Player Matchup

Zeus
Zeus
MadRat1171
Zeus
Level 69
God Stats
5W - 2L
1,631 SR
Queue Stats
128W - 119L
1,434 Elo+
Party 2
Hachiman
Hachiman
Mahjar
Hachiman
Level 8
God Stats
4W - 0L
1,813 SR
Queue Stats
6W - 4L
1,755 Elo+
Party 1
Cthulhu
Cthulhu
Miausztain
Cthulhu
Level 28
God Stats
9W - 7L
1,692 SR
Queue Stats
150W - 140L
1,419 Elo+
Party 2
Hel
Hel
Skerga
Hel
Level 124
God Stats
2W - 3L
1,446 SR
Queue Stats
304W - 296L
1,570 Elo+
Party 1
Pele
Pele
Swiffel
Pele
Level 104
God Stats
55W - 55L
1,465 SR
Queue Stats
487W - 502L
1,506 Elo+
Party 1
Team Averages
Level 67
1,609 SR
1,537 Elo+

VS

Team Averages
Level 33
1,434 SR
1,423 Elo+
Hel
Hel
Gobligus
Hel
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,473 Elo+
Party 4
Fafnir
Fafnir
Starkill3r1
Fafnir
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 51L
1,473 Elo+
Solo
Kukulkan
Kukulkan
ThunderBeastSuki
Kukulkan
Level 16
God Stats
3W - 3L
1,542 SR
Queue Stats
19W - 20L
1,478 Elo+
Party 4
Loki
Loki
YourCrush23
Loki
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
40W - 49L
1,361 Elo+
Party 3
Medusa
Medusa
alex-klmx
Medusa
Level 40
God Stats
0W - 2L
1,340 SR
Queue Stats
19W - 25L
1,331 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 16
12,962
1,178
18,311
8,940
4,065
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hachiman
Mahjar
Hachiman
17
5 / 4 / 18
11,489
1,044
14,551
14,336
6,169
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Miausztain
Cthulhu
19
1 / 0 / 28
10,939
994
12,011
8,641
9,216
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hel
Skerga
Hel
19
7 / 2 / 18
11,720
1,065
17,755
10,434
4,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pele
Swiffel
Pele
18
10 / 3 / 14
11,755
1,069
13,024
13,409
5,855
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

224

VS

Team 2 Tickets

47

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 7
10,804
982
13,016
16,838
9,181
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fafnir
16
4 / 5 / 3
11,531
1,048
9,037
16,940
15,542
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 5 / 4
10,317
938
9,925
9,860
4,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 12 / 6
9,437
858
9,427
19,495
7,573
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Medusa
alex-klmx
Medusa
16
3 / 7 / 5
10,856
987
10,695
17,679
7,052
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
36
35
Kills
11
11
Deaths
36
94
Assists
25
Player
Kills
Deaths
Assists
KDA
L
2
7
7
0.79
W
12
2
16
10
W
Hachiman
Mahjar
Hachiman
5
4
18
3.5
W
Cthulhu
Miausztain
Cthulhu
1
0
28
15
W
Hel
Skerga
Hel
7
2
18
8
L
Fafnir
4
5
3
1.1
W
Pele
Swiffel
Pele
10
3
14
5.67
L
2
5
4
0.8
L
0
12
6
0.25
L
Medusa
alex-klmx
Medusa
3
7
5
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,652
Damage
52,100
55,760
Taken
80,812
30,281
Mitigated
43,529
24,914
Healing
13,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,016
992
5,040
4,714
16,838
9,181
0
11,365
5,473
29,912
0
W
18,311
2,925
0
976
8,940
4,065
0
4,121
4,819
54,788
0
W
Hachiman
Mahjar
Hachiman
14,551
10,739
0
654
14,336
6,169
0
11,333
3,003
0
29,415
W
Cthulhu
Miausztain
Cthulhu
12,011
285
872
706
8,641
9,216
0
4,763
3,878
20,595
0
W
Hel
Skerga
Hel
17,755
1,208
12,395
7,459
10,434
4,976
0
6,473
3,961
34,291
0
L
Fafnir
9,037
3,743
0
1,314
16,940
15,542
0
8,833
8,107
21,574
0
W
Pele
Swiffel
Pele
13,024
2,677
0
1,852
13,409
5,855
0
5,288
8,121
0
25,549
L
9,925
994
0
0
9,860
4,181
0
5,033
4,827
40,360
0
L
9,427
2,445
0
0
19,495
7,573
0
11,447
8,048
0
13,634
L
Medusa
alex-klmx
Medusa
10,695
3,339
468
1,772
17,679
7,052
0
11,399
6,280
0
40,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,865
Gold Earned
52,945
214
Minions Killed
212
4
Camps Cleared
6
1,035,137
Distance Traveled
1,009,096
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,804
982
55
5
1
213,074
0
W
Zeus
12,962
1,178
93
8
1
179,809
0
W
Hachiman
11,489
1,044
28
3
2
171,759
1
W
Cthulhu
10,939
994
28
3
0
225,486
0
W
Hel
11,720
1,065
38
3
0
238,955
1
L
Fafnir
11,531
1,048
22
2
2
207,041
1
W
Pele
11,755
1,069
27
2
1
219,128
0
L
Kukulkan
10,317
938
66
6
0
178,515
0
L
Loki
9,437
858
4
0
1
194,394
0
L
Medusa
10,856
987
65
6
2
216,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role