Player Matchup

Sol
Sol
KoalaNijuni
Sol
Level 4
God Stats
0W - 2L
1,256 SR
Queue Stats
1W - 5L
1,131 Elo+
Party 2
Ymir
Ymir
Kurumiin
Ymir
Level 15
God Stats
0W - 6L
1,053 SR
Queue Stats
23W - 40L
1,195 Elo+
Party 2
Kali
Kali
Vodenjak
Kali
Level 11
God Stats
2W - 3L
1,482 SR
Queue Stats
21W - 28L
1,427 Elo+
Solo
Medusa
Medusa
eleveeeeeeeeen
Medusa
Level 8
God Stats
0W - 7L
1,127 SR
Queue Stats
15W - 25L
1,197 Elo+
Party 2
Scylla
Scylla
lMPACT0o
Scylla
Level 29
God Stats
60W - 57L
1,565 SR
Queue Stats
183W - 186L
1,448 Elo+
Solo
Team Averages
Level 13
1,297 SR
1,280 Elo+

VS

Team Averages
Level 11
1,468 SR
1,347 Elo+
Kali
Kali
ForTypler
Kali
Level 29
God Stats
1W - 2L
1,308 SR
Queue Stats
6W - 5L
1,415 Elo+
Party 1
Thanatos
Thanatos
ViniciusLucas07
Thanatos
Level 5
God Stats
2W - 5L
1,486 SR
Queue Stats
6W - 15L
1,244 Elo+
Party 3
Ullr
Ullr
c0unt6
Ullr
Level 7
God Stats
3W - 2L
1,469 SR
Queue Stats
6W - 5L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
violroludo
Cthulhu
Level 7
God Stats
3W - 1L
1,576 SR
Queue Stats
5W - 4L
1,415 Elo+
Party 1
Fenrir
Fenrir
zSiims
Fenrir
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 13L
1,244 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 8 / 19
13,206
943
12,898
13,238
4,336
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
20
6 / 10 / 15
14,448
1,032
12,137
31,758
16,154
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Kali
20
9 / 5 / 18
16,252
1,161
24,740
23,226
10,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20
5 / 14 / 19
14,298
1,021
27,413
25,065
10,315
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
lMPACT0o
Scylla
20
13 / 1 / 15
16,951
1,211
23,668
11,191
3,517
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

0

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
20
14 / 4 / 17
17,397
1,243
31,280
24,531
14,650
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
20
3 / 10 / 19
14,004
1,000
11,814
17,578
8,322
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ullr
c0unt6
Ullr
20
13 / 4 / 15
16,436
1,174
23,764
16,130
8,037
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
violroludo
Cthulhu
20
2 / 6 / 21
13,484
963
13,914
28,195
37,040
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
zSiims
Fenrir
20
6 / 13 / 21
14,584
1,042
18,772
25,714
19,288
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
131
37
Kills
38
38
Deaths
37
86
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Kali
14
4
17
5.63
L
4
8
19
1.69
L
Ymir
6
10
15
1.35
W
Thanatos
3
10
19
1.25
L
Kali
9
5
18
3.6
W
Ullr
c0unt6
Ullr
13
4
15
5.13
L
5
14
19
1.04
L
Scylla
lMPACT0o
Scylla
13
1
15
20.5
W
Cthulhu
violroludo
Cthulhu
2
6
21
2.08
W
Fenrir
zSiims
Fenrir
6
13
21
1.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,856
Damage
99,544
104,478
Taken
112,148
44,405
Mitigated
87,337
6,596
Healing
18,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
31,280
21,647
0
6,321
24,531
14,650
0
7,330
17,201
0
57,468
L
12,898
4,849
0
1,912
13,238
4,336
0
2,063
11,175
28,562
0
L
Ymir
12,137
1,605
0
1,786
31,758
16,154
0
5,044
26,714
24,086
0
W
Thanatos
11,814
5,048
0
6,018
17,578
8,322
0
8,473
9,105
0
28,505
L
Kali
24,740
10,718
0
2,528
23,226
10,083
0
2,675
20,551
0
41,719
W
Ullr
c0unt6
Ullr
23,764
15,899
0
1,654
16,130
8,037
0
7,079
9,051
0
57,583
L
27,413
19,171
0
370
25,065
10,315
0
2,200
22,865
0
50,740
L
Scylla
lMPACT0o
Scylla
23,668
2,704
0
0
11,191
3,517
0
1,932
9,259
59,098
0
W
Cthulhu
violroludo
Cthulhu
13,914
860
921
1,167
28,195
37,040
0
12,869
15,326
32,540
0
W
Fenrir
zSiims
Fenrir
18,772
5,254
0
2,020
25,714
19,288
0
12,952
12,762
0
37,135

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,155
Gold Earned
75,905
229
Minions Killed
254
9
Camps Cleared
10
1,071,651
Distance Traveled
1,341,061
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
17,397
1,243
37
3
7
297,217
0
L
Sol
13,206
943
42
3
0
139,165
0
L
Ymir
14,448
1,032
32
2
0
185,352
0
W
Thanatos
14,004
1,000
27
2
0
228,904
0
L
Kali
16,252
1,161
33
2
1
304,366
2
W
Ullr
16,436
1,174
91
7
0
276,788
1
L
Medusa
14,298
1,021
43
3
1
194,620
0
L
Scylla
16,951
1,211
79
6
7
248,148
1
W
Cthulhu
13,484
963
56
4
2
288,037
2
W
Fenrir
14,584
1,042
43
3
1
250,115
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role