Player Matchup

Nox
Nox
AB3L_ST0RM
Nox
Level 11
God Stats
9W - 14L
1,351 SR
Queue Stats
47W - 48L
1,258 Elo+
Solo
Hel
Hel
KickingArtist95
Hel
Level 16
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 26L
1,167 Elo+
Party 2
Heimdallr
Heimdallr
SCARLXXDD
Heimdallr
Level 11
God Stats
12W - 18L
1,150 SR
Queue Stats
113W - 112L
1,217 Elo+
Solo
Ymir
Ymir
ScreaminDynomit
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,233 Elo+
Solo
Guan Yu
Guan Yu
The Trap Monk
Guan Yu
Level 17
God Stats
5W - 1L
1,900 SR
Queue Stats
38W - 42L
1,329 Elo+
Party 2
Team Averages
Level 12
1,480 SR
1,241 Elo+

VS

Team Averages
Level 16
1,464 SR
1,220 Elo+
Cthulhu
Cthulhu
AlvesJPS
Cthulhu
Level 8
God Stats
4W - 4L
1,500 SR
Queue Stats
6W - 13L
1,144 Elo+
Party 1
Olorun
Olorun
GGmigsteele
Olorun
Level 24
God Stats
12W - 11L
1,506 SR
Queue Stats
164W - 149L
1,285 Elo+
Solo
Fenrir
Fenrir
GustavoRauh
Fenrir
Level 3
God Stats
0W - 7L
1,500 SR
Queue Stats
1W - 12L
1,094 Elo+
Party 1
Pele
Pele
ZEUS NAXH
Pele
Level 24
God Stats
7W - 13L
1,353 SR
Queue Stats
85W - 102L
1,259 Elo+
Solo
Heimdallr
Heimdallr
kupooygftgvvvf
Heimdallr
Level 23
God Stats
4W - 3L
1,460 SR
Queue Stats
25W - 23L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 14
14,464
964
18,732
7,776
2,969
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
2 / 5 / 17
13,869
925
13,104
13,580
6,012
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
SCARLXXDD
Heimdallr
20
6 / 8 / 11
14,750
983
22,919
19,766
8,628
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
3 / 8 / 10
12,781
852
6,432
15,443
8,740
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
20
8 / 5 / 13
15,079
1,005
17,214
20,072
21,423
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AlvesJPS
Cthulhu
20
2 / 12 / 14
14,416
961
12,153
34,895
30,087
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
17
1 / 2 / 5
11,970
798
2,327
4,223
1,581
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
15
0 / 2 / 0
10,895
726
335
2,065
606
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Pele
20
6 / 5 / 19
15,960
1,064
15,778
25,151
8,874
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Heimdallr
kupooygftgvvvf
Heimdallr
20
17 / 3 / 8
18,308
1,221
38,783
18,705
7,298
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
72
24
Kills
26
26
Deaths
24
65
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
0
14
12
L
Cthulhu
AlvesJPS
Cthulhu
2
12
14
0.75
L
Olorun
1
2
5
1.75
L
Fenrir
0
2
0
0
W
2
5
17
2.1
W
Heimdallr
SCARLXXDD
Heimdallr
6
8
11
1.44
W
3
8
10
1
W
Guan Yu
8
5
13
2.9
L
Pele
6
5
19
3.1
L
Heimdallr
kupooygftgvvvf
Heimdallr
17
3
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,401
Damage
69,376
76,637
Taken
85,039
47,772
Mitigated
48,446
11,996
Healing
9,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,732
2,086
0
0
7,776
2,969
0
3,026
4,750
47,558
0
L
Cthulhu
AlvesJPS
Cthulhu
12,153
891
0
719
34,895
30,087
0
18,028
16,862
37,516
0
L
Olorun
2,327
1,097
924
1,098
4,223
1,581
0
1,173
3,050
10,694
0
L
Fenrir
335
48
0
200
2,065
606
0
849
1,216
0
2,660
W
13,104
3,867
2,500
2,494
13,580
6,012
0
3,437
10,143
27,725
0
W
Heimdallr
SCARLXXDD
Heimdallr
22,919
10,865
0
445
19,766
8,628
0
1,717
18,047
0
70,017
W
6,432
2,973
0
0
15,443
8,740
0
2,467
12,976
11,142
0
W
Guan Yu
17,214
4,304
3,046
3,511
20,072
21,423
0
3,833
16,239
0
37,777
L
Pele
15,778
3,425
1,617
5,400
25,151
8,874
0
12,254
12,897
0
33,570
L
Heimdallr
kupooygftgvvvf
Heimdallr
38,783
25,134
0
0
18,705
7,298
0
5,964
12,736
0
75,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,943
Gold Earned
71,549
270
Minions Killed
216
4
Camps Cleared
9
1,136,601
Distance Traveled
948,473
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,464
964
87
6
1
259,879
0
L
Cthulhu
14,416
961
74
5
0
277,421
0
L
Olorun
11,970
798
27
2
3
76,501
0
L
Fenrir
10,895
726
2
0
0
26,265
0
W
Hel
13,869
925
36
2
1
213,021
0
W
Heimdallr
14,750
983
99
7
0
264,578
0
W
Ymir
12,781
852
11
1
0
113,969
0
W
Guan Yu
15,079
1,005
37
2
2
285,154
0
L
Pele
15,960
1,064
50
3
0
286,390
1
L
Heimdallr
18,308
1,221
63
4
6
281,896
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role