Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Ghost_JariasTGM
Bacchus
Level 52
God Stats
14W - 13L
1,477 SR
Queue Stats
230W - 266L
1,429 Elo+
Solo
Bakasura
Bakasura
Lord7th__
Bakasura
Level 49
God Stats
6W - 9L
1,388 SR
Queue Stats
310W - 388L
1,312 Elo+
Solo
Hera
Hera
XxWifi002xX
Hera
Level 46
God Stats
5W - 4L
1,699 SR
Queue Stats
75W - 78L
1,381 Elo+
Solo
Neith
Neith
puffyeyes420
Neith
Level 86
God Stats
266W - 351L
1,377 SR
Queue Stats
475W - 555L
1,262 Elo+
Solo
Team Averages
Level 57
1,488 SR
1,377 Elo+

VS

Team Averages
Level 87
1,533 SR
1,369 Elo+
Bacchus
Bacchus
CatfishHunter26
Bacchus
Level 68
God Stats
3W - 7L
1,499 SR
Queue Stats
26W - 51L
1,277 Elo+
Solo
Ra
Ra
DizzyBBoolin
Ra
Level 107
God Stats
17W - 10L
1,608 SR
Queue Stats
478W - 433L
1,442 Elo+
Solo
Hachiman
Hachiman
HareSage ROG
Hachiman
Level 106
God Stats
27W - 25L
1,535 SR
Queue Stats
92W - 110L
1,406 Elo+
Solo
Nemesis
Nemesis
PeAnUtBuTeRsMaC
Nemesis
Level 89
God Stats
4W - 11L
1,354 SR
Queue Stats
221W - 280L
1,339 Elo+
Solo
Vamana
Vamana
iAxliegoSDXy
Vamana
Level 64
God Stats
3W - 2L
1,671 SR
Queue Stats
107W - 130L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
3
0 / 0 / 1
3,118
520
136
1,193
155
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

5
1 / 1 / 1
3,639
607
1,923
4,137
1,241
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bakasura
Lord7th__
Bakasura
6
0 / 2 / 0
3,822
637
1,195
5,088
1,412
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

7
0 / 0 / 0
3,966
661
2,033
1,204
329
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 1 / 0
3,954
659
3,527
3,049
658
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 2
3,516
586
1,007
2,666
2,012
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

7
1 / 0 / 2
4,268
711
1,859
3,153
1,006
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
HareSage ROG
Hachiman
6
1 / 1 / 1
3,940
657
2,859
2,720
644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 0
4,174
696
1,477
4,600
1,133
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Vamana
7
0 / 0 / 1
3,903
651
1,461
3,336
2,204
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
4
4
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
 
Cernunnos
0
0
1
0.5
W
0
1
2
1
W
1
0
2
2
L
1
1
1
1.5
W
Hachiman
HareSage ROG
Hachiman
1
1
1
1.5
L
Bakasura
Lord7th__
Bakasura
0
2
0
0
W
2
0
0
2
L
0
0
0
0
W
Vamana
0
0
1
0.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,814
Damage
8,663
14,671
Taken
16,475
3,795
Mitigated
6,999
5,319
Healing
7,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
 
Cernunnos
136
49
0
500
1,193
155
0
80
1,113
0
1,836
W
1,007
252
357
865
2,666
2,012
0
770
1,896
5,637
0
W
1,859
412
189
1,327
3,153
1,006
0
1,948
1,180
17,991
0
L
1,923
99
111
534
4,137
1,241
0
1,240
2,897
6,210
0
W
Hachiman
HareSage ROG
Hachiman
2,859
1,185
0
1,127
2,720
644
358
727
1,993
0
18,362
L
Bakasura
Lord7th__
Bakasura
1,195
1,012
0
2,343
5,088
1,412
0
919
4,144
0
13,856
W
1,477
609
0
2,181
4,600
1,133
0
511
4,089
0
15,298
L
2,033
437
0
490
1,204
329
0
627
577
20,230
0
W
Vamana
1,461
131
0
1,598
3,336
2,204
0
0
3,336
0
11,144
L
3,527
1,835
0
1,341
3,049
658
0
0
2,799
0
16,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,499
Gold Earned
19,801
112
Minions Killed
117
0
Camps Cleared
0
511,360
Distance Traveled
605,021
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
3,118
520
2
0
0
50,731
0
W
Bacchus
3,516
586
10
2
0
128,416
2
W
Ra
4,268
711
35
6
0
133,334
3
L
Bacchus
3,639
607
6
1
0
104,168
0
W
Hachiman
3,940
657
22
4
0
89,385
2
L
Bakasura
3,822
637
35
6
0
127,806
0
W
Nemesis
4,174
696
35
6
0
126,624
0
L
Hera
3,966
661
36
6
0
114,461
3
W
Vamana
3,903
651
15
3
0
127,262
4
L
Neith
3,954
659
33
6
0
114,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role