Player Matchup

Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
Chompie1976
Sylvanus
Level 22
God Stats
1W - 0L
1,336 SR
Queue Stats
7W - 18L
1,265 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cobblestone-88
Ah Muzen Cab
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
288W - 266L
1,335 Elo+
Solo
Nu Wa
Nu Wa
Wierd12342
Nu Wa
Level 79
God Stats
2W - 1L
1,292 SR
Queue Stats
269W - 245L
1,497 Elo+
Solo
Ah Puch
Ah Puch
grimreaper42012
Ah Puch
Level 104
God Stats
4W - 1L
1,674 SR
Queue Stats
86W - 93L
1,398 Elo+
Solo
Team Averages
Level 95
1,460 SR
1,399 Elo+

VS

Team Averages
Level 81
1,579 SR
1,369 Elo+
Artemis
Artemis
L_Carrots_L
Artemis
Level 19
God Stats
0W - 1L
1,775 SR
Queue Stats
5W - 12L
1,490 Elo+
Party 1
Cernunnos
Cernunnos
Waveey_Antonio
Cernunnos
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,288 Elo+
Party 1
Hera
Hera
YourBoy_Shawne
Hera
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 11L
1,267 Elo+
Party 1
Olorun
Olorun
coldKINGISAAC
Olorun
Level 104
God Stats
8W - 5L
1,619 SR
Queue Stats
331W - 322L
1,457 Elo+
Solo
Chang'e
Chang'e
jhumphrey1234567
Chang'e
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
14 / 5 / 25
16,606
830
25,906
32,729
24,545
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sylvanus
Chompie1976
Sylvanus
14
0 / 8 / 11
10,903
545
1,952
16,913
7,303
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ah Muzen Cab
Cobblestone-88
Ah Muzen Cab
20
11 / 6 / 27
15,922
796
19,075
19,139
10,167
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Nu Wa
20
10 / 6 / 17
14,055
703
24,927
19,245
8,624
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
14 / 7 / 17
16,793
840
40,531
24,343
10,329
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
L_Carrots_L
Artemis
20
13 / 9 / 15
16,768
838
37,733
25,638
8,421
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Cernunnos
Waveey_Antonio
Cernunnos
19
4 / 11 / 10
13,013
651
10,017
23,303
8,369
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
6 / 10 / 17
14,900
745
20,158
23,752
8,143
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 10 / 10
11,503
575
11,755
27,237
11,167
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
8 / 9 / 14
14,310
716
13,474
25,908
13,829
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
98
49
Kills
32
32
Deaths
49
97
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
14
5
25
5.3
W
Sylvanus
Chompie1976
Sylvanus
0
8
11
0.69
W
Ah Muzen Cab
Cobblestone-88
Ah Muzen Cab
11
6
27
4.08
L
Artemis
L_Carrots_L
Artemis
13
9
15
2.28
L
Cernunnos
Waveey_Antonio
Cernunnos
4
11
10
0.82
W
Nu Wa
10
6
17
3.08
L
6
10
17
1.45
L
1
10
10
0.6
W
14
7
17
3.21
L
8
9
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,391
Damage
93,137
112,369
Taken
125,838
60,968
Mitigated
49,929
46,372
Healing
44,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
25,906
3,812
1,896
12,620
32,729
24,545
1,906
12,565
20,164
0
46,523
W
Sylvanus
Chompie1976
Sylvanus
1,952
225
2,310
1,310
16,913
7,303
435
9,485
7,428
3,453
0
W
Ah Muzen Cab
Cobblestone-88
Ah Muzen Cab
19,075
4,973
2,523
5,132
19,139
10,167
1,672
4,748
14,391
0
58,621
L
Artemis
L_Carrots_L
Artemis
37,733
18,056
4,365
6,810
25,638
8,421
3,772
13,403
12,235
0
64,056
L
Cernunnos
Waveey_Antonio
Cernunnos
10,017
1,893
0
246
23,303
8,369
0
12,807
10,496
0
28,384
W
Nu Wa
24,927
6,723
3,788
2,931
19,245
8,624
2,231
6,465
12,780
56,394
0
L
20,158
6,222
1,768
3,891
23,752
8,143
645
13,434
10,318
55,227
0
L
11,755
5,949
8,193
7,517
27,237
11,167
1,066
14,189
13,048
35,419
0
W
40,531
602
2,895
10,967
24,343
10,329
1,034
12,124
12,219
74,611
0
L
13,474
1,019
6,066
5,306
25,908
13,829
566
13,577
12,331
30,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,279
Gold Earned
70,494
210
Minions Killed
266
0
Camps Cleared
0
1,472,336
Distance Traveled
1,341,515
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,606
830
43
2
0
298,348
1
W
Sylvanus
10,903
545
4
0
0
245,926
0
W
Ah Muzen Cab
15,922
796
59
3
0
315,073
0
L
Artemis
16,768
838
67
3
0
262,451
0
L
Cernunnos
13,013
651
29
1
0
262,264
0
W
Nu Wa
14,055
703
40
2
0
316,239
1
L
Hera
14,900
745
68
3
0
260,659
0
L
Olorun
11,503
575
48
2
0
256,197
0
W
Ah Puch
16,793
840
64
3
0
296,750
0
L
Chang'e
14,310
716
54
3
0
299,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role