Player Matchup

Ganesha
Ganesha
Marefolha
Ganesha
Level 58
God Stats
13W - 15L
1,578 SR
Queue Stats
19W - 21L
1,533 Elo+
Solo
Rama
Rama
limmigrant
Rama
Level 155
God Stats
4W - 3L
1,637 SR
Queue Stats
120W - 103L
1,587 Elo+
Party 2
Freya
Freya
mendigokratos
Freya
Level 156
God Stats
4W - 7L
1,608 SR
Queue Stats
198W - 168L
1,552 Elo+
Party 2
Team Averages
Level 123
1,608 SR
1,557 Elo+

VS

Team Averages
Level 121
1,541 SR
1,555 Elo+
Zeus
Zeus
ElChamakoYqWa
Zeus
Level 49
God Stats
9W - 3L
1,722 SR
Queue Stats
61W - 51L
1,519 Elo+
Solo
Neith
Neith
MeliLindemann
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
WorstInquisitor
Hercules
Level 157
God Stats
1W - 0L
1,402 SR
Queue Stats
29W - 20L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Marefolha
Ganesha
11
0 / 3 / 5
8,101
675
4,049
13,606
9,511
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
2 / 4 / 3
7,835
653
4,799
11,797
4,181
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 5 / 2
8,414
701
5,055
11,414
4,450
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
9,438
787
15,140
6,239
1,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

11
3 / 2 / 8
8,782
732
9,556
4,376
1,512
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hercules
11
3 / 2 / 8
8,673
723
6,673
13,580
10,163
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
33
6
Kills
12
12
Deaths
6
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Ganesha
Marefolha
Ganesha
0
3
5
0.83
W
3
2
8
3.5
W
Hercules
3
2
8
3.5
L
2
4
3
0.88
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,903
Damage
31,369
36,817
Taken
24,195
18,142
Mitigated
13,524
7,377
Healing
7,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,140
743
0
1,000
6,239
1,849
534
3,187
3,052
47,870
0
L
Ganesha
Marefolha
Ganesha
4,049
272
0
2,005
13,606
9,511
333
7,457
6,074
20,158
0
W
9,556
3,844
0
1,097
4,376
1,512
2,393
1,919
2,457
0
39,483
W
Hercules
6,673
939
0
5,797
13,580
10,163
0
4,022
9,558
0
10,951
L
4,799
3,661
0
1,890
11,797
4,181
792
3,372
8,225
0
32,621
L
5,055
1,441
0
3,482
11,414
4,450
675
4,339
6,950
25,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,350
Gold Earned
26,893
120
Minions Killed
138
0
Camps Cleared
0
634,274
Distance Traveled
662,146
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,438
787
62
5
0
205,809
2
L
Ganesha
8,101
675
4
0
0
222,447
6
W
Neith
8,782
732
64
5
0
203,010
1
W
Hercules
8,673
723
12
1
0
253,327
0
L
Rama
7,835
653
69
6
0
204,702
2
L
Freya
8,414
701
47
4
0
207,125
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role