Player Matchup

Da Ji
Da Ji
CrimE10
Da Ji
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Metalord_
Sol
Level 96
God Stats
3W - 4L
1,441 SR
Queue Stats
367W - 362L
1,562 Elo+
Party 2
Cthulhu
Cthulhu
UsedToBeTalented
Cthulhu
Level 96
God Stats
7W - 5L
1,696 SR
Queue Stats
530W - 524L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
chrisboy996
Sun Wukong
Level 113
God Stats
8W - 3L
1,615 SR
Queue Stats
349W - 356L
1,509 Elo+
Party 3
Hera
Hera
nathanwall
Hera
Level 127
God Stats
1W - 2L
1,466 SR
Queue Stats
401W - 398L
1,507 Elo+
Party 3
Team Averages
Level 104
1,544 SR
1,522 Elo+

VS

Team Averages
Level 102
1,655 SR
1,618 Elo+
Medusa
Medusa
KahlumJD
Medusa
Level 103
God Stats
7W - 1L
1,747 SR
Queue Stats
21W - 14L
1,645 Elo+
Party 1
Janus
Janus
LeCroissont
Janus
Level 17
God Stats
5W - 2L
1,676 SR
Queue Stats
38W - 13L
1,740 Elo+
Party 1
Sylvanus
Sylvanus
NykstheChaotic
Sylvanus
Level 160
God Stats
20W - 10L
1,603 SR
Queue Stats
97W - 99L
1,510 Elo+
Solo
Jormungandr
Jormungandr
TaterFury
Jormungandr
Level 129
God Stats
5W - 0L
1,652 SR
Queue Stats
57W - 42L
1,681 Elo+
Party 1
Loki
Loki
sebbysonix
Loki
Level 100
God Stats
160W - 118L
1,596 SR
Queue Stats
407W - 368L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
CrimE10
Da Ji
8
2 / 3 / 0
5,324
532
2,744
7,378
2,013
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
2 / 4 / 0
4,800
480
3,972
6,067
1,197
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
0 / 3 / 1
4,755
476
3,646
7,571
2,945
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
chrisboy996
Sun Wukong
9
1 / 2 / 1
5,466
547
2,801
6,609
3,577
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
0 / 2 / 0
5,364
536
1,592
3,783
1,260
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
KahlumJD
Medusa
9
5 / 2 / 2
5,553
555
7,811
5,550
1,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
2 / 1 / 3
6,831
683
2,667
4,215
1,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sylvanus
8
2 / 0 / 5
5,607
561
2,869
6,540
2,672
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
TaterFury
Jormungandr
11
2 / 1 / 0
6,071
607
4,157
4,501
2,349
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
3 / 1 / 4
6,287
629
3,738
5,958
1,791
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
14
14
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Da Ji
CrimE10
Da Ji
2
3
0
0.67
W
Medusa
KahlumJD
Medusa
5
2
2
3
W
2
1
3
3.5
L
2
4
0
0.5
W
Sylvanus
2
0
5
4.5
W
Jormungandr
TaterFury
Jormungandr
2
1
0
2
L
0
3
1
0.17
L
Sun Wukong
chrisboy996
Sun Wukong
1
2
1
0.75
L
0
2
0
0
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,755
Damage
21,242
31,408
Taken
26,764
10,992
Mitigated
9,941
8,876
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
CrimE10
Da Ji
2,744
749
0
1,910
7,378
2,013
0
815
6,544
0
18,889
W
Medusa
KahlumJD
Medusa
7,811
4,004
0
550
5,550
1,867
615
3,504
2,046
0
29,326
W
2,667
108
0
852
4,215
1,262
0
1,047
3,168
43,689
0
L
3,972
1,475
0
1,680
6,067
1,197
0
1,412
4,655
20,468
0
W
Sylvanus
2,869
803
1,581
2,822
6,540
2,672
270
4,004
2,536
14,305
0
W
Jormungandr
TaterFury
Jormungandr
4,157
1,397
0
2,185
4,501
2,349
0
0
4,131
31,860
0
L
3,646
396
320
1,369
7,571
2,945
0
1,457
6,114
15,545
0
L
Sun Wukong
chrisboy996
Sun Wukong
2,801
696
0
3,347
6,609
3,577
0
3,523
2,586
0
29,000
L
1,592
140
0
250
3,783
1,260
0
1,967
1,816
32,777
0
W
3,738
1,038
0
2,322
5,958
1,791
0
655
5,278
0
33,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,709
Gold Earned
30,349
228
Minions Killed
283
0
Camps Cleared
0
888,794
Distance Traveled
933,909
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,324
532
38
4
0
191,172
2
W
Medusa
5,553
555
35
4
0
187,033
2
W
Janus
6,831
683
86
9
0
205,109
1
L
Sol
4,800
480
37
4
0
171,065
0
W
Sylvanus
5,607
561
27
3
0
168,085
4
W
Jormungandr
6,071
607
71
7
0
148,301
3
L
Cthulhu
4,755
476
27
3
0
164,472
5
L
Sun Wukong
5,466
547
55
6
0
178,911
1
L
Hera
5,364
536
71
7
0
183,174
3
W
Loki
6,287
629
64
6
0
225,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role