Player Matchup

Olorun
Olorun
Gudek
Olorun
Level 12
God Stats
0W - 2L
1,291 SR
Queue Stats
6W - 12L
1,182 Elo+
Party 1
Hun Batz
Hun Batz
Hansss
Hun Batz
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,218 Elo+
Party 1
Kukulkan
Kukulkan
MARIGUN
Kukulkan
Level 26
God Stats
36W - 52L
1,369 SR
Queue Stats
78W - 134L
1,247 Elo+
Solo
Team Averages
Level 17
1,387 SR
1,216 Elo+

VS

Team Averages
Level 20
1,465 SR
1,279 Elo+
Yemoja
Yemoja
BearsYeeting
Yemoja
Level 28
God Stats
4W - 9L
1,399 SR
Queue Stats
74W - 112L
1,257 Elo+
Party 2
Hel
Hel
Mоrtus
Hel
Level 24
God Stats
7W - 6L
1,600 SR
Queue Stats
14W - 15L
1,423 Elo+
Solo
Izanami
Izanami
VitaISlayer
Izanami
Level 8
God Stats
5W - 5L
1,396 SR
Queue Stats
5W - 9L
1,157 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Gudek
Olorun
15
2 / 5 / 7
11,125
586
12,188
12,657
5,059
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Hansss
Hun Batz
15
6 / 4 / 5
12,123
638
21,281
16,803
6,591
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
MARIGUN
Kukulkan
14
4 / 7 / 3
11,439
602
17,556
15,177
5,480
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
4 / 4 / 10
13,584
715
8,819
24,930
22,266
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hel
17
6 / 2 / 7
12,648
666
14,811
15,608
5,867
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
VitaISlayer
Izanami
16
6 / 6 / 5
12,933
681
11,976
22,675
7,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
38
12
Kills
16
16
Deaths
12
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Yemoja
4
4
10
2.25
L
Olorun
Gudek
Olorun
2
5
7
1.1
L
Hun Batz
Hansss
Hun Batz
6
4
5
2.13
L
Kukulkan
MARIGUN
Kukulkan
4
7
3
0.79
W
Hel
6
2
7
4.75
W
Izanami
VitaISlayer
Izanami
6
6
5
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,025
Damage
35,606
44,637
Taken
63,213
17,130
Mitigated
35,829
4,910
Healing
34,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,819
1,630
3,151
1,922
24,930
22,266
1,100
8,996
15,934
28,129
0
L
Olorun
Gudek
Olorun
12,188
3,502
1,089
2,141
12,657
5,059
246
6,728
5,929
35,661
0
L
Hun Batz
Hansss
Hun Batz
21,281
7,476
0
1,680
16,803
6,591
0
8,374
8,429
0
58,991
L
Kukulkan
MARIGUN
Kukulkan
17,556
1,059
0
0
15,177
5,480
54
8,552
6,625
64,892
0
W
Hel
14,811
691
16,960
10,648
15,608
5,867
574
7,549
8,059
66,319
0
W
Izanami
VitaISlayer
Izanami
11,976
6,724
0
1,813
22,675
7,696
1,314
13,263
9,412
0
42,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,687
Gold Earned
39,165
187
Minions Killed
183
0
Camps Cleared
0
935,939
Distance Traveled
982,984
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
13,584
715
30
2
0
301,878
0
L
Olorun
11,125
586
47
2
0
312,534
0
L
Hun Batz
12,123
638
57
3
0
333,324
3
L
Kukulkan
11,439
602
83
4
0
290,081
0
W
Hel
12,648
666
76
4
0
386,127
2
W
Izanami
12,933
681
77
4
0
294,979
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role