Player Matchup

Nemesis
Nemesis
PantheonMaster99
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Solo
Chang'e
Chang'e
S-nezuko01
Chang'e
Level 11
God Stats
8W - 6L
1,721 SR
Queue Stats
12W - 14L
1,496 Elo+
Solo
Thor
Thor
kaitor1975
Thor
Level 11
God Stats
0W - 2L
1,255 SR
Queue Stats
2W - 3L
1,318 Elo+
Solo
Jormungandr
Jormungandr
stipG-son13
Jormungandr
Level 6
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 2L
1,287 Elo+
Solo
Cernunnos
Cernunnos
x Phil ThumbS x
Cernunnos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,719 Elo+
Solo
Team Averages
Level 12
1,431 SR
1,417 Elo+

VS

Team Averages
Level 13
1,400 SR
1,372 Elo+
Artio
Artio
FaultierElk223
Artio
Level 16
God Stats
1W - 2L
1,040 SR
Queue Stats
12W - 12L
1,467 Elo+
Solo
Merlin
Merlin
UndeadSpartacus
Merlin
Level 27
God Stats
14W - 9L
1,461 SR
Queue Stats
29W - 29L
1,312 Elo+
Solo
Sun Wukong
Sun Wukong
WizenDragonFly
Sun Wukong
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
19W - 14L
1,328 Elo+
Solo
Cthulhu
Cthulhu
diegolag
Cthulhu
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Solo
Artemis
Artemis
mislilac
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 0
6,181
883
234
1,793
529
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
S-nezuko01
Chang'e
13
2 / 0 / 1
7,438
1,063
7,830
9,185
3,299
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
0 / 5 / 3
6,670
953
1,038
7,045
2,466
Jormungandr
stipG-son13
Jormungandr
12
0 / 2 / 3
6,808
973
3,346
7,251
4,532
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cernunnos
x Phil ThumbS x
Cernunnos
13
2 / 2 / 2
7,629
1,090
10,049
9,156
3,308
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Team 1 Tickets

272

VS

Team 2 Tickets

371

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 3
8,201
1,172
2,993
8,246
3,995
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
3 / 0 / 6
8,003
1,143
12,734
3,470
1,271
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
WizenDragonFly
Sun Wukong
13
0 / 0 / 5
7,061
1,009
3,960
3,722
2,275
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
diegolag
Cthulhu
13
5 / 0 / 5
8,172
1,167
7,080
11,675
8,636
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Artemis
mislilac
Artemis
12
0 / 2 / 4
6,879
983
2,337
4,089
1,432
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
34
4
Kills
11
11
Deaths
4
9
Assists
23
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
L
0
2
0
0
L
Chang'e
S-nezuko01
Chang'e
2
0
1
2.5
W
3
0
6
6
W
Sun Wukong
WizenDragonFly
Sun Wukong
0
0
5
2.5
W
Cthulhu
diegolag
Cthulhu
5
0
5
7.5
L
0
5
3
0.3
W
Artemis
mislilac
Artemis
0
2
4
1
L
Jormungandr
stipG-son13
Jormungandr
0
2
3
0.75
L
Cernunnos
x Phil ThumbS x
Cernunnos
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,497
Damage
29,104
34,430
Taken
31,202
14,134
Mitigated
17,609
6,894
Healing
9,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,993
153
992
3,339
8,246
3,995
0
2,961
5,160
14,937
0
L
234
0
0
39
1,793
529
0
820
948
0
3,181
L
Chang'e
S-nezuko01
Chang'e
7,830
1,598
2,126
2,899
9,185
3,299
0
6,869
2,216
18,352
0
W
12,734
1,097
172
1,176
3,470
1,271
0
1,596
1,824
31,005
0
W
Sun Wukong
WizenDragonFly
Sun Wukong
3,960
390
0
366
3,722
2,275
0
1,105
2,592
0
13,094
W
Cthulhu
diegolag
Cthulhu
7,080
754
650
2,935
11,675
8,636
0
4,581
7,054
16,698
0
L
1,038
248
0
0
7,045
2,466
0
4,495
2,500
0
3,437
W
Artemis
mislilac
Artemis
2,337
1,051
0
0
4,089
1,432
0
693
3,396
0
9,573
L
Jormungandr
stipG-son13
Jormungandr
3,346
1,057
0
133
7,251
4,532
0
5,341
1,860
7,437
0
L
Cernunnos
x Phil ThumbS x
Cernunnos
10,049
6,198
0
1,697
9,156
3,308
0
5,282
3,774
0
31,011

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,726
Gold Earned
38,316
92
Minions Killed
108
4
Camps Cleared
7
408,863
Distance Traveled
603,041
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,201
1,172
17
2
2
155,746
4
L
Nemesis
6,181
883
2
0
0
30,399
0
L
Chang'e
7,438
1,063
22
3
0
123,248
0
W
Merlin
8,003
1,143
47
7
0
109,801
0
W
Sun Wukong
7,061
1,009
20
3
1
126,885
1
W
Cthulhu
8,172
1,167
15
2
0
130,980
0
L
Thor
6,670
953
4
1
1
62,262
1
W
Artemis
6,879
983
9
1
4
79,629
0
L
Jormungandr
6,808
973
8
1
1
102,198
0
L
Cernunnos
7,629
1,090
56
8
2
90,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role