Player Matchup

Hera
Hera
Diamond III
DieHardLife-
Hera
Diamond III
Level 89
God Stats
10W - 12L
1,644 SR
Queue Stats
729W - 641L
2,192 MMR
Solo
King Arthur
King Arthur
Silver II
Unadmits
King Arthur
Silver II
Level 69
God Stats
7W - 14L
1,447 SR
Queue Stats
11W - 16L
1,760 MMR
Solo
Kuzenbo
Kuzenbo
Diamond IV
XxShieldGuardian
Kuzenbo
Diamond IV
Level 159
God Stats
7W - 7L
1,678 SR
Queue Stats
177W - 121L
2,631 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 106
1,589 SR
2,194 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 130
1,469 SR
2,265 MMR
Fafnir
Fafnir
Masters
Il N0va
Fafnir
Masters
Level 157
God Stats
98W - 54L
1,746 SR
Queue Stats
783W - 451L
2,506 MMR
Solo
Guan Yu
Guan Yu
Silver II
Karters Dad
Guan Yu
Silver II
Level 127
God Stats
1W - 0L
1,161 SR
Queue Stats
3W - 0L
1,692 MMR
Solo
The Morrigan
The Morrigan
Masters
PowerGodz
The Morrigan
Masters
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 68L
2,597 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 4 / 4
16,969
628
30,417
17,975
12,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

King Arthur
Unadmits
King Arthur
18
2 / 7 / 9
15,056
558
21,835
25,144
30,563
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
3 / 1 / 11
17,218
638
16,967
24,385
43,985
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
PersephoneCthulhuAphroditeSobekHel

VS

Bans
ThothCupidCu ChulainnSkadiHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Il N0va
Fafnir
20
5 / 2 / 6
18,747
694
14,926
39,419
53,273
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Karters Dad
Guan Yu
18
3 / 7 / 5
15,663
580
17,914
36,618
42,201
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Morrigan
PowerGodz
The Morrigan
20
4 / 5 / 6
16,763
621
18,473
21,165
10,302
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
29
13
Kills
12
12
Deaths
14
24
Assists
17
Player
Kills
Deaths
Assists
KDA
L
8
4
4
2.5
W
Fafnir
Il N0va
Fafnir
5
2
6
4
W
Guan Yu
Karters Dad
Guan Yu
3
7
5
0.79
W
The Morrigan
PowerGodz
The Morrigan
4
5
6
1.4
L
King Arthur
Unadmits
King Arthur
2
7
9
0.93
L
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,219
Damage
51,313
67,504
Taken
97,202
87,543
Mitigated
105,776
12,296
Healing
41,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,417
8,325
1,347
5,022
17,975
12,995
1,065
10,807
7,018
144,613
0
W
Fafnir
Il N0va
Fafnir
14,926
3,371
0
12,673
39,419
53,273
248
17,020
21,102
59,967
0
W
Guan Yu
Karters Dad
Guan Yu
17,914
3,701
6,618
13,590
36,618
42,201
601
17,064
18,067
515
91,876
W
The Morrigan
PowerGodz
The Morrigan
18,473
4,017
0
8,686
21,165
10,302
2,188
12,415
8,540
150,414
363
L
King Arthur
Unadmits
King Arthur
21,835
4,072
0
4,629
25,144
30,563
461
13,613
11,112
38
76,194
L
16,967
6,539
0
1,298
24,385
43,985
400
13,081
10,893
50,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,243
Gold Earned
51,173
296
Minions Killed
323
0
Camps Cleared
0
1,502,200
Distance Traveled
1,526,839
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
16,969
628
175
6
0
463,194
4
W
Fafnir
18,747
694
62
2
0
559,711
8
W
Guan Yu
15,663
580
83
3
0
519,636
2
W
The Morrigan
16,763
621
178
7
0
447,492
4
L
King Arthur
15,056
558
76
3
0
494,491
3
L
Kuzenbo
17,218
638
45
2
0
544,515
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role