Player Matchup

Cthulhu
Cthulhu
EspadaXstoner01
Cthulhu
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,307 Elo+
Solo
Hel
Hel
Jessi87
Hel
Level 16
God Stats
3W - 1L
1,486 SR
Queue Stats
28W - 46L
1,128 Elo+
Solo
Ra
Ra
Kingkoala_og
Ra
Level 16
God Stats
1W - 2L
1,557 SR
Queue Stats
7W - 8L
1,472 Elo+
Solo
Freya
Freya
MrWhite_87
Freya
Level 27
God Stats
10W - 7L
1,340 SR
Queue Stats
26W - 26L
1,152 Elo+
Solo
Guan Yu
Guan Yu
XSid_ViciousC
Guan Yu
Level 18
God Stats
17W - 18L
1,421 SR
Queue Stats
37W - 33L
929 Elo+
Solo
Team Averages
Level 17
1,461 SR
1,198 Elo+

VS

Team Averages
Level 21
1,390 SR
1,167 Elo+
Da Ji
Da Ji
BOSSMAN-whcochra
Da Ji
Level 18
God Stats
1W - 4L
1,400 SR
Queue Stats
63W - 86L
1,067 Elo+
Solo
Serqet
Serqet
Cyberwolf6614
Serqet
Level 25
God Stats
5W - 7L
1,297 SR
Queue Stats
102W - 133L
1,178 Elo+
Solo
Ao Kuang
Ao Kuang
DAXES72
Ao Kuang
Level 25
God Stats
4W - 8L
1,513 SR
Queue Stats
269W - 338L
1,248 Elo+
Solo
Thor
Thor
Spartan4963669
Thor
Level 18
God Stats
11W - 22L
1,497 SR
Queue Stats
64W - 105L
1,114 Elo+
Solo
Olorun
Olorun
gamertwin400
Olorun
Level 18
God Stats
0W - 2L
1,242 SR
Queue Stats
52W - 41L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 14
11,097
1,110
11,496
9,397
7,150
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hel
15
0 / 1 / 9
9,077
908
1,379
3,703
1,496
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
0 / 0 / 0
8,000
800
0
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Freya
18
13 / 0 / 7
12,460
1,246
18,801
8,650
3,910
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
18
7 / 0 / 12
11,638
1,164
10,506
10,978
8,901
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

313

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 6 / 0
8,395
840
826
7,499
2,645
14
2 / 5 / 1
9,439
944
7,341
9,618
3,473
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ao Kuang
DAXES72
Ao Kuang
15
0 / 1 / 2
8,866
887
3,786
5,563
3,451
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 6 / 0
8,826
883
3,297
13,173
5,981
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Olorun
16
0 / 7 / 3
9,729
973
11,785
16,081
6,117
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
9
25
Kills
3
3
Deaths
25
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
6
0
0
L
2
5
1
0.5
L
Ao Kuang
DAXES72
Ao Kuang
0
1
2
1
W
5
2
14
6
W
Hel
0
1
9
4.5
W
0
0
0
0
W
Freya
13
0
7
16.5
L
1
6
0
0.17
W
Guan Yu
7
0
12
13
L
Olorun
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,182
Damage
27,035
32,728
Taken
51,934
21,457
Mitigated
21,667
12,846
Healing
5,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
826
192
0
0
7,499
2,645
0
5,581
1,918
0
4,179
L
7,341
3,230
0
0
9,618
3,473
0
5,913
3,705
0
12,303
L
Ao Kuang
DAXES72
Ao Kuang
3,786
651
0
990
5,563
3,451
0
3,036
2,527
10,692
0
W
11,496
1,380
493
463
9,397
7,150
0
6,253
3,049
28,108
0
W
Hel
1,379
854
80
198
3,703
1,496
0
685
3,018
5,893
0
W
0
0
0
0
0
0
0
0
0
0
0
W
Freya
18,801
8,056
689
3,363
8,650
3,910
0
4,227
4,217
39,587
0
L
3,297
493
0
0
13,173
5,981
0
8,842
4,331
0
12,733
W
Guan Yu
10,506
3,159
2,474
5,086
10,978
8,901
0
4,111
5,910
0
25,543
L
Olorun
11,785
6,613
604
3,878
16,081
6,117
0
8,304
7,777
55,458
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,272
Gold Earned
45,255
146
Minions Killed
128
5
Camps Cleared
6
700,100
Distance Traveled
656,860
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,395
840
9
1
0
80,588
0
L
Serqet
9,439
944
9
1
4
151,925
0
L
Ao Kuang
8,866
887
5
1
0
128,869
0
W
Cthulhu
11,097
1,110
58
6
0
160,802
2
W
Hel
9,077
908
3
0
0
127,923
0
W
Ra
8,000
800
0
0
0
571
0
W
Freya
12,460
1,246
53
5
1
200,249
1
L
Thor
8,826
883
13
1
0
129,654
3
W
Guan Yu
11,638
1,164
32
3
4
210,555
0
L
Olorun
9,729
973
92
9
2
165,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role