Player Matchup

Cthulhu
Cthulhu
AgentObama47
Cthulhu
Level 28
God Stats
4W - 3L
1,813 SR
Queue Stats
56W - 41L
1,381 Elo+
Solo
Merlin
Merlin
Javi1962_
Merlin
Level 14
God Stats
49W - 43L
1,417 SR
Queue Stats
67W - 61L
1,253 Elo+
Solo
Skadi
Skadi
XxWarxXHorseman
Skadi
Level 24
God Stats
41W - 46L
1,398 SR
Queue Stats
57W - 70L
1,222 Elo+
Solo
Horus
Horus
badredman1236
Horus
Level 28
God Stats
0W - 3L
1,698 SR
Queue Stats
145W - 122L
1,394 Elo+
Solo
Nemesis
Nemesis
salvatoref114
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,565 SR
1,350 Elo+

VS

Team Averages
Level 14
1,427 SR
1,222 Elo+
Kukulkan
Kukulkan
Heartbreak4657
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Neith
Neith
JUPY080
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
893 Elo+
Solo
Set
Set
nachoman2018-
Set
Level 13
God Stats
1W - 0L
1,271 SR
Queue Stats
16W - 21L
1,256 Elo+
Solo
Olorun
Olorun
xMattMoans
Olorun
Level 23
God Stats
92W - 98L
1,392 SR
Queue Stats
128W - 137L
1,212 Elo+
Solo
Ravana
Ravana
xXLefty06Xx
Ravana
Level 29
God Stats
7W - 3L
1,472 SR
Queue Stats
80W - 87L
1,249 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AgentObama47
Cthulhu
17
11 / 2 / 4
11,103
505
20,107
19,117
20,663
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Javi1962_
Merlin
2
0 / 1 / 1
5,883
267
388
509
95
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

13
4 / 6 / 1
8,737
397
7,246
10,330
3,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
8 / 6 / 6
10,931
497
11,691
20,182
20,172
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
12
0 / 5 / 6
7,944
361
4,181
14,449
5,503
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
16
4 / 9 / 6
11,159
507
11,447
12,793
5,062
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
JUPY080
Neith
9
0 / 4 / 5
8,203
373
5,336
7,889
2,548
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

13
0 / 10 / 5
8,992
409
3,631
16,037
5,773
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Olorun
xMattMoans
Olorun
17
9 / 1 / 5
12,578
572
18,644
9,151
3,326
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
16
7 / 1 / 2
11,262
512
10,342
13,821
4,956
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
43
23
Kills
20
20
Deaths
25
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AgentObama47
Cthulhu
11
2
4
6.5
W
Kukulkan
4
9
6
0.78
W
Neith
JUPY080
Neith
0
4
5
0.63
L
Merlin
Javi1962_
Merlin
0
1
1
0.5
L
4
6
1
0.75
L
8
6
6
1.83
W
0
10
5
0.25
L
Nemesis
0
5
6
0.6
W
Olorun
xMattMoans
Olorun
9
1
5
11.5
W
Ravana
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,613
Damage
49,400
64,587
Taken
59,691
50,097
Mitigated
21,665
13,338
Healing
15,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AgentObama47
Cthulhu
20,107
985
0
2,589
19,117
20,663
588
7,653
11,464
65,080
0
W
Kukulkan
11,447
1,620
0
40
12,793
5,062
3,010
4,783
7,735
59,722
0
W
Neith
JUPY080
Neith
5,336
2,936
0
868
7,889
2,548
442
1,350
6,489
0
17,548
L
Merlin
Javi1962_
Merlin
388
160
0
0
509
95
0
136
373
658
0
L
7,246
3,643
0
250
10,330
3,664
543
6,551
3,779
0
36,386
L
11,691
7,048
3,580
6,101
20,182
20,172
111
9,172
11,010
0
28,570
W
3,631
1,753
0
2,891
16,037
5,773
614
6,974
8,638
0
28,655
L
Nemesis
4,181
1,006
0
818
14,449
5,503
523
6,686
7,763
0
20,892
W
Olorun
xMattMoans
Olorun
18,644
11,766
1,569
6,009
9,151
3,326
2,534
3,219
5,832
70,542
0
W
Ravana
10,342
4,878
0
4,583
13,821
4,956
153
3,219
10,502
0
53,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
52,194
220
Minions Killed
357
0
Camps Cleared
0
1,448,550
Distance Traveled
1,619,978
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,103
505
98
4
0
400,305
2
W
Kukulkan
11,159
507
119
5
0
281,933
0
W
Neith
8,203
373
18
1
0
241,139
3
L
Merlin
5,883
267
0
0
0
29,303
0
L
Skadi
8,737
397
66
3
0
248,396
1
L
Horus
10,931
497
30
1
0
375,766
5
W
Set
8,992
409
51
2
0
327,061
0
L
Nemesis
7,944
361
26
1
0
394,780
0
W
Olorun
12,578
572
97
4
0
342,240
1
W
Ravana
11,262
512
72
3
0
427,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role