Player Matchup

Merlin
Merlin
GDeathlock
Merlin
Level 102
God Stats
2W - 3L
1,468 SR
Queue Stats
148W - 138L
1,483 Elo+
Party 3
Ganesha
Ganesha
MazanyKasparek
Ganesha
Level 143
God Stats
14W - 6L
1,564 SR
Queue Stats
223W - 196L
1,533 Elo+
Solo
Skadi
Skadi
X3ntaris
Skadi
Level 67
God Stats
3W - 1L
1,606 SR
Queue Stats
323W - 326L
1,427 Elo+
Party 1
Set
Set
pheonixkille
Set
Level 124
God Stats
2W - 2L
1,482 SR
Queue Stats
49W - 50L
1,452 Elo+
Party 3
Chang'e
Chang'e
Ðont
Chang'e
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 96L
1,468 Elo+
Party 1
Team Averages
Level 111
1,524 SR
1,473 Elo+

VS

Team Averages
Level 112
1,531 SR
1,506 Elo+
Artemis
Artemis
ElenaOfTroy
Artemis
Level 128
God Stats
7W - 8L
1,604 SR
Queue Stats
230W - 215L
1,539 Elo+
Party 2
Kali
Kali
Helioos
Kali
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,515 Elo+
Party 2
Merlin
Merlin
Hug A Chicken
Merlin
Level 140
God Stats
19W - 15L
1,551 SR
Queue Stats
717W - 772L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
Milogu
Baron Samedi
Level 151
God Stats
8W - 8L
1,501 SR
Queue Stats
476W - 475L
1,447 Elo+
Solo
Cthulhu
Cthulhu
firstbloodidp
Cthulhu
Level 37
God Stats
2W - 2L
1,500 SR
Queue Stats
144W - 128L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GDeathlock
Merlin
20
6 / 5 / 16
15,165
722
35,063
22,883
12,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
0 / 6 / 24
13,462
641
11,291
29,616
31,801
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Skadi
X3ntaris
Skadi
19
2 / 10 / 14
12,671
603
15,179
24,391
12,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
17 / 7 / 11
16,386
780
26,254
32,208
24,067
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chang'e
Ðont
Chang'e
20
5 / 3 / 18
13,458
641
15,643
26,069
13,683
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
ElenaOfTroy
Artemis
20
12 / 5 / 13
15,297
728
42,758
25,037
10,159
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
Helioos
Kali
17
2 / 7 / 14
12,197
581
12,637
18,898
8,574
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
9 / 4 / 14
15,023
715
27,179
17,800
8,186
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Baron Samedi
Milogu
Baron Samedi
20
6 / 8 / 13
13,062
622
18,974
24,525
11,560
Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cthulhu
20
2 / 6 / 15
12,671
603
16,662
28,101
39,517
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
100
30
Kills
31
31
Deaths
30
83
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Artemis
ElenaOfTroy
Artemis
12
5
13
3.7
W
Merlin
GDeathlock
Merlin
6
5
16
2.8
L
Kali
Helioos
Kali
2
7
14
1.29
L
9
4
14
4
W
0
6
24
2
L
Baron Samedi
Milogu
Baron Samedi
6
8
13
1.56
W
Skadi
X3ntaris
Skadi
2
10
14
0.9
L
Cthulhu
2
6
15
1.58
W
17
7
11
3.21
W
Chang'e
Ðont
Chang'e
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,430
Damage
118,210
135,167
Taken
114,361
94,914
Mitigated
77,996
68,268
Healing
38,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
ElenaOfTroy
Artemis
42,758
16,567
3,808
8,093
25,037
10,159
2,252
16,219
8,818
0
73,283
W
Merlin
GDeathlock
Merlin
35,063
1,240
4,170
2,788
22,883
12,925
1,386
12,617
10,266
82,252
0
L
Kali
Helioos
Kali
12,637
4,974
804
3,776
18,898
8,574
651
9,639
9,259
0
16,527
L
27,179
1,001
3,107
3,694
17,800
8,186
438
9,686
8,114
73,230
0
W
11,291
137
3,901
3,397
29,616
31,801
1,459
13,088
16,528
24,317
0
L
Baron Samedi
Milogu
Baron Samedi
18,974
2,040
6,556
5,014
24,525
11,560
402
11,034
13,491
29,780
0
W
Skadi
X3ntaris
Skadi
15,179
5,859
0
1,302
24,391
12,438
1,400
11,932
12,459
0
34,071
L
Cthulhu
16,662
283
1,113
2,240
28,101
39,517
60
15,419
12,682
25,694
0
W
26,254
10,781
1,669
7,562
32,208
24,067
401
11,216
20,992
0
43,027
W
Chang'e
Ðont
Chang'e
15,643
975
27,842
15,637
26,069
13,683
575
13,962
12,107
35,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,142
Gold Earned
68,250
215
Minions Killed
226
0
Camps Cleared
0
1,656,957
Distance Traveled
1,730,628
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
15,297
728
69
3
0
334,969
0
W
Merlin
15,165
722
91
4
0
346,832
0
L
Kali
12,197
581
8
0
0
381,404
0
L
Merlin
15,023
715
104
5
0
308,872
0
W
Ganesha
13,462
641
3
0
0
353,393
3
L
Baron Samedi
13,062
622
21
1
0
332,070
1
W
Skadi
12,671
603
47
2
0
278,257
0
L
Cthulhu
12,671
603
24
1
0
373,313
0
W
Set
16,386
780
32
2
0
308,353
0
W
Chang'e
13,458
641
42
2
0
370,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role