Player Matchup

Neith
Neith
backstabber7798
Neith
Level 25
God Stats
32W - 30L
1,419 SR
Queue Stats
60W - 74L
1,181 Elo+
Party 2
Chaac
Chaac
cunstar97
Chaac
Level 39
God Stats
42W - 28L
1,611 SR
Queue Stats
336W - 320L
1,348 Elo+
Party 2
Kukulkan
Kukulkan
iSlapTheHam69
Kukulkan
Level 24
God Stats
29W - 25L
1,580 SR
Queue Stats
51W - 74L
1,197 Elo+
Solo
Team Averages
Level 29
1,537 SR
1,242 Elo+

VS

Team Averages
Level 26
1,475 SR
1,075 Elo+
Hel
Hel
CaptainMunch153
Hel
Level 13
God Stats
23W - 15L
1,661 SR
Queue Stats
27W - 29L
1,035 Elo+
Party 1
He Bo
He Bo
Mr Abstract47
He Bo
Level 41
God Stats
3W - 17L
1,271 SR
Queue Stats
45W - 50L
1,048 Elo+
Party 1
Anubis
Anubis
TheNomad673930
Anubis
Level 24
God Stats
30W - 23L
1,492 SR
Queue Stats
49W - 62L
1,143 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 9 / 10
12,709
669
8,190
13,322
4,004
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
cunstar97
Chaac
16
5 / 6 / 8
12,705
669
17,119
28,106
20,587
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kukulkan
iSlapTheHam69
Kukulkan
18
10 / 0 / 4
14,188
747
17,670
4,851
1,390
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
11,095
584
4,969
19,125
10,744
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
13 / 7 / 0
13,300
700
23,314
17,787
5,677
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 7 / 7
11,270
593
8,829
14,654
6,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
31
16
Kills
15
15
Deaths
17
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
9
1.5
L
13
7
0
1.86
L
2
7
7
0.79
W
1
9
10
0.67
W
Chaac
cunstar97
Chaac
5
6
8
1.5
W
Kukulkan
iSlapTheHam69
Kukulkan
10
0
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,979
Damage
37,112
46,279
Taken
51,566
25,981
Mitigated
23,358
19,219
Healing
11,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,969
1,201
2,668
4,820
19,125
10,744
0
5,520
13,180
33,155
0
L
23,314
970
0
0
17,787
5,677
360
6,232
11,405
62,468
0
L
8,829
1,199
884
2,866
14,654
6,937
144
5,966
8,463
49,051
0
W
8,190
4,357
541
2,162
13,322
4,004
1,035
10,750
2,572
0
36,390
W
Chaac
cunstar97
Chaac
17,119
2,360
402
14,884
28,106
20,587
1,917
21,790
6,316
0
48,917
W
Kukulkan
iSlapTheHam69
Kukulkan
17,670
563
0
1,230
4,851
1,390
25
4,578
273
67,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,602
Gold Earned
35,665
187
Minions Killed
178
0
Camps Cleared
0
955,302
Distance Traveled
823,851
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,095
584
39
2
0
298,370
1
L
He Bo
13,300
700
65
3
0
316,828
1
L
Anubis
11,270
593
74
4
0
208,653
0
W
Neith
12,709
669
31
2
0
253,873
0
W
Chaac
12,705
669
51
3
0
320,645
0
W
Kukulkan
14,188
747
105
6
0
380,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role