Player Matchup

Kuzenbo
Kuzenbo
Silver I
Big Mobbin
Kuzenbo
Silver I
Level 106
God Stats
47W - 59L
1,556 SR
Queue Stats
264W - 311L
1,345 MMR
Party 2
Odin
Odin
Bronze I
Kreeeeeg
Odin
Bronze I
Level 105
God Stats
10W - 19L
1,514 SR
Queue Stats
74W - 107L
776 MMR
Party 2
Janus
Janus
Bronze III
SaVaGe MaNiAc85
Janus
Bronze III
Level 103
God Stats
6W - 4L
1,555 SR
Queue Stats
12W - 16L
1,063 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 105
1,542 SR
1,061 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 131
1,475 SR
1,133 MMR
Guan Yu
Guan Yu
Silver II
ArcGuardian
Guan Yu
Silver II
Level 145
God Stats
8W - 9L
1,455 SR
Queue Stats
199W - 202L
1,005 MMR
Party 1
Baron Samedi
Baron Samedi
Silver III
ItachiAyala
Baron Samedi
Silver III
Level 89
God Stats
2W - 2L
1,453 SR
Queue Stats
79W - 108L
972 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
PRedawg22
Ao Kuang
Gold V
Level 158
God Stats
2W - 0L
1,516 SR
Queue Stats
135W - 120L
1,423 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Big Mobbin
Kuzenbo
13
0 / 7 / 1
12,307
586
14,378
23,345
31,636
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Odin
15
1 / 6 / 0
12,048
574
6,817
22,274
11,357
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
1 / 6 / 0
11,726
558
11,426
16,669
5,148
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
AphroditeHelChaacBacchusChang'e

VS

Bans
KumbhakarnaAchillesMedusaCupidArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
ArcGuardian
Guan Yu
18
8 / 1 / 10
14,089
671
18,762
22,803
12,057
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
ItachiAyala
Baron Samedi
16
4 / 1 / 11
13,204
629
19,981
14,950
6,395
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ao Kuang
PRedawg22
Ao Kuang
17
7 / 0 / 12
13,836
659
14,262
12,190
8,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
52
2
Kills
19
19
Deaths
2
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
ArcGuardian
Guan Yu
8
1
10
13
L
Kuzenbo
Big Mobbin
Kuzenbo
0
7
1
0.07
W
Baron Samedi
ItachiAyala
Baron Samedi
4
1
11
9.5
L
Odin
1
6
0
0.17
W
Ao Kuang
PRedawg22
Ao Kuang
7
0
12
13
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
53,005
62,288
Taken
49,943
48,141
Mitigated
27,385
11,711
Healing
31,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
ArcGuardian
Guan Yu
18,762
5,887
3,012
12,448
22,803
12,057
1,295
10,988
11,815
236
79,248
L
Kuzenbo
Big Mobbin
Kuzenbo
14,378
5,088
0
3,836
23,345
31,636
0
14,814
8,531
45,172
0
W
Baron Samedi
ItachiAyala
Baron Samedi
19,981
1,460
2,680
6,686
14,950
6,395
580
9,035
5,915
74,009
0
L
Odin
6,817
962
533
3,989
22,274
11,357
0
11,272
11,002
0
50,382
W
Ao Kuang
PRedawg22
Ao Kuang
14,262
2,522
459
6,268
12,190
8,933
639
5,970
6,220
51,095
0
L
11,426
686
0
3,353
16,669
5,148
0
9,133
7,536
73,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,081
Gold Earned
41,129
218
Minions Killed
237
0
Camps Cleared
0
1,098,519
Distance Traveled
1,217,353
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
14,089
671
83
4
0
409,426
9
L
Kuzenbo
12,307
586
28
1
0
358,686
6
W
Baron Samedi
13,204
629
106
5
0
377,333
2
L
Odin
12,048
574
81
4
0
363,860
4
W
Ao Kuang
13,836
659
48
2
0
430,594
2
L
Janus
11,726
558
109
5
0
375,973
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role