Player Matchup

Pele
Pele
JamminQjaf
Pele
Level 17
God Stats
1W - 6L
1,467 SR
Queue Stats
36W - 46L
1,089 Elo+
Solo
Rama
Rama
Thevibeman2878
Rama
Level 27
God Stats
9W - 16L
1,496 SR
Queue Stats
17W - 28L
1,068 Elo+
Solo
Ares
Ares
Unbertontron
Ares
Level 43
God Stats
19W - 30L
1,504 SR
Queue Stats
72W - 112L
1,185 Elo+
Solo
Team Averages
Level 29
1,489 SR
1,114 Elo+

VS

Team Averages
Level 38
1,380 SR
1,088 Elo+
Kukulkan
Kukulkan
R3X1K
Kukulkan
Level 16
God Stats
13W - 28L
1,272 SR
Queue Stats
36W - 59L
1,041 Elo+
Solo
Horus
Horus
humblebeast01
Horus
Level 69
God Stats
4W - 7L
1,476 SR
Queue Stats
72W - 87L
1,211 Elo+
Solo
Loki
Loki
l SGE Mage l
Loki
Level 28
God Stats
6W - 1L
1,391 SR
Queue Stats
6W - 4L
1,012 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 1
9,472
631
7,195
16,378
5,835
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

11
1 / 8 / 3
9,034
602
6,501
15,796
5,533
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 7 / 2
8,782
585
6,640
20,526
17,796
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
R3X1K
Kukulkan
16
11 / 0 / 8
11,568
771
23,562
5,129
2,763
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 1 / 15
10,794
720
11,642
14,143
14,921
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 3 / 12
10,633
709
9,471
9,962
3,879
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
4
Kills
21
21
Deaths
4
6
Assists
35
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Kukulkan
R3X1K
Kukulkan
11
0
8
15
L
1
8
3
0.31
L
0
7
2
0.14
W
6
1
15
13.5
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,336
Damage
44,675
52,700
Taken
29,234
29,164
Mitigated
21,563
5,837
Healing
13,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,195
1,200
747
3,560
16,378
5,835
0
8,042
8,336
0
40,803
W
Kukulkan
R3X1K
Kukulkan
23,562
1,111
0
675
5,129
2,763
301
1,122
4,007
71,462
0
L
6,501
5,733
0
660
15,796
5,533
0
8,241
7,555
0
25,787
L
6,640
756
147
723
20,526
17,796
0
7,315
13,211
14,611
0
W
11,642
6,572
3,634
7,694
14,143
14,921
236
4,220
9,923
0
24,319
W
9,471
3,406
156
1,825
9,962
3,879
1,302
1,550
8,412
0
40,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,288
Gold Earned
32,995
113
Minions Killed
171
0
Camps Cleared
0
660,963
Distance Traveled
783,958
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
9,472
631
50
3
0
245,345
1
W
Kukulkan
11,568
771
111
7
0
259,040
0
L
Rama
9,034
602
43
3
0
182,621
0
L
Ares
8,782
585
20
1
0
232,997
2
W
Horus
10,794
720
16
1
0
260,856
0
W
Loki
10,633
709
44
3
0
264,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role