Player Matchup

Zeus
Zeus
ArcticAnimosity
Zeus
Level 9
God Stats
1W - 4L
1,330 SR
Queue Stats
32W - 30L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
AwakenTheGhost
Baron Samedi
Level 59
God Stats
11W - 8L
1,545 SR
Queue Stats
38W - 37L
1,420 Elo+
Party 1
Thanatos
Thanatos
DeathByJuan
Thanatos
Level 18
God Stats
8W - 12L
1,497 SR
Queue Stats
17W - 19L
1,528 Elo+
Solo
Pele
Pele
UTLx_Galaxy
Pele
Level 11
God Stats
17W - 13L
1,583 SR
Queue Stats
19W - 18L
1,444 Elo+
Party 1
Nox
Nox
UnReaL_Mudkip258
Nox
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 22L
1,626 Elo+
Party 1
Team Averages
Level 22
1,491 SR
1,475 Elo+

VS

Team Averages
Level 20
1,668 SR
1,548 Elo+
Nox
Nox
DarkOdyssey55
Nox
Level 11
God Stats
40W - 18L
1,620 SR
Queue Stats
117W - 52L
1,588 Elo+
Party 2
Merlin
Merlin
IGAME1261
Merlin
Level 29
God Stats
11W - 10L
1,554 SR
Queue Stats
36W - 25L
1,484 Elo+
Solo
Da Ji
Da Ji
Mephizt0r
Da Ji
Level 15
God Stats
4W - 0L
1,886 SR
Queue Stats
85W - 37L
1,603 Elo+
Party 2
Baron Samedi
Baron Samedi
SkullReaperX
Baron Samedi
Level 18
God Stats
12W - 3L
1,777 SR
Queue Stats
204W - 181L
1,597 Elo+
Party 2
Ullr
Ullr
zeroisnine
Ullr
Level 25
God Stats
2W - 8L
1,500 SR
Queue Stats
130W - 113L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 5
13,311
887
23,018
14,948
7,040
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
AwakenTheGhost
Baron Samedi
20
3 / 1 / 8
14,702
980
12,885
7,590
3,301
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
DeathByJuan
Thanatos
19
4 / 11 / 6
13,594
906
11,613
19,189
7,368
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
1 / 6 / 7
12,622
841
8,289
24,311
10,083
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
2 / 9 / 2
12,928
862
4,040
22,149
16,174
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

117

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 20
14,412
961
17,963
11,467
4,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
IGAME1261
Merlin
20
11 / 1 / 20
16,706
1,114
31,157
11,049
4,201
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
Mephizt0r
Da Ji
20
3 / 3 / 21
13,956
930
11,547
13,943
5,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
SkullReaperX
Baron Samedi
20
9 / 1 / 22
15,121
1,008
17,374
10,607
4,893
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
5 / 5 / 18
13,789
919
6,710
16,053
9,444
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
134
11
Kills
33
33
Deaths
11
28
Assists
101
Player
Kills
Deaths
Assists
KDA
L
1
6
5
0.58
L
Baron Samedi
AwakenTheGhost
Baron Samedi
3
1
8
7
W
5
1
20
15
L
Thanatos
DeathByJuan
Thanatos
4
11
6
0.64
W
Merlin
IGAME1261
Merlin
11
1
20
21
W
Da Ji
Mephizt0r
Da Ji
3
3
21
4.5
W
Baron Samedi
SkullReaperX
Baron Samedi
9
1
22
20
L
1
6
7
0.75
L
2
9
2
0.33
W
5
5
18
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,845
Damage
84,751
88,187
Taken
63,119
43,966
Mitigated
28,124
15,044
Healing
7,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,018
1,284
0
310
14,948
7,040
0
11,543
3,355
59,415
0
L
Baron Samedi
AwakenTheGhost
Baron Samedi
12,885
630
3,641
2,385
7,590
3,301
0
6,449
1,116
74,716
0
W
17,963
537
0
0
11,467
4,046
0
7,558
3,909
33,400
0
L
Thanatos
DeathByJuan
Thanatos
11,613
2,841
0
5,646
19,189
7,368
0
11,946
7,137
0
21,197
W
Merlin
IGAME1261
Merlin
31,157
800
0
1,038
11,049
4,201
0
7,108
3,941
91,513
0
W
Da Ji
Mephizt0r
Da Ji
11,547
2,760
0
0
13,943
5,540
0
6,684
7,259
0
27,698
W
Baron Samedi
SkullReaperX
Baron Samedi
17,374
1,222
4,079
1,654
10,607
4,893
0
6,659
3,948
30,140
0
L
8,289
1,031
1,259
1,239
24,311
10,083
0
18,975
5,186
0
21,792
L
4,040
917
0
564
22,149
16,174
0
17,581
4,393
12,208
0
W
6,710
1,422
0
607
16,053
9,444
0
11,934
4,119
0
23,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,157
Gold Earned
73,984
302
Minions Killed
300
9
Camps Cleared
7
1,311,213
Distance Traveled
1,445,332
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
13,311
887
94
6
0
258,338
0
L
Baron Samedi
14,702
980
148
10
1
293,477
0
W
Nox
14,412
961
36
2
0
296,328
0
L
Thanatos
13,594
906
14
1
6
266,346
0
W
Merlin
16,706
1,114
163
11
0
313,300
0
W
Da Ji
13,956
930
33
2
7
319,566
0
W
Baron Samedi
15,121
1,008
37
2
0
255,773
0
L
Pele
12,622
841
28
2
1
268,599
2
L
Nox
12,928
862
18
1
1
224,453
0
W
Ullr
13,789
919
31
2
0
260,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role