Player Matchup

Ravana
Ravana
Dgogamer1706
Ravana
Level 25
God Stats
6W - 4L
1,720 SR
Queue Stats
84W - 109L
1,143 Elo+
Party 1
Cthulhu
Cthulhu
Miggity42
Cthulhu
Level 10
God Stats
21W - 30L
1,333 SR
Queue Stats
48W - 75L
1,150 Elo+
Party 1
Chaac
Chaac
TonyTaKoTrUcK
Chaac
Level 25
God Stats
8W - 6L
1,516 SR
Queue Stats
61W - 84L
1,120 Elo+
Party 1
Hel
Hel
digital_comma9
Hel
Level 24
God Stats
28W - 26L
1,423 SR
Queue Stats
84W - 107L
1,147 Elo+
Party 1
Kumbhakarna
Kumbhakarna
mikeyord
Kumbhakarna
Level 24
God Stats
6W - 1L
1,586 SR
Queue Stats
77W - 111L
1,153 Elo+
Party 1
Team Averages
Level 22
1,516 SR
1,142 Elo+

VS

Team Averages
Level 16
1,488 SR
1,236 Elo+
Thanatos
Thanatos
EmperorJay111
Thanatos
Level 20
God Stats
15W - 29L
1,336 SR
Queue Stats
28W - 53L
1,177 Elo+
Solo
Xbalanque
Xbalanque
MalakiKi-ninjabo
Xbalanque
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,218 Elo+
Party 2
Ymir
Ymir
Marselles06
Ymir
Level 8
God Stats
3W - 4L
1,610 SR
Queue Stats
4W - 6L
1,247 Elo+
Party 2
Sol
Sol
SensuaI Soul
Sol
Level 27
God Stats
2W - 4L
1,705 SR
Queue Stats
37W - 40L
1,284 Elo+
Solo
Tsukuyomi
Tsukuyomi
dark night0109
Tsukuyomi
Level 9
God Stats
0W - 2L
1,286 SR
Queue Stats
7W - 11L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
7
3 / 3 / 0
5,025
503
3,820
5,895
1,791
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
Miggity42
Cthulhu
10
11 / 0 / 9
6,992
699
8,807
11,942
4,848
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
8 / 0 / 8
6,286
629
8,140
4,564
1,939
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
7 / 1 / 13
6,515
652
5,722
6,025
2,222
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Kumbhakarna
mikeyord
Kumbhakarna
8
0 / 2 / 3
5,232
523
1,691
7,307
3,248
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
EmperorJay111
Thanatos
7
0 / 5 / 0
4,366
437
2,973
8,428
4,163
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xbalanque
6
1 / 9 / 0
4,532
453
7,229
7,513
2,166
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

6
0 / 7 / 1
4,364
436
2,072
9,022
3,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
3 / 1 / 2
6,080
608
7,735
5,930
1,484
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tsukuyomi
dark night0109
Tsukuyomi
6
2 / 7 / 1
4,595
460
3,551
6,306
1,865
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
10
29
Kills
6
6
Deaths
29
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ravana
3
3
0
1
L
Thanatos
EmperorJay111
Thanatos
0
5
0
0
L
Xbalanque
1
9
0
0.11
L
0
7
1
0.07
W
Cthulhu
Miggity42
Cthulhu
11
0
9
15.5
L
3
1
2
4
W
8
0
8
12
L
Tsukuyomi
dark night0109
Tsukuyomi
2
7
1
0.36
W
7
1
13
13.5
W
Kumbhakarna
mikeyord
Kumbhakarna
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,180
Damage
23,560
35,733
Taken
37,199
14,048
Mitigated
12,890
16,376
Healing
8,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
3,820
1,209
474
698
5,895
1,791
0
3,621
2,274
0
17,028
L
Thanatos
EmperorJay111
Thanatos
2,973
789
378
2,094
8,428
4,163
124
3,743
4,685
0
8,542
L
Xbalanque
7,229
3,605
145
345
7,513
2,166
274
3,303
4,210
0
16,881
L
2,072
722
186
810
9,022
3,212
437
4,663
4,359
9,970
0
W
Cthulhu
Miggity42
Cthulhu
8,807
1,652
111
3,002
11,942
4,848
1,132
830
11,112
25,190
0
L
7,735
2,071
0
4,158
5,930
1,484
1,142
1,195
4,735
30,738
0
W
8,140
1,182
318
1,930
4,564
1,939
87
540
4,024
0
19,401
L
Tsukuyomi
dark night0109
Tsukuyomi
3,551
1,325
0
322
6,306
1,865
132
3,316
2,990
0
7,497
W
5,722
118
5,375
3,595
6,025
2,222
1,567
702
5,323
17,672
0
W
Kumbhakarna
mikeyord
Kumbhakarna
1,691
488
369
504
7,307
3,248
0
4,114
3,193
11,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,050
Gold Earned
23,937
127
Minions Killed
104
0
Camps Cleared
0
921,887
Distance Traveled
829,163
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
5,025
503
22
2
0
193,288
5
L
Thanatos
4,366
437
9
1
0
173,677
4
L
Xbalanque
4,532
453
22
2
0
151,112
0
L
Ymir
4,364
436
10
1
0
171,248
0
W
Cthulhu
6,992
699
31
3
0
174,319
0
L
Sol
6,080
608
59
6
0
175,295
1
W
Chaac
6,286
629
35
4
0
184,498
1
L
Tsukuyomi
4,595
460
4
0
0
157,831
0
W
Hel
6,515
652
28
3
0
198,948
2
W
Kumbhakarna
5,232
523
11
1
0
170,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role