Player Matchup

Discordia
Discordia
Gold III
ContagixusOP
Discordia
Gold III
Level 121
God Stats
3W - 1L
1,584 SR
Queue Stats
54W - 29L
1,485 MMR
Party 1
Ymir
Ymir
Silver I
Des2ic
Ymir
Silver I
Level 110
God Stats
4W - 0L
1,727 SR
Queue Stats
63W - 35L
1,213 MMR
Party 1
Bastet
Bastet
Gold IV
darnell2daWhite
Bastet
Gold IV
Level 127
God Stats
1W - 0L
1,838 SR
Queue Stats
55W - 30L
1,424 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 119
1,717 SR
1,374 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 80
1,435 SR
1,606 MMR
Da Ji
Da Ji
Bronze I
Avanity
Da Ji
Bronze I
Level 68
God Stats
0W - 1L
1,396 SR
Queue Stats
7W - 3L
1,500 MMR
Solo
Eset
Eset
Gold III
Hoppin Hippo
Eset
Gold III
Level 141
God Stats
8W - 8L
1,628 SR
Queue Stats
75W - 55L
1,863 MMR
Party 2
Hercules
Hercules
Gold V
SHoK I CrafteR
Hercules
Gold V
Level 32
God Stats
0W - 1L
1,281 SR
Queue Stats
7W - 6L
1,455 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
ContagixusOP
Discordia
17
6 / 2 / 10
13,225
696
14,916
10,415
3,756
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Des2ic
Ymir
17
6 / 1 / 11
14,075
741
10,242
14,430
15,760
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
6 / 8 / 9
13,125
691
14,786
12,853
4,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
CthulhuZeusKumbhakarnaChaacHe Bo

VS

Bans
HadesAphroditeHorusMedusaKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Avanity
Da Ji
14
3 / 6 / 7
11,582
610
6,333
14,868
9,870
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
3 / 7 / 4
11,424
601
11,172
14,680
4,953
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
14
4 / 5 / 5
11,312
595
9,815
19,758
22,223
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
26
18
Kills
10
11
Deaths
18
30
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Avanity
Da Ji
3
6
7
1.08
W
Discordia
ContagixusOP
Discordia
6
2
10
5.5
W
Ymir
Des2ic
Ymir
6
1
11
11.5
L
3
7
4
0.71
L
Hercules
4
5
5
1.3
W
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,944
Damage
27,320
37,698
Taken
49,306
24,065
Mitigated
37,046
1,832
Healing
13,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Avanity
Da Ji
6,333
1,272
0
3,466
14,868
9,870
0
7,893
6,975
0
25,674
W
Discordia
ContagixusOP
Discordia
14,916
466
0
500
10,415
3,756
418
1,026
9,193
74,573
0
W
Ymir
Des2ic
Ymir
10,242
1,575
0
412
14,430
15,760
298
4,023
10,169
45,457
0
L
11,172
459
1,594
4,071
14,680
4,953
0
6,140
8,540
64,255
0
L
Hercules
9,815
2,823
0
4,449
19,758
22,223
0
11,225
8,533
0
38,269
W
14,786
4,062
0
920
12,853
4,549
1,941
6,215
6,488
0
54,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,425
Gold Earned
34,318
215
Minions Killed
171
0
Camps Cleared
0
1,059,406
Distance Traveled
966,365
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
11,582
610
34
2
0
329,331
5
W
Discordia
13,225
696
88
5
0
381,143
1
W
Ymir
14,075
741
73
4
0
319,322
2
L
Eset
11,424
601
76
4
0
295,343
3
L
Hercules
11,312
595
61
3
0
341,691
4
W
Bastet
13,125
691
54
3
0
358,941
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role