Player Matchup

Cthulhu
Cthulhu
Comp x Lou
Cthulhu
Level 29
God Stats
30W - 24L
1,487 SR
Queue Stats
263W - 314L
1,319 Elo+
Party 1
Fenrir
Fenrir
Howl MG
Fenrir
Level 25
God Stats
38W - 23L
1,597 SR
Queue Stats
102W - 82L
1,345 Elo+
Party 2
Medusa
Medusa
Poison Venom22
Medusa
Level 27
God Stats
13W - 18L
1,472 SR
Queue Stats
162W - 217L
1,266 Elo+
Party 1
Chang'e
Chang'e
Whailmer
Chang'e
Level 26
God Stats
15W - 7L
1,461 SR
Queue Stats
134W - 108L
1,362 Elo+
Party 2
Sol
Sol
bbre
Sol
Level 28
God Stats
23W - 34L
1,651 SR
Queue Stats
127W - 186L
1,287 Elo+
Party 1
Team Averages
Level 27
1,534 SR
1,316 Elo+

VS

Team Averages
Level 20
1,594 SR
1,397 Elo+
Bakasura
Bakasura
Lil_Dumpty
Bakasura
Level 25
God Stats
0W - 2L
1,345 SR
Queue Stats
100W - 116L
1,336 Elo+
Solo
Odin
Odin
SaxenHighwind
Odin
Level 7
God Stats
3W - 1L
1,811 SR
Queue Stats
5W - 5L
1,351 Elo+
Party 3
Anubis
Anubis
Xedwin254X
Anubis
Level 18
God Stats
1W - 1L
1,699 SR
Queue Stats
3W - 3L
1,402 Elo+
Party 3
Ymir
Ymir
fly55911jr
Ymir
Level 27
God Stats
4W - 3L
1,545 SR
Queue Stats
7W - 3L
1,491 Elo+
Party 3
Skadi
Skadi
megadark624
Skadi
Level 25
God Stats
10W - 6L
1,570 SR
Queue Stats
11W - 7L
1,402 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Comp x Lou
Cthulhu
12
2 / 1 / 4
7,680
452
7,053
8,334
5,412
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Howl MG
Fenrir
16
8 / 1 / 6
10,073
593
9,265
11,134
4,290
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 0 / 2
10,130
596
10,900
7,490
2,853
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Whailmer
Chang'e
16
5 / 1 / 6
10,014
589
9,579
9,473
3,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sol
bbre
Sol
12
1 / 2 / 3
7,865
463
7,264
8,639
2,784
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Lil_Dumpty
Bakasura
12
0 / 6 / 1
7,141
420
6,077
15,455
4,738
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 0
7,637
449
2,667
9,692
4,552
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anubis
Xedwin254X
Anubis
13
1 / 7 / 0
7,779
458
6,195
10,964
4,210
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 3 / 3
6,909
406
3,385
13,259
8,458
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
3 / 3 / 0
7,242
426
6,427
9,869
2,951
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
8
24
Kills
4
5
Deaths
24
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Comp x Lou
Cthulhu
2
1
4
4
W
Fenrir
Howl MG
Fenrir
8
1
6
11
L
Bakasura
Lil_Dumpty
Bakasura
0
6
1
0.08
W
8
0
2
9
L
0
5
0
0
W
Chang'e
Whailmer
Chang'e
5
1
6
8
L
Anubis
Xedwin254X
Anubis
1
7
0
0.14
W
Sol
bbre
Sol
1
2
3
1.25
L
0
3
3
0.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,061
Damage
24,751
45,070
Taken
59,239
18,508
Mitigated
24,909
24,145
Healing
14,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Comp x Lou
Cthulhu
7,053
454
736
2,184
8,334
5,412
381
1,140
7,084
32,331
0
W
Fenrir
Howl MG
Fenrir
9,265
3,815
653
5,846
11,134
4,290
1,763
2,065
9,016
0
59,072
L
Bakasura
Lil_Dumpty
Bakasura
6,077
4,137
0
4,827
15,455
4,738
0
5,141
10,314
0
39,043
W
10,900
6,852
0
3,616
7,490
2,853
2,388
1,282
6,113
0
48,454
L
2,667
465
0
1,000
9,692
4,552
0
1,375
8,317
142
18,950
W
Chang'e
Whailmer
Chang'e
9,579
1,651
1,118
5,675
9,473
3,169
1,891
3,569
5,879
59,745
0
L
Anubis
Xedwin254X
Anubis
6,195
682
0
2,174
10,964
4,210
709
4,639
6,325
47,162
0
W
Sol
bbre
Sol
7,264
1,510
0
4,317
8,639
2,784
204
1,666
6,973
44,633
0
L
3,385
174
0
3,761
13,259
8,458
77
7,625
5,634
26,231
0
L
6,427
2,457
0
2,435
9,869
2,951
118
5,116
4,753
0
33,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,762
Gold Earned
36,708
397
Minions Killed
306
0
Camps Cleared
0
1,497,477
Distance Traveled
1,335,729
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,680
452
45
3
0
337,991
1
W
Fenrir
10,073
593
86
5
0
336,920
5
L
Bakasura
7,141
420
86
5
0
317,345
1
W
Medusa
10,130
596
77
5
0
283,355
2
L
Odin
7,637
449
32
2
0
239,277
0
W
Chang'e
10,014
589
111
7
0
288,977
4
L
Anubis
7,779
458
72
4
0
246,601
0
W
Sol
7,865
463
78
5
0
250,234
0
L
Ymir
6,909
406
45
3
0
243,935
3
L
Skadi
7,242
426
71
4
0
288,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role