Player Matchup

Fenrir
Fenrir
Jones987
Fenrir
Level 48
God Stats
50W - 99L
1,291 SR
Queue Stats
222W - 317L
1,278 Elo+
Solo
Thoth
Thoth
Sayderp3387
Thoth
Level 44
God Stats
2W - 7L
1,120 SR
Queue Stats
295W - 342L
1,201 Elo+
Solo
Neith
Neith
qhilliq
Neith
Level 18
God Stats
0W - 3L
1,256 SR
Queue Stats
3W - 13L
908 Elo+
Solo
Team Averages
Level 37
1,222 SR
1,129 Elo+

VS

Team Averages
Level 31
1,497 SR
1,043 Elo+
Hera
Hera
Princejay019
Hera
Level 49
God Stats
9W - 1L
1,490 SR
Queue Stats
251W - 251L
1,315 Elo+
Solo
Raijin
Raijin
claudiofeltrin
Raijin
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 135L
914 Elo+
Solo
Thor
Thor
danivzla420
Thor
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 147L
900 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jones987
Fenrir
20
25 / 5 / 5
17,978
782
26,376
18,778
9,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
7 / 6 / 19
15,704
683
12,018
17,668
6,987
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
qhilliq
Neith
14
0 / 8 / 16
12,928
562
2,192
13,241
4,810

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 3 / 4
17,130
745
20,333
10,373
2,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
5 / 16 / 6
15,458
672
9,749
21,296
4,732
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 14 / 9
13,520
588
1,277
16,139
3,967

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
36
32
Kills
17
19
Deaths
33
40
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jones987
Fenrir
25
5
5
5.5
W
11
3
4
4.33
L
7
6
19
2.75
W
5
16
6
0.5
W
1
14
9
0.39
L
Neith
qhilliq
Neith
0
8
16
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,586
Damage
31,359
49,687
Taken
47,808
21,067
Mitigated
11,606
7,143
Healing
2,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jones987
Fenrir
26,376
4,202
366
3,634
18,778
9,270
383
10,048
8,730
0
98,735
W
20,333
6,433
0
2,718
10,373
2,907
1,131
4,032
6,341
89,066
0
L
12,018
652
0
1,840
17,668
6,987
408
12,599
5,069
77,147
0
W
9,749
1,298
0
45
21,296
4,732
424
4,938
16,358
33,632
0
W
1,277
491
0
0
16,139
3,967
104
3,084
13,055
0
5,247
L
Neith
qhilliq
Neith
2,192
574
0
1,303
13,241
4,810
18
7,978
5,263
0
15,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,610
Gold Earned
46,108
210
Minions Killed
168
0
Camps Cleared
0
961,241
Distance Traveled
904,096
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
17,978
782
100
4
0
420,939
1
W
Hera
17,130
745
110
5
0
359,871
2
L
Thoth
15,704
683
106
5
0
318,873
1
W
Raijin
15,458
672
50
2
0
245,171
0
W
Thor
13,520
588
8
0
0
299,054
0
L
Neith
12,928
562
4
0
0
221,429
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role