Player Matchup

Ra
Ra
Diamond I
GrizzlyBearCarl
Ra
Diamond I
Level 126
God Stats
7W - 5L
1,673 SR
Queue Stats
326W - 335L
2,307 MMR
Solo
Guan Yu
Guan Yu
Diamond II
JAWANI
Guan Yu
Diamond II
Level 159
God Stats
3W - 4L
1,621 SR
Queue Stats
160W - 157L
2,300 MMR
Solo
Cerberus
Cerberus
Diamond IV
StarSample
Cerberus
Diamond IV
Level 156
God Stats
1W - 0L
1,898 SR
Queue Stats
29W - 21L
2,179 MMR
Party 2
Freya
Freya
Diamond I
squawkflock
Freya
Diamond I
Level 156
God Stats
6W - 6L
1,624 SR
Queue Stats
294W - 305L
2,308 MMR
Solo
Fenrir
Fenrir
Platinum I
Łiar
Fenrir
Platinum I
Level 160
God Stats
1W - 0L
1,961 SR
Queue Stats
16W - 10L
2,247 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 151
1,755 SR
2,268 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,659 SR
2,122 MMR
Bacchus
Bacchus
Diamond III
Dirux
Bacchus
Diamond III
Level 120
God Stats
5W - 3L
1,699 SR
Queue Stats
304W - 309L
2,234 MMR
Solo
Thoth
Thoth
Diamond II
Nicholson17
Thoth
Diamond II
Level 158
God Stats
7W - 10L
1,513 SR
Queue Stats
429W - 411L
2,282 MMR
Solo
Thor
Thor
Platinum I
TheMAJicMike
Thor
Platinum I
Level 160
God Stats
3W - 7L
1,749 SR
Queue Stats
62W - 56L
2,401 MMR
Party 1
Tyr
Tyr
Diamond III
basikally
Tyr
Diamond III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anhur
Anhur
Diamond V
dfsdgsdfgjjkta
Anhur
Diamond V
Level 42
God Stats
3W - 6L
1,835 SR
Queue Stats
46W - 42L
2,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 5 / 10
11,939
628
11,405
12,642
4,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Guan Yu
JAWANI
Guan Yu
18
4 / 2 / 7
11,599
610
11,748
20,839
25,266
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cerberus
StarSample
Cerberus
15
5 / 4 / 14
11,693
615
7,044
17,521
14,510
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

19
8 / 4 / 9
12,725
670
13,113
16,184
6,018
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Łiar
Fenrir
18
13 / 5 / 9
12,935
681
16,934
17,078
7,174
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
PersephoneTsukuyomiKuzenboSetNemesis

VS

Bans
CthulhuYemojaOdinXing TianOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dirux
Bacchus
14
2 / 6 / 11
10,295
542
8,900
13,864
14,106
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

17
6 / 7 / 1
10,998
579
9,968
10,640
2,722
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
8 / 5 / 5
11,664
614
16,159
15,803
4,995
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 6 / 2
10,181
536
8,421
19,784
13,478
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
1 / 11 / 6
9,474
499
8,745
13,867
3,579
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
45
35
Kills
20
20
Deaths
35
49
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Dirux
Bacchus
2
6
11
1.25
W
5
5
10
2
W
Guan Yu
JAWANI
Guan Yu
4
2
7
3.75
L
6
7
1
0.93
W
Cerberus
StarSample
Cerberus
5
4
14
3
L
8
5
5
2.1
L
3
6
2
0.67
L
1
11
6
0.36
W
8
4
9
3.13
W
Fenrir
Łiar
Fenrir
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,244
Damage
52,193
84,264
Taken
73,958
57,576
Mitigated
38,880
37,629
Healing
14,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Dirux
Bacchus
8,900
966
0
1,021
13,864
14,106
0
7,961
5,810
21,024
0
W
11,405
1,579
4,627
2,806
12,642
4,608
1,510
3,727
8,886
93,288
0
W
Guan Yu
JAWANI
Guan Yu
11,748
2,749
4,020
11,487
20,839
25,266
436
2,784
17,680
0
66,856
L
9,968
34
0
20
10,640
2,722
0
2,571
8,044
74,876
0
W
Cerberus
StarSample
Cerberus
7,044
721
0
1,697
17,521
14,510
269
3,927
13,544
41,542
0
L
16,159
3,632
0
3,578
15,803
4,995
0
8,437
7,291
0
81,866
L
8,421
800
0
7,550
19,784
13,478
0
4,604
14,630
0
61,712
L
8,745
5,357
0
2,585
13,867
3,579
0
7,989
5,803
0
53,771
W
13,113
5,706
0
7,895
16,184
6,018
2,511
2,728
13,406
99,819
0
W
Fenrir
Łiar
Fenrir
16,934
4,752
0
5,097
17,078
7,174
997
6,004
10,974
0
67,592

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,891
Gold Earned
52,612
618
Minions Killed
499
0
Camps Cleared
0
1,849,249
Distance Traveled
1,700,666
24
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,295
542
24
1
0
331,226
8
W
Ra
11,939
628
163
9
0
353,369
4
W
Guan Yu
11,599
610
120
6
0
390,911
4
L
Thoth
10,998
579
137
7
0
356,857
6
W
Cerberus
11,693
615
93
5
0
377,345
7
L
Thor
11,664
614
118
6
0
362,565
4
L
Tyr
10,181
536
133
7
0
353,348
4
L
Anhur
9,474
499
87
5
0
296,670
4
W
Freya
12,725
670
163
9
0
343,159
3
W
Fenrir
12,935
681
79
4
0
384,465
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role