Player Matchup

Tsukuyomi
Tsukuyomi
Jormmungand
Tsukuyomi
Level 139
God Stats
3W - 2L
1,573 SR
Queue Stats
179W - 178L
1,600 Elo+
Solo
Khepri
Khepri
MrMeower9000
Khepri
Level 109
God Stats
20W - 13L
1,669 SR
Queue Stats
254W - 251L
1,528 Elo+
Solo
Merlin
Merlin
nourcat
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 125
1,581 SR
1,543 Elo+

VS

Team Averages
Level 43
1,516 SR
1,538 Elo+
Cthulhu
Cthulhu
Cozmixx
Cthulhu
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 49L
1,458 Elo+
Party 1
Baron Samedi
Baron Samedi
PF0CHANG
Baron Samedi
Level 26
God Stats
0W - 2L
1,548 SR
Queue Stats
13W - 7L
1,575 Elo+
Party 1
Ne Zha
Ne Zha
inurface12
Ne Zha
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jormmungand
Tsukuyomi
14
10 / 2 / 6
10,976
784
16,031
12,772
4,899
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
13
1 / 4 / 14
9,185
656
5,771
10,921
5,544
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Merlin
nourcat
Merlin
14
5 / 0 / 9
9,917
708
13,414
4,966
1,750
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cozmixx
Cthulhu
11
1 / 6 / 3
8,738
624
5,630
15,630
8,909
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Baron Samedi
PF0CHANG
Baron Samedi
11
2 / 6 / 4
8,351
597
6,344
11,487
4,539
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
inurface12
Ne Zha
12
2 / 4 / 3
8,553
611
6,303
13,319
4,031
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
16
Kills
5
6
Deaths
16
29
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cozmixx
Cthulhu
1
6
3
0.42
W
Tsukuyomi
Jormmungand
Tsukuyomi
10
2
6
6.5
W
Khepri
1
4
14
2
L
Baron Samedi
PF0CHANG
Baron Samedi
2
6
4
0.67
L
Ne Zha
inurface12
Ne Zha
2
4
3
0.88
W
Merlin
nourcat
Merlin
5
0
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,216
Damage
18,277
28,659
Taken
40,436
12,193
Mitigated
17,479
10,288
Healing
10,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cozmixx
Cthulhu
5,630
158
1,192
1,156
15,630
8,909
0
7,035
8,595
22,987
0
W
Tsukuyomi
Jormmungand
Tsukuyomi
16,031
4,079
0
3,543
12,772
4,899
836
4,978
7,794
0
63,623
W
Khepri
5,771
109
696
3,991
10,921
5,544
567
4,872
6,049
20,101
0
L
Baron Samedi
PF0CHANG
Baron Samedi
6,344
406
2,709
3,059
11,487
4,539
0
6,361
5,126
24,265
0
L
Ne Zha
inurface12
Ne Zha
6,303
1,304
413
2,398
13,319
4,031
0
5,849
7,470
0
34,016
W
Merlin
nourcat
Merlin
13,414
799
0
2,058
4,966
1,750
1,501
2,159
2,807
45,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,078
Gold Earned
25,642
163
Minions Killed
129
0
Camps Cleared
0
833,702
Distance Traveled
680,539
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,738
624
39
3
0
236,988
3
W
Tsukuyomi
10,976
784
68
5
0
296,812
2
W
Khepri
9,185
656
25
2
0
278,937
3
L
Baron Samedi
8,351
597
32
2
0
197,590
0
L
Ne Zha
8,553
611
58
4
0
245,961
2
W
Merlin
9,917
708
70
5
0
257,953
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role