Player Matchup

Medusa
Medusa
EmergePsycho
Medusa
Level 18
God Stats
48W - 34L
1,664 SR
Queue Stats
70W - 45L
1,524 Elo+
Party 1
Awilix
Awilix
RemixTTV
Awilix
Level 105
God Stats
4W - 2L
1,619 SR
Queue Stats
116W - 63L
1,581 Elo+
Party 1
Baron Samedi
Baron Samedi
Troy_Kane
Baron Samedi
Level 89
God Stats
10W - 2L
1,654 SR
Queue Stats
84W - 45L
1,581 Elo+
Party 1
Team Averages
Level 71
1,646 SR
1,562 Elo+

VS

Team Averages
Level 84
1,586 SR
1,399 Elo+
Merlin
Merlin
DonChapo-125
Merlin
Level 128
God Stats
49W - 78L
1,444 SR
Queue Stats
864W - 875L
1,465 Elo+
Solo
Ganesha
Ganesha
GUCCI-MODO
Ganesha
Level 97
God Stats
0W - 1L
1,709 SR
Queue Stats
4W - 8L
1,374 Elo+
Solo
Artemis
Artemis
SirPhase
Artemis
Level 27
God Stats
15W - 10L
1,606 SR
Queue Stats
19W - 22L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 6 / 12
12,059
709
6,113
15,273
4,329
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
RemixTTV
Awilix
18
11 / 4 / 8
14,521
854
18,538
14,476
5,257
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baron Samedi
Troy_Kane
Baron Samedi
15
5 / 4 / 13
11,914
701
15,473
12,638
5,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
6 / 4 / 6
11,680
687
12,224
10,670
2,849
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
GUCCI-MODO
Ganesha
12
0 / 7 / 11
10,769
633
4,223
16,924
14,737
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Artemis
SirPhase
Artemis
14
8 / 9 / 6
11,813
695
13,213
17,575
5,938
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
37
20
Kills
14
14
Deaths
20
33
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Merlin
6
4
6
2.25
W
Medusa
4
6
12
1.67
L
Ganesha
GUCCI-MODO
Ganesha
0
7
11
0.79
W
Awilix
RemixTTV
Awilix
11
4
8
3.75
L
Artemis
SirPhase
Artemis
8
9
6
1.22
W
Baron Samedi
Troy_Kane
Baron Samedi
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,124
Damage
29,660
42,387
Taken
45,169
15,104
Mitigated
23,524
15,605
Healing
5,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
12,224
153
0
500
10,670
2,849
992
2,981
7,689
64,088
0
W
Medusa
6,113
3,597
462
2,227
15,273
4,329
1,771
4,859
10,414
0
39,329
L
Ganesha
GUCCI-MODO
Ganesha
4,223
274
0
2,070
16,924
14,737
464
7,210
9,714
10,198
0
W
Awilix
RemixTTV
Awilix
18,538
6,447
0
4,969
14,476
5,257
220
5,589
8,887
0
85,848
L
Artemis
SirPhase
Artemis
13,213
7,624
0
2,971
17,575
5,938
1,518
5,330
12,245
0
39,108
W
Baron Samedi
Troy_Kane
Baron Samedi
15,473
1,063
2,355
5,592
12,638
5,518
306
6,133
6,505
59,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,494
Gold Earned
34,262
237
Minions Killed
166
0
Camps Cleared
0
890,950
Distance Traveled
706,316
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,680
687
117
7
0
278,516
4
W
Medusa
12,059
709
74
4
0
282,704
0
L
Ganesha
10,769
633
0
0
0
209,120
2
W
Awilix
14,521
854
84
5
0
341,549
3
L
Artemis
11,813
695
49
3
0
218,680
0
W
Baron Samedi
11,914
701
79
5
0
266,697
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role