano
Cthulhu
12
1 / 12 / 2
8,057
366
4,918
20,405
13,433
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
4 / 8 / 0
10,020
455
9,070
18,525
13,151
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Neith
MommaDiz
Neith
12
0 / 11 / 2
7,630
347
7,543
19,804
5,376
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
HeIIbourn
Ratatoskr
18
19 / 2 / 6
12,920
587
20,253
17,002
6,624
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sol
Omi00
Sol
17
3 / 3 / 2
11,537
524
9,745
12,013
3,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

19
15 / 1 / 6
14,156
643
27,725
15,623
12,554
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
8 / 0 / 11
11,698
532
16,923
8,899
3,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
mora-martu
Jing Wei
10
0 / 1 / 7
8,453
384
883
5,595
1,633

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
77
5
Kills
45
48
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
15
0
0
L
Fenrir
0
2
4
1
L
Cthulhu
Emikiano
Cthulhu
1
12
2
0.17
W
Ratatoskr
HeIIbourn
Ratatoskr
19
2
6
11
L
4
8
0
0.5
L
Neith
MommaDiz
Neith
0
11
2
0.09
W
Sol
Omi00
Sol
3
3
2
1.33
W
15
1
6
18
W
8
0
11
13.5
W
Jing Wei
mora-martu
Jing Wei
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,361
Damage
75,529
95,093
Taken
59,132
41,353
Mitigated
27,741
11,279
Healing
26,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,640
525
481
847
19,526
5,320
295
12,519
7,007
25,631
0
L
Fenrir
3,190
1,182
0
4,108
16,833
4,073
57
8,405
8,428
0
27,213
L
Cthulhu
Emikiano
Cthulhu
4,918
439
0
0
20,405
13,433
92
12,104
8,301
17,471
0
W
Ratatoskr
HeIIbourn
Ratatoskr
20,253
6,918
0
5,261
17,002
6,624
2,018
914
15,586
0
83,078
L
9,070
3,300
0
4,034
18,525
13,151
0
10,328
8,197
0
48,707
L
Neith
MommaDiz
Neith
7,543
2,893
0
1,809
19,804
5,376
0
11,037
8,767
0
38,562
W
Sol
Omi00
Sol
9,745
5,373
0
6,421
12,013
3,589
4,287
516
11,122
64,167
0
W
27,725
4,009
1,916
9,347
15,623
12,554
2,343
3,678
11,895
109,476
0
W
16,923
1,503
279
3,060
8,899
3,341
1,551
2,626
6,223
58,600
0
W
Jing Wei
mora-martu
Jing Wei
883
673
0
0
5,595
1,633
21
824
4,352
0
3,007

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
58,764
256
Minions Killed
489
0
Camps Cleared
0
1,467,987
Distance Traveled
1,846,051
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,168
326
47
2
0
227,611
2
L
Fenrir
8,260
375
46
2
0
238,529
1
L
Cthulhu
8,057
366
20
1
0
326,890
0
W
Ratatoskr
12,920
587
115
5
0
410,304
5
L
Bellona
10,020
455
97
4
0
367,874
0
L
Neith
7,630
347
46
2
0
307,083
0
W
Sol
11,537
524
128
6
0
317,032
0
W
Ra
14,156
643
139
6
0
371,716
0
W
Scylla
11,698
532
99
5
0
341,493
4
W
Jing Wei
8,453
384
8
0
0
405,506
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role