Player Matchup

Kali
Kali
Bronze I
Nashycado
Kali
Bronze I
Level 87
God Stats
8W - 8L
1,584 SR
Queue Stats
10W - 15L
1,057 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,584 SR
1,057 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 30
1,194 SR
1,022 MMR
Izanami
Izanami
Bronze III
Cheezepuffles__
Izanami
Bronze III
Level 30
God Stats
0W - 1L
1,194 SR
Queue Stats
1W - 5L
1,022 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
11
5 / 0 / 0
6,256
1,251
3,704
4,964
1,624
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bans
BakasuraThanatosHou YiNemesisUllr

VS

Bans
HeimdallrCupidCernunnosHeraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,545
909
2,202
5,023
1,265
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Kali
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,704
Damage
2,202
4,964
Taken
5,023
1,624
Mitigated
1,265
4,126
Healing
250
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,202
1,889
0
250
5,023
1,265
0
52
4,971
0
17,351
W
Kali
3,704
2,126
0
4,126
4,964
1,624
0
104
4,860
0
22,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

6,256
Gold Earned
4,545
39
Minions Killed
39
0
Camps Cleared
0
106,240
Distance Traveled
92,971
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
4,545
909
39
8
0
92,971
2
W
Kali
6,256
1,251
39
8
0
106,240
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role