Player Matchup

Anubis
Anubis
Lil x Hades
Anubis
Level 46
God Stats
5W - 0L
1,883 SR
Queue Stats
67W - 67L
1,323 Elo+
Party 1
Neith
Neith
Matta129600
Neith
Level 4
God Stats
3W - 6L
1,355 SR
Queue Stats
3W - 6L
1,183 Elo+
Party 1
Arachne
Arachne
marcoantonio0114
Arachne
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
968 Elo+
Solo
Team Averages
Level 21
1,580 SR
1,158 Elo+

VS

Team Averages
Level 42
1,274 SR
1,188 Elo+
Nu Wa
Nu Wa
ShushkaberryKush
Nu Wa
Level 20
God Stats
0W - 1L
1,225 SR
Queue Stats
1W - 12L
1,230 Elo+
Party 2
Khepri
Khepri
Skull_Pumpkin
Khepri
Level 29
God Stats
2W - 4L
1,472 SR
Queue Stats
7W - 12L
1,163 Elo+
Solo
Artemis
Artemis
freeyamind614
Artemis
Level 78
God Stats
0W - 4L
1,125 SR
Queue Stats
2W - 15L
1,171 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
23 / 1 / 5
12,891
859
24,125
15,114
7,400
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
6 / 2 / 16
10,849
723
8,983
10,674
4,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
0 / 3 / 10
8,588
573
2,177
8,862
2,697
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 12 / 1
8,207
547
6,844
16,570
3,028
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 9 / 5
9,239
616
5,091
18,254
15,566
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
11
1 / 9 / 2
8,340
556
11,421
11,954
3,185
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
12
29
Kills
4
6
Deaths
30
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Anubis
23
1
5
25.5
W
6
2
16
7
L
2
12
1
0.21
L
1
9
5
0.39
L
Artemis
1
9
2
0.22
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,285
Damage
23,356
34,650
Taken
46,778
14,539
Mitigated
21,779
15,783
Healing
3,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
24,125
1,670
0
11,236
15,114
7,400
1,420
4,733
10,381
70,309
0
W
8,983
5,576
0
3,928
10,674
4,442
1,094
3,402
7,272
0
36,457
L
6,844
3,076
0
361
16,570
3,028
175
9,726
6,844
18,258
0
L
5,091
610
0
2,010
18,254
15,566
143
8,388
9,866
23,327
0
L
Artemis
11,421
6,325
319
417
11,954
3,185
420
6,019
5,935
0
30,985
W
2,177
1,780
0
619
8,862
2,697
349
4,156
4,706
0
15,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,328
Gold Earned
25,786
163
Minions Killed
96
0
Camps Cleared
0
708,305
Distance Traveled
550,247
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,891
859
97
6
0
221,874
2
W
Neith
10,849
723
41
3
0
202,651
0
L
Nu Wa
8,207
547
18
1
0
171,694
0
L
Khepri
9,239
616
35
2
0
191,789
0
L
Artemis
8,340
556
43
3
0
186,764
0
W
Arachne
8,588
573
25
2
0
283,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role