Player Matchup

Sobek
Sobek
OreoTheory
Sobek
Level 32
God Stats
4W - 7L
1,553 SR
Queue Stats
97W - 115L
1,344 Elo+
Solo
Nemesis
Nemesis
RichRoman
Nemesis
Level 51
God Stats
2W - 1L
1,541 SR
Queue Stats
19W - 22L
1,495 Elo+
Solo
Sol
Sol
Xeracs
Sol
Level 62
God Stats
4W - 11L
1,246 SR
Queue Stats
107W - 137L
1,401 Elo+
Solo
Team Averages
Level 48
1,446 SR
1,413 Elo+

VS

Team Averages
Level 98
1,440 SR
1,375 Elo+
Achilles
Achilles
F3rgus
Achilles
Level 63
God Stats
3W - 0L
1,540 SR
Queue Stats
13W - 11L
1,433 Elo+
Solo
Discordia
Discordia
Racòón
Discordia
Level 146
God Stats
5W - 7L
1,223 SR
Queue Stats
44W - 78L
1,270 Elo+
Solo
Skadi
Skadi
Sp1ncycle
Skadi
Level 84
God Stats
1W - 0L
1,556 SR
Queue Stats
3W - 2L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
11
2 / 3 / 0
9,161
654
5,181
13,206
10,819
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
RichRoman
Nemesis
9
0 / 7 / 1
7,408
529
3,486
13,720
5,241
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sol
Xeracs
Sol
11
0 / 4 / 2
7,790
556
4,938
8,581
2,820
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
F3rgus
Achilles
12
2 / 1 / 11
9,101
650
8,991
10,503
9,337
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Racòón
Discordia
14
9 / 1 / 4
10,421
744
12,151
5,812
2,191
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Skadi
Sp1ncycle
Skadi
14
3 / 0 / 8
10,009
715
8,582
6,361
2,261
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
37
2
Kills
14
14
Deaths
2
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Achilles
F3rgus
Achilles
2
1
11
7.5
L
Sobek
2
3
0
0.67
W
Discordia
Racòón
Discordia
9
1
4
11
L
Nemesis
RichRoman
Nemesis
0
7
1
0.07
W
Skadi
Sp1ncycle
Skadi
3
0
8
7
L
Sol
Xeracs
Sol
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,605
Damage
29,724
35,507
Taken
22,676
18,880
Mitigated
13,789
6,955
Healing
9,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
F3rgus
Achilles
8,991
1,682
0
3,513
10,503
9,337
496
5,074
5,429
0
26,490
L
Sobek
5,181
338
342
1,742
13,206
10,819
0
2,587
10,319
13,313
0
W
Discordia
Racòón
Discordia
12,151
0
0
1,748
5,812
2,191
355
2,182
3,630
42,871
0
L
Nemesis
RichRoman
Nemesis
3,486
751
0
2,311
13,720
5,241
0
4,351
9,144
0
18,424
W
Skadi
Sp1ncycle
Skadi
8,582
4,190
903
3,154
6,361
2,261
1,627
2,919
3,442
0
71,791
L
Sol
Xeracs
Sol
4,938
794
0
2,560
8,581
2,820
0
5,288
3,268
32,865
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,359
Gold Earned
29,531
86
Minions Killed
194
0
Camps Cleared
0
784,352
Distance Traveled
784,095
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,101
650
29
2
0
281,341
10
L
Sobek
9,161
654
10
1
0
275,724
9
W
Discordia
10,421
744
53
4
0
246,048
1
L
Nemesis
7,408
529
29
2
0
265,887
5
W
Skadi
10,009
715
112
8
0
256,706
2
L
Sol
7,790
556
47
3
0
242,741
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role