Player Matchup

Fenrir
Fenrir
C0MM1T
Fenrir
Level 140
God Stats
1W - 0L
1,567 SR
Queue Stats
82W - 63L
1,399 Elo+
Party 2
Cerberus
Cerberus
Commander KA
Cerberus
Level 90
God Stats
1W - 2L
1,537 SR
Queue Stats
46W - 53L
1,363 Elo+
Solo
Vulcan
Vulcan
Fox0
Vulcan
Level 69
God Stats
10W - 4L
1,573 SR
Queue Stats
299W - 267L
1,348 Elo+
Solo
Odin
Odin
SlimeyFPS
Odin
Level 80
God Stats
5W - 3L
1,407 SR
Queue Stats
230W - 254L
1,354 Elo+
Solo
Pele
Pele
the_jaisemberg
Pele
Level 40
God Stats
6W - 4L
1,736 SR
Queue Stats
261W - 319L
1,242 Elo+
Party 2
Team Averages
Level 84
1,564 SR
1,341 Elo+

VS

Team Averages
Level 80
1,494 SR
1,299 Elo+
Chiron
Chiron
Altair S157
Chiron
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 1
Izanami
Izanami
BkN Sephiz
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 17L
1,254 Elo+
Party 1
Neith
Neith
FaLLeN99 PR
Neith
Level 124
God Stats
0W - 1L
1,468 SR
Queue Stats
55W - 64L
1,327 Elo+
Party 1
Chernobog
Chernobog
RAYITO132
Chernobog
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 78L
1,364 Elo+
Solo
Hera
Hera
xXCANGRIXx
Hera
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 26L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
C0MM1T
Fenrir
20
20 / 5 / 9
14,790
870
16,640
17,409
8,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cerberus
Commander KA
Cerberus
17
1 / 7 / 16
11,217
660
5,697
24,456
23,949
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Fox0
Vulcan
20
9 / 4 / 20
14,194
835
25,523
13,682
6,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
19
1 / 5 / 20
12,611
742
9,127
20,485
24,361
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
5 / 6 / 12
12,519
736
8,347
16,242
6,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
20
4 / 8 / 17
13,385
787
16,045
18,780
7,621
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
BkN Sephiz
Izanami
20
10 / 8 / 11
13,885
817
20,143
19,457
7,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
8 / 8 / 8
12,403
730
19,597
17,996
7,073
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chernobog
RAYITO132
Chernobog
9
1 / 3 / 3
8,532
502
1,382
4,108
1,225
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 9 / 8
11,355
668
12,294
13,616
6,145
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
73
36
Kills
26
27
Deaths
36
77
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Chiron
4
8
17
1.56
L
Izanami
BkN Sephiz
Izanami
10
8
11
1.94
W
Fenrir
C0MM1T
Fenrir
20
5
9
4.9
W
Cerberus
Commander KA
Cerberus
1
7
16
1.29
L
8
8
8
1.5
W
Vulcan
Fox0
Vulcan
9
4
20
4.75
L
Chernobog
RAYITO132
Chernobog
1
3
3
0.83
W
Odin
1
5
20
2.2
W
5
6
12
1.83
L
3
9
8
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,334
Damage
69,461
92,274
Taken
73,957
70,198
Mitigated
29,875
30,624
Healing
19,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
16,045
7,382
2,251
5,690
18,780
7,621
910
8,004
10,775
0
44,008
L
Izanami
BkN Sephiz
Izanami
20,143
13,378
1,435
4,147
19,457
7,811
1,165
6,683
12,774
0
47,191
W
Fenrir
C0MM1T
Fenrir
16,640
2,240
5,439
4,475
17,409
8,650
2,985
2,606
14,208
0
24,927
W
Cerberus
Commander KA
Cerberus
5,697
252
2,142
4,587
24,456
23,949
643
2,052
22,404
17,604
0
L
19,597
6,426
1,084
3,020
17,996
7,073
0
7,737
10,259
0
35,137
W
Vulcan
Fox0
Vulcan
25,523
7,321
1,857
1,751
13,682
6,765
1,200
1,111
12,571
59,433
0
L
Chernobog
RAYITO132
Chernobog
1,382
596
153
372
4,108
1,225
0
2,108
2,000
0
2,885
W
Odin
9,127
2,648
2,091
3,003
20,485
24,361
324
4,369
16,116
0
25,774
W
8,347
2,002
2,115
3,164
16,242
6,473
1,659
2,156
14,086
0
22,938
L
12,294
3,352
1,251
439
13,616
6,145
31
6,688
6,928
26,488
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,331
Gold Earned
59,560
162
Minions Killed
182
0
Camps Cleared
0
1,592,881
Distance Traveled
1,025,936
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
13,385
787
51
3
0
220,967
0
L
Izanami
13,885
817
72
4
0
244,630
0
W
Fenrir
14,790
870
12
1
0
354,482
1
W
Cerberus
11,217
660
36
2
0
288,219
0
L
Neith
12,403
730
27
2
0
245,799
0
W
Vulcan
14,194
835
65
4
0
320,536
0
L
Chernobog
8,532
502
5
0
0
81,696
0
W
Odin
12,611
742
22
1
0
306,377
0
W
Pele
12,519
736
27
2
0
323,267
1
L
Hera
11,355
668
27
2
0
232,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role