Player Matchup

Achilles
Achilles
Chaotic-Enigma46
Achilles
Level 25
God Stats
3W - 3L
1,488 SR
Queue Stats
31W - 30L
1,405 Elo+
Party 3
Fenrir
Fenrir
Jojit_o
Fenrir
Level 15
God Stats
2W - 2L
1,288 SR
Queue Stats
12W - 19L
1,181 Elo+
Party 1
Ra
Ra
Nauticaldragon
Ra
Level 19
God Stats
4W - 5L
1,412 SR
Queue Stats
49W - 50L
1,297 Elo+
Party 3
Arachne
Arachne
Seven_Rings13
Arachne
Level 14
God Stats
5W - 5L
1,600 SR
Queue Stats
51W - 46L
1,253 Elo+
Party 1
Hel
Hel
alidox_95140
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,231 Elo+
Party 1
Team Averages
Level 17
1,458 SR
1,273 Elo+

VS

Team Averages
Level 25
1,570 SR
1,488 Elo+
Cerberus
Cerberus
AxR B A i L E Y
Cerberus
Level 11
God Stats
13W - 17L
1,273 SR
Queue Stats
87W - 96L
1,452 Elo+
Solo
Thanatos
Thanatos
Horn_Evens
Thanatos
Level 29
God Stats
43W - 40L
1,603 SR
Queue Stats
116W - 98L
1,484 Elo+
Party 2
Merlin
Merlin
MrHorn08
Merlin
Level 49
God Stats
4W - 1L
1,726 SR
Queue Stats
87W - 66L
1,413 Elo+
Party 2
King Arthur
King Arthur
MrWinter91
King Arthur
Level 31
God Stats
31W - 24L
1,443 SR
Queue Stats
85W - 70L
1,403 Elo+
Party 2
Izanami
Izanami
johnmuller6943
Izanami
Level 3
God Stats
63W - 47L
1,805 SR
Queue Stats
64W - 53L
1,686 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 2
8,896
523
7,656
13,568
3,605
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Fenrir
Jojit_o
Fenrir
9
1 / 9 / 1
6,817
401
4,514
14,060
3,311
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
2 / 9 / 1
7,823
460
2,591
11,905
2,581
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
14
6 / 8 / 0
8,701
512
9,977
19,007
6,221
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 10 / 4
6,828
402
3,068
11,068
2,558
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
13
5 / 0 / 6
10,026
590
6,095
13,223
13,053
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Horn_Evens
Thanatos
17
17 / 0 / 6
11,952
703
16,939
10,053
3,683
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
MrHorn08
Merlin
16
12 / 4 / 9
11,490
676
17,224
9,779
3,765
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
MrWinter91
King Arthur
16
5 / 6 / 3
10,949
644
10,498
14,857
9,192
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
0 / 4 / 4
9,291
547
3,060
7,355
2,246
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
67
14
Kills
39
39
Deaths
14
8
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cerberus
5
0
6
8
L
5
3
2
2
W
Thanatos
Horn_Evens
Thanatos
17
0
6
20
L
Fenrir
Jojit_o
Fenrir
1
9
1
0.17
W
Merlin
MrHorn08
Merlin
12
4
9
4.13
W
King Arthur
MrWinter91
King Arthur
5
6
3
1.08
L
2
9
1
0.28
L
Arachne
6
8
0
0.75
L
0
10
4
0.2
W
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,806
Damage
53,816
69,608
Taken
55,267
18,276
Mitigated
31,939
15,951
Healing
26,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
6,095
488
939
3,049
13,223
13,053
1,318
1,428
11,795
28,861
0
L
7,656
3,359
0
3,596
13,568
3,605
0
6,015
7,553
0
44,624
W
Thanatos
Horn_Evens
Thanatos
16,939
5,003
0
15,212
10,053
3,683
559
785
8,676
0
71,592
L
Fenrir
Jojit_o
Fenrir
4,514
549
0
1,462
14,060
3,311
327
4,640
9,420
0
25,206
W
Merlin
MrHorn08
Merlin
17,224
1,148
0
250
9,779
3,765
1,346
1,631
8,148
67,822
0
W
King Arthur
MrWinter91
King Arthur
10,498
1,312
0
5,336
14,857
9,192
541
1,296
13,561
263
63,123
L
2,591
764
127
3,123
11,905
2,581
0
6,086
5,819
34,392
0
L
Arachne
9,977
5,799
0
3,308
19,007
6,221
290
3,182
15,657
0
33,479
L
3,068
308
2,554
1,781
11,068
2,558
0
3,659
7,409
17,156
0
W
3,060
2,111
0
1,869
7,355
2,246
5,296
519
6,836
0
56,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,065
Gold Earned
53,708
277
Minions Killed
519
0
Camps Cleared
0
1,437,127
Distance Traveled
1,534,230
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,026
590
49
3
0
282,847
2
L
Achilles
8,896
523
82
5
0
261,675
1
W
Thanatos
11,952
703
104
6
0
397,880
1
L
Fenrir
6,817
401
45
3
0
344,399
4
W
Merlin
11,490
676
103
6
0
293,569
3
W
King Arthur
10,949
644
141
8
0
266,176
0
L
Ra
7,823
460
59
3
0
232,256
3
L
Arachne
8,701
512
62
4
0
314,818
2
L
Hel
6,828
402
29
2
0
283,979
0
W
Izanami
9,291
547
122
7
0
293,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role