Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Duck N Cover 87
Medusa
Level 15
God Stats
12W - 12L
1,440 SR
Queue Stats
23W - 24L
1,371 Elo+
Party 2
Sol
Sol
HirashiDesu
Sol
Level 43
God Stats
9W - 8L
1,588 SR
Queue Stats
43W - 39L
1,358 Elo+
Solo
Nu Wa
Nu Wa
Ranger_Bella2948
Nu Wa
Level 107
God Stats
1W - 1L
1,504 SR
Queue Stats
59W - 68L
1,380 Elo+
Party 1
Izanami
Izanami
Ranger_Hauk
Izanami
Level 110
God Stats
2W - 0L
1,489 SR
Queue Stats
21W - 22L
1,421 Elo+
Party 1
Team Averages
Level 75
1,504 SR
1,406 Elo+

VS

Team Averages
Level 80
1,489 SR
1,426 Elo+
Freya
Freya
CPX-Penta-
Freya
Level 134
God Stats
5W - 3L
1,435 SR
Queue Stats
74W - 72L
1,413 Elo+
Solo
Artemis
Artemis
MichPonyo
Artemis
Level 49
God Stats
0W - 4L
1,222 SR
Queue Stats
180W - 175L
1,492 Elo+
Solo
Izanami
Izanami
Pixelated764578
Izanami
Level 54
God Stats
277W - 243L
1,504 SR
Queue Stats
319W - 309L
1,405 Elo+
Solo
Sobek
Sobek
bobbyPICHULAhot
Sobek
Level 45
God Stats
5W - 3L
1,672 SR
Queue Stats
186W - 187L
1,401 Elo+
Solo
Discordia
Discordia
horseman
Discordia
Level 119
God Stats
1W - 1L
1,611 SR
Queue Stats
54W - 67L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
3 / 3 / 18
10,275
1,142
15,517
15,572
11,882
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 1 / 11
9,202
1,022
6,235
6,305
2,359
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 2 / 9
9,868
1,096
13,905
8,999
3,106
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
7 / 0 / 12
10,525
1,169
13,373
4,512
3,161
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Ranger_Hauk
Izanami
17
8 / 0 / 8
10,838
1,204
12,922
7,217
2,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

323

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
0 / 7 / 4
8,585
954
10,715
17,613
5,576
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
MichPonyo
Artemis
12
0 / 0 / 0
7,470
830
0
912
302
15
5 / 5 / 1
9,826
1,092
11,936
16,044
5,271
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 7 / 3
8,875
986
7,729
24,787
22,880
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
horseman
Discordia
15
0 / 5 / 4
8,744
972
7,321
11,192
3,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
18
24
Kills
6
6
Deaths
24
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
3
18
4
L
Freya
0
7
4
0.29
W
2
1
11
7.5
W
4
2
9
4.25
L
Artemis
MichPonyo
Artemis
0
0
0
0
L
5
5
1
1.1
W
7
0
12
13
W
Izanami
Ranger_Hauk
Izanami
8
0
8
12
L
1
7
3
0.36
L
Discordia
horseman
Discordia
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,952
Damage
37,701
42,605
Taken
70,548
23,261
Mitigated
37,786
13,832
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,517
1,215
495
3,812
15,572
11,882
0
8,183
7,389
29,465
0
L
Freya
10,715
3,056
0
4,344
17,613
5,576
0
10,389
7,049
37,584
0
W
6,235
2,467
0
0
6,305
2,359
0
4,373
1,932
0
11,061
W
13,905
3,975
362
4,652
8,999
3,106
0
4,656
4,343
33,145
0
L
Artemis
MichPonyo
Artemis
0
0
0
0
912
302
0
912
0
0
0
L
11,936
9,198
0
708
16,044
5,271
0
10,634
5,310
0
39,292
W
13,373
3,390
0
1,052
4,512
3,161
0
3,385
1,127
21,431
0
W
Izanami
Ranger_Hauk
Izanami
12,922
9,874
0
3,459
7,217
2,753
0
5,168
2,049
0
40,498
L
7,729
726
406
3,113
24,787
22,880
0
12,043
12,373
24,481
0
L
Discordia
horseman
Discordia
7,321
100
135
461
11,192
3,757
0
8,121
3,021
21,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,708
Gold Earned
43,500
188
Minions Killed
155
8
Camps Cleared
3
877,047
Distance Traveled
657,803
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,275
1,142
33
4
0
190,265
0
L
Freya
8,585
954
47
5
1
158,861
0
W
Medusa
9,202
1,022
19
2
1
173,824
0
W
Sol
9,868
1,096
43
5
2
151,683
1
L
Artemis
7,470
830
0
0
0
0
0
L
Izanami
9,826
1,092
60
7
0
162,111
0
W
Nu Wa
10,525
1,169
23
3
1
184,959
0
W
Izanami
10,838
1,204
70
8
4
176,316
0
L
Sobek
8,875
986
25
3
1
169,551
2
L
Discordia
8,744
972
23
3
1
167,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role