Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Im DannyA
Ah Muzen Cab
Level 29
God Stats
38W - 16L
1,730 SR
Queue Stats
201W - 194L
1,386 Elo+
Solo
Ra
Ra
LostReflection
Ra
Level 43
God Stats
13W - 32L
1,376 SR
Queue Stats
75W - 129L
1,136 Elo+
Solo
King Arthur
King Arthur
Rush_D_
King Arthur
Level 43
God Stats
2W - 2L
1,177 SR
Queue Stats
47W - 86L
1,203 Elo+
Solo
Team Averages
Level 38
1,427 SR
1,242 Elo+

VS

Team Averages
Level 43
1,500 SR
1,274 Elo+
Loki
Loki
FTP Manny YmS
Loki
Level 48
God Stats
15W - 31L
1,359 SR
Queue Stats
154W - 186L
1,276 Elo+
Solo
Chang'e
Chang'e
Hidra0
Chang'e
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
144W - 197L
1,248 Elo+
Solo
Amaterasu
Amaterasu
menacing_noise1
Amaterasu
Level 18
God Stats
14W - 6L
1,640 SR
Queue Stats
34W - 41L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Im DannyA
Ah Muzen Cab
20
13 / 6 / 5
18,995
704
41,026
25,111
10,150
Mace

Mace

+10
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
6 / 6 / 11
17,761
658
17,693
20,087
12,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
Rush_D_
King Arthur
17
1 / 11 / 11
16,406
608
11,318
33,647
41,642
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 8 / 10
17,181
636
16,283
23,420
9,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chang'e
Hidra0
Chang'e
19
4 / 6 / 14
16,084
596
18,966
28,911
10,843
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
menacing_noise1
Amaterasu
19
8 / 6 / 10
16,281
603
29,788
35,289
30,470
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
56
20
Kills
22
23
Deaths
20
27
Assists
34
Player
Kills
Deaths
Assists
KDA
L
10
8
10
1.88
L
Chang'e
Hidra0
Chang'e
4
6
14
1.83
W
Ah Muzen Cab
Im DannyA
Ah Muzen Cab
13
6
5
2.58
W
6
6
11
1.92
W
King Arthur
Rush_D_
King Arthur
1
11
11
0.59
L
Amaterasu
menacing_noise1
Amaterasu
8
6
10
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,037
Damage
65,037
78,845
Taken
87,620
64,782
Mitigated
50,737
26,716
Healing
30,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,283
3,547
0
51
23,420
9,424
0
4,942
18,478
0
65,372
L
Chang'e
Hidra0
Chang'e
18,966
1,604
8,635
14,137
28,911
10,843
664
6,226
22,685
69,059
0
W
Ah Muzen Cab
Im DannyA
Ah Muzen Cab
41,026
18,708
1,631
11,695
25,111
10,150
3,387
6,104
18,782
0
125,113
W
17,693
947
4,740
6,151
20,087
12,990
337
6,092
13,717
81,201
0
W
King Arthur
Rush_D_
King Arthur
11,318
1,786
0
2,499
33,647
41,642
15
7,094
25,868
0
32,687
L
Amaterasu
menacing_noise1
Amaterasu
29,788
9,896
0
7,445
35,289
30,470
771
6,666
28,623
0
95,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,162
Gold Earned
49,546
274
Minions Killed
288
0
Camps Cleared
0
1,443,352
Distance Traveled
1,411,741
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
17,181
636
110
4
0
484,279
0
L
Chang'e
16,084
596
77
3
0
449,517
2
W
Ah Muzen Cab
18,995
704
123
5
0
525,199
0
W
Ra
17,761
658
124
5
0
484,731
2
W
King Arthur
16,406
608
27
1
0
433,422
0
L
Amaterasu
16,281
603
101
4
0
477,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role